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ESPORTS IN AUSTRALIA.

ESPORTS CLASSIFICATION IN AUSTRALIA.


Like few other countries,
Many do believe a
such as the UK, the change may soon arrive
Australian sports league do for the official title of
esports in not only
not classify esports as a Australia but many
professional sport therefore other countries due to
the growing success.
denying the AEL funding for
large scale events. Funding is
gathered by fees from game
publishers.
Source
The national bodies, companies and organisations relating to the
Australian Esports league.
With esports being a rapidly growing industry, it requires maintenance and
partnerships in order to run and operate seamlessly. Some notable Australian
companies include GGWP which is an Australian content creation start up
company that also offer opportunities in the esports scene.
The obvious organisation relating to esports is the AEL (Australian Esports
League) who provide the premier Esport events in Australia, they attract viewers
and competition to their event to represent the popularity the esports industry
have while still growing. Their vision is to “ Develop the most entertaining,
engaging and respected esports experience in Australia. Australia also has 2
smaller projects- the Australian esports high school league and the Australian
esports university league.- The two leagues will inspire future talent and drive the
support behind esports’ state right now and for its adolescent stages. GGWP Academy
Valor training platform is a professional aim training website that provide over
250 different exercises for professional aid.
The website is reputable amongst many as
Several members of the team are coaches themselves. There are also many people
on social media who I personally have seen utilise valor’s resources.

Valor Training Platform


POPULAR ESPORTS GAMES IN
AUSTRALIA
In a industry that covers 8.9% of the Australian economy as of 2020. (
Source)
The popularity of esports can no longer be denied and at the tip of that
peak is the games that are being played in the tournaments, with the
most popular of them games being undoubtedly CS:GO. The game is
vastly popular in the country and there is no question why on average it
has the highest average sized prize pool locally and when betting on
esports competitions consisting of the game CS:GO the local police
usually step in to monitor this betting space as the wagers are usually
large. (Source)
However, in terms of overall revenue the biggest game in Australia is
officially Dota 2 with the game making $8,035,912.41 USD for the
players of the game in the country and 28.84% of total earnings made by
Australian Esports players. (Source)
Furthermore, the highest paid and best ever Australian player Anathan
Pham specialises in the game which adds to the popularity the game
produces in Australia. (source)
POPULAR ESPORTS TEAMS IN
AUSTRALIA
The revenue generated from esports online activities and micro-
transactions in Australia is forecasted to reach over 1.5 billion
Australian dollars in 2024. (source)
With that money being there available for teams there are going to
be many of them up for the task of winning some of that money.
The most popular of these teams being ORDER. While it is a
heavy always on-going debate for who the most popular really is. It
is however, hard not to say it is ORDER with them being very
consistent since 2017 and totalling prize money of over $390,000
they are definitely a fan favourite. (source)
With this being said, the most successful team in Australian esports
history is in fact Renegades. Even though the team is American the
majority of the players in team are Australians. With competing in
238 tournaments as of 2021 and making a staggering $1.7 million
it is the most successful Australia associated Esports team.(Source)
ESPORT EVENTS
IN AUSTRALIA

Australia has been hosting tournaments/events since the early 2000’s.

To this day Australia hosts the Intel Extreme Master CS:GO tournament annually.

However other than this there are not many more notable events hosted.

The main two reasons for Australia not hosting many tournaments/events is due to:
1. It is very far globally from the West
2. There is barely any funding or investment put into the scene from the government.

After the countries biggest esports team ORDER shut down in 2022 many smaller teams became the face of
Australian esports.

The AEL also hosts much smaller non-profit events such as AEL Highschool and University tournaments, this
gives young people opportunities to see more about careers in the esports field and experience it first hand.
Australian Esports League - Australian Esports League (ael.org.au)
Esports Around The World: Australia (esportsinsider.com)
ESPORTS AUSTRALIA COMPARED TO UK

Similarly to the UK, Australia does not consider esports as an official sport.
However while the UK labels esports as a game in the same category as chess, Australia does not.
Due to the esports scene rapidly growing in the UK some investment has been put into the
market, this however is not the case in Australia.
For the most part the Australian Esport scene is overlooked by the government despite it’s rapid
growth in popularity and revenue.
As neither the UK or Australia classify it as an official sport the sports leagues do not have to
invest any money into the scene.
The UK hosts many more events and tournaments yearly compared to Australia, this means it has
a much bigger global reputation and has more money in it.
The UKEL has been around for much longer than the AEL, the UK Esport League was founded
all the way back in 2008 whereas the Australian version was founded in 2016. This means the UK
has had double the time to learn how the market works and how to make a lot more money.

Australian Esports League - Australian Esports League (ael.org.au)

Esports Around The World: Australia (esportsinsider.com)


Q1: What was good about my presentation?
- Many people enjoyed and complemented the colour and image use for our presentation.
- Few liked the engagement and pace.

Q2: Which elements could be improved?


- The sound quality and speech volume could have been way better as we didn’t know the preferred level of noise the camera
can pick up clearly.

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