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2011 THE SYSTEM

FORMATIONS AND MOTIONS


Miscellaneous Words and
Meanings
• Rodeo- Rollout right
• Lasso- Rollout left
• Flame- Play action Fake Left
• Fire- Play action Fake Right
• Solid- play action fake away from screen
• Jail- screen where o-line vertical sets and whiffs
• 80’s- means 90’s with play action fake of 32
• Cop- means corner-post
• Smoke- running play, sprint draw
• Squeeze- means tighten entire formation
MOTIONS
• Call out letter of player to go in motion followed
by what kind of motion (example): Z-move, or H-
fly, or F-Maim, etc.
• ALL motions should be fast/then slide 2-3 yards
before ending position
• Move-Motion to other side of ball
• Fly- Motion in towards ball or motion into
backfield without crossing ball.
• Orbit-Motion past center and return
• Mob- Motion across ball and sift block DE
• Maim-Fly motion and “wham” playside DE
WORDS THAT SPEAK TO Z
• Late: Moves Z inside of Y.
• Flip: Moves Z to left side and inside of X.
• Flop: Moves Z to left side and outside of
X.
• Rip: Moves Y off of LOS and Z on LOS.
• Left-If Y-moves to left side- Z moves onto
the LOS
WORDS THAT SPEAK TO Y
• Y is always on the right side and inside unless
the word LEFT is used
• YO: Places Y in a TE position on the right side
• Rip: Y is off LOS and Z is on LOS
• Late: Y and Z swap positions , Y STAYS ON but
moves outside AND Z STAYS OFF
• Left: Means Y lines up on Left side-off ball and
3-4 yards outside left tackle
WORDS THAT SPEAK TO H
• Ace: 2 x 2 set, With X on the LOS outside
and H off inside to the left. Z and Y are
regular.
• Dart: 2 x 2 set, Moves H outside of X on
the Left.
• Early: Trips Right. Moves H to the right
side and BETWEEN Z and Y.
• Empty- Align same as Ace
• Bo – Moves H outside of X on the Left.
Words that Speak to F
• Empty means leave backfield
• Empty “Frank”-align between Y and Z on
Right
• Empty “Fill”-Align between H and X on
Left
• Other alignment tips-if trips, align away
from trips in backfield unless play call
keeps you on that side
Words that speak to X
• X is always on the left side and always on
the LOS unless Deuce or moved off by
other receivers request.
• Dart moves X inside of H
• Bo moves X inside of H
• Deuce moves X off ball
• Flop moves X inside of Z
• Tite-moves X into tight-end alignment
COLORS
• ALL COLORS ARE TWO BACK
FORMATIONS
• BLUE/GREEN – SHOTGUN 2 BACK
• ORANGE – REGULAR I FORMATION
• BLACK/BROWN – OFFSET I
BLUE
• SHOTGUN 2 BACK
• H IS TO THE LEFT
• REMEMBER THE H GOES TO THE SIDE
OF THE SECOND LETTER IN THE
COLOR, HERE THE LETTER IS L.
2 0
BLUE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

H Q F
BLUE FLOP
(FLOP SENDS THE Z OUTSIDE OF X)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

H Q F
BLUE FLIP
(FLIP SENDS Z TO OPPOSITE SIDE INSIDE OF X)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
Y
X
Z

H Q F
BLUE LATE
(LATE SWITCHES Y AND Z)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

H Q F
BLUE YO
(YO BRINGS Y TO TE POSITION)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

H Q F
BLUE FLIP YO
(FLIP – Z INSIDE OF X, YO BRINGS Y TO TE)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

H Q F
2 0
BLUE LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y

H Q F
2 0
BLUE LEFT YO

2 0
1 5

1 5
1 0

1 0
5

5
Y
Z
X

H Q F
GREEN
• TWO BACK SHOTGUN
• EXACT SAME AS BLUE EXCEPT,
• H IS ON THE RIGHT, THE SECOND
LETTER TELLS HIM WHERE TO GO R
2 0
GREEN

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

F Q H
2 0
GREEN FLOP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

F Q H
2 0
GREEN LATE

2 0
1 5

1 5
1 0

1 0
5

5
Y
X
Z

F Q H
2 0
GREEN FLIP

2 0
1 5

1 5
1 0

1 0
5

5
Y
X
Z

F Q H
2 0
GREEN YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

F Q H
2 0
GREEN FLIP YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

F Q H
2 0
GREEN LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y

F Q H
2 0
GREEN LEFT YO

2 0
1 5

1 5
1 0

1 0
5

5
Y Z
X

F Q H
BLACK
• OFF SET I FORMATION
• H IS OFF SET TO THE LEFT BECAUSE
THE SECOND LETTER IS L
• ALL OTHER RULES REMAIN THE SAME
AS WITH THE ALL OTHER COLORS
2 0
BLACK

