The document discusses the key elements of plot, setting, and characterization that writers use to develop unified stories. It explains that plot consists of exposition, rising action, climax, falling action, and resolution. Setting establishes the time, location, and cultural context. Characterization includes protagonists, antagonists, dynamic/static characters, and other character archetypes that drive the narrative. Unifying these elements is essential for writers to achieve their purpose of informing, persuading, or entertaining audiences.
The document discusses the key elements of plot, setting, and characterization that writers use to develop unified stories. It explains that plot consists of exposition, rising action, climax, falling action, and resolution. Setting establishes the time, location, and cultural context. Characterization includes protagonists, antagonists, dynamic/static characters, and other character archetypes that drive the narrative. Unifying these elements is essential for writers to achieve their purpose of informing, persuading, or entertaining audiences.
The document discusses the key elements of plot, setting, and characterization that writers use to develop unified stories. It explains that plot consists of exposition, rising action, climax, falling action, and resolution. Setting establishes the time, location, and cultural context. Characterization includes protagonists, antagonists, dynamic/static characters, and other character archetypes that drive the narrative. Unifying these elements is essential for writers to achieve their purpose of informing, persuading, or entertaining audiences.
THROUGH COMPARISON AND CONTRAST OF VARIOUS SOURCES To achieve their intended purpose, writers resort to: • Disclosing events or narrating details using narrative writing • Describing people, objects or occurrences using their senses by writing descriptive texts; • Assuring and convincing readers to believe in their own standpoints and making immediate action through persuasive writing • Educating and updating readers via expository writing. 3 GENERAL PURPOSES THAT A WRITER IS GUIDED BY: TO INFORM • The author intends to provide factual information for his/her readers, especially • if there is a need Lorem ipsum dolor sit amet, to educate the audience about real-life concerns consectetur that adipiscing elit, sed are do timely and pressing. • Eiusmod tempor incididunt ut labore et dolore magna aliqua. • Newspapers, textbooks, and encyclopedias are just some materials used if the authors wish to inform the public. TO PERSUADE • The author’s objective is to convince and influence his/her readers to find merit in his/her standpoint and believe in theconsectetur validity of his/her • Lorem ipsum dolor sit amet, adipiscing elit, sed do chosen course of action. • Eiusmod tempor incididunt ut labore et dolore magna aliqua. • Advertisements, political speeches, and essays are examples of materials leaning toward persuasive content. TO ENTERTAIN • The author’s objective is to amuse and • Lorem ipsum dolor sit amet, delight his/her audience byconsectetur creating a light, adipiscing elit, sed do
humorous, dramatic, action-filled,
• Eiusmod tempor incididunt ut labore et dolore magna aliqua. or dynamic story that seizes the attention and sensibilities of his/her readers. In writing fiction, once the author’s purpose is identified, he/she can develop and unify key elements of a story, such as its plot, setting and characters. ELEMENTS OF THE STORY 1. PLOT • It is the chronological order of events in a story. An effective plot is properly structure and is composed of 5 important elements. a. EXPOSITION • This refers to the introduction or beginning of a story – a glimpse of the characters, the setting, and the probable conflict. This part sets the tone and the mood of what the readers/viewers need to expect. b. RISING ACTION • This part reveals the immediate conflict in the story. This also sets the story in motion, and tensions between the characters become obvious. c. CLIMAX • This is the turning point wherein the characters have a very difficult decision to make, which will determine the ensuing events in the story. d. FALLING ACTION • Here, tensions begin to disappear, and you see how the decisions of the character/s affect the story. e.RESOLUTION/DENOUEMENT • In traditional, realistic stories, usually the conflict appears to be resolved , and there is a sense of a new beginning for the characters. At this point, all the questions are answered, and all feelings of doubt are addressed. PLOT PLOT 2. SETTING • Is a backdrop or environment in which the story is set. These are some questions to help you identify the setting of the story. • A setting may also be either real or imaginary (fantasy-based) SETTING • What is the time frame? • Where is it specifically located? • Does the period in which the story is set possess any historical and cultural relevance? 3. CHARACTER • Is a person, figure, inanimate object, or animal that drives the story forward. It can be classified through the following: a. PROTAGONIST • The main character of the story. The story revolves around him/her. b. ANTAGONIST • The villain, enemy, or the evildoer in the story. His/her primary function is to stop the protagonist from achieving his/her goal. c. DYNAMIC CHARACTER • A character who develops, changes, evolves over time. d. STATIC CHARACTER • A character who does not experience change in the course of the story. e. ROUND CHARACTER • A character who is complex and a risk-taker who thinks of and employs unconventional methods to resolve issues. More of-ten than not, he/she is complicated. f. FLAT CHARACTER • A character who possess a singular trait or personality. His/her personality verges on the traditional and typical, thus, his/her actions come out rather predictable. g. STOCK CHARACTER • A character who is stereotyped into playing a part expected of him/her. h. FOIL • An individual who plays a contrasting character to the protagonist; usually a character playing a supporting role, or sometimes the antagonist.