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
BLACK YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
BLACK FLOP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
BLACK LATE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
BLACK FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
BLACK FLIP YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
BLACK LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y Q

F
2 0
BLACK GUN

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

F Q
2 0
BLACK GUN FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

F Q
2 0
BLACK GUN LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X
Y Z
H

F Q
2 0
BLACK GUN YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

F Q
2 0
BLACK GUN LEFT YO

2 0
1 5

1 5
1 0

1 0
5

5
Y
Z
X
H

F Q
2 0
BLACK GUN FLIP YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

F Q
BROWN
• OFF SET I FORMATION TO THE RIGHT
• H IS OFFSET TO THE RIGHT BECAUSE
SECOND LETTER IS R
• ALL OTHER RULES REMAIN THE SAME
AS WITH THE ALL OTHER COLORS
2 0
BROWN

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
BROWN FLOP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
BROWN LATE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z
H

F
2 0
BROWN FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
BROWN FLIP YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
BROWN LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y Q

F
2 0
BROWN GUN

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

Q F
2 0
BROWN GUN FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

Q F
2 0
BROWN GUN LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y
H

Q F
2 0
BROWN GUN YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

Q F
2 0
BROWN GUN LEFT YO

2 0
1 5

1 5
1 0

1 0
5

5
Y
Z
X
H

Q F
2 0
BROWN GUN FLIP YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H

Q F
ORANGE
• REGULAR I FORMATION
• H is up back, and F is deep back
• ALL OTHER RULES REMAIN THE SAME
AS THE WITH ALL OTHER COLORS
2 0
ORANGE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
ORANGE FLOP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
ORANGE LATE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
ORANGE FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
ORANGE YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
ORANGE FLIP YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q

F
2 0
ORANGE LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y
Q

F
ACE
• 2X2 FOUR WIDE X AND Y ON THE BALL
• Z AND H OFF THE BALL
• ALL WORDS SUCH AS FLOP, FLIP, RIP,
ETC STILL SPEAK TO THE SAME
PEOPLE
2 0 1 5 1 0 5
Z
Y

F
ACE

Q
H
2 0 1 5 1 0 5

X
ACE YO
(Y IS IN TE POSITION)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
ACE LATE
(Y AND Z SWAP POSITIONS)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
ACE FLIP
(Z MOVES TO INSIDE OF X FORMING TRIPS TO THE LEFT)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z H

Q F
ACE FLIP Squeeze
“tightens formation”
(Z MOVES TO INSIDE OF X FORMING TRIPS TO THE LEFT)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z H

Q F
ACE FLIP YO
( Y MOVES TO TE POSITION Z INSIDE OF X)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z H

Q F
ACE FLOP
(Z MOVES TO OUTSIDE OF X FORMING TRIPS TO LEFT )
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z H

Q F
2 0
ACE LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
H Y

Q F
2 0
ACE LEFT YO

2 0
1 5

1 5
1 0

1 0
5

5
Y Z
X H

Q F
DART
• EXACT SAME AS ACE EXCEPT H AND
X SWITCH PLACES
• X IS STILL ON LOS AND H IS STILL OFF
LOS
2 0
DART

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
2 0
DART YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
2 0
DART LATE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
2 0
DART FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
2 0
DART FLOP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
2 0
DART FLOP YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
2 0
DART LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
H Y

Q F
EARLY
• EARLY IS TRIPS TO THE RIGHT Y,H,Z
• ALL OTHER WORDS CAN BE APPLIED
TO MODIFY
2 0
EARLY

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

F
Q
EARLY SQUEEZE
“tightens formation”
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

F Q
2 0
EARLY YO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

F Q
2 0
EARLY RIP(Y-OFF,Z-ON)

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y H

F Q
2 0
EARLY LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y H

F Q
2 0
EARLY FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z H

F Q
2 0
EARLY LEFT YO

2 0
1 5

1 5
1 0

1 0
5

5
Y Z
X H

Q F
2 0
EARLY TITE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

F Q
EMPTY
• EMPTY -Means Ace with F moving to slot between
2 receivers on right or left according to Frank(F-
right) or Fill(F-left) call H TO THE LEFT INSIDE OF X
• Samples below:
• F TO THE RIGHT BETWEEN Y AND Z if
Empty Frank call
• F TO THE Left BETWEEN Y AND Z if
Empty Fill call
EMPTY FRANK (Ace with F on
Right side between Y and Z)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Q F Z
EMPTY “FILL” (Ace with F on
Left side between H and X)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
F H Q Z
EMPTY LEFT FRANK (Ace with
F on Right-Y on Left and Z on.)
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Z
H Y Q F
2 0
EMPTY RT

2 0
1 5

1 5
1 0

1 0
5

5
X Y

H F Z

Q
2 0
EMPTY RT FIN

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z
H F
Q
2 0
EMPTY LT

2 0
1 5

1 5
1 0

1 0
5

5
Y X
Z F H

Q
2 0
EMPTY LT FIN

2 0
1 5

1 5
1 0

1 0
5

5
Y X
Z H
F
Q
2 0
PURPLE EMPTY LT

2 0
1 5

1 5
1 0

1 0
5

5
Y X
Z F H
(RB) (RB)
Q
2 0
PURPLE EMPTY RT

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H F Z
(RB) (RB)
Q
BO

•BO means (backs out wide)

•BO-is Dart with F outside also


2 0
BO (backs outside)

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Q Z F
2 0
BO FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z Q F
2 0
BO LEFT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
H Y Q F
HEAVY
• Heavy is 2 TE’s (Y & H), 2 WR’s (X &
Z), and 1 RB (F)
• The Y & H are in a 3 point stance in a
true TE alignment
2 0
HEAVY

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q Z
X

F
2 0
HEAVY OVER

2 0
1 5

1 5
1 0

1 0
5

5
H Y
X Z
Q

F
2 0
HEAVY FLOP

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Z X Q

F
2 0
HEAVY FLIP

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q
X Z

F
2 0
HEAVY WING

2 0
1 5

1 5
1 0

1 0
5

5
H Y
X Q Z

F
2 0
HEAVY OVER WING

2 0
1 5

1 5
1 0

1 0
5

5
H Y
X Z
Q

F
2 0
HEAVY FLOP WING

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Z X Q

F
DEUCE
• Deuce is the same as Ace, except that
the H is on the ball and the X is off the
ball.
2 0
DEUCE

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q Z
X

F
2 0
DEUCE YO

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q Z
X

F
2 0
DEUCE OVER

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q X Z

F
2 0
DEUCE OVER YO

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q X Z

F
2 0
DEUCE FLOP

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Z X Q

F
2 0
DEUCE FLOP YO

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Z X Q

F
2 0
DEUCE FLIP

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q
X Z

F
2 0
DEUCE FLIP YO

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q
X Z

F
2 0
DEUCE YO WING

2 0
1 5

1 5
1 0

1 0
5

5
H Y
Q Z
X

F
DEUCE (BIGGER H)
• To get another blocker in the game or a
second TE, Deuce can also look like the
following slides
2 0
DEUCE

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
2 0
DEUCE FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z H

Q F
2 0
DEUCE OVER

2 0
1 5

1 5
1 0

1 0
5

5
H Y
X Z

Q F
2 0
DEUCE EARLY

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

F Q
2 0
DEUCE EARLY FLIP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z H

F Q
2 0
DEUCE LEFT

2 0
1 5

1 5
1 0

1 0
5

5
Y Z

X H

Q F
2 0
DEUCE LEFT OVER

2 0
1 5

1 5
1 0

1 0
5

5
Y Z

H X

Q F
JUMBO
• Jumbo is 2 TE’s (Y & X), 2 RB’s (F & H),
and 1 WR (Z)
• The Y & X are in 3 point stance in a true
TE alignment
2 0
BROWN JUMBO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
BLACK JUMBO

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z

F
2 0
BROWN JUMBO WING

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q Z
H

F
2 0
BLACK JUMBO WING

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z Q
H

F
2 0
BROWN JUMBO FLOP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q
Z
H

F
2 0
BLACK JUMBO FLOP

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Q
Z
H

F
2 0
NINJA ACE

2 0
1 5

1 5
1 0

1 0
5

5
X Z
H Y

Q F
2 0
NINJA EARLY

2 0
1 5

1 5
1 0

1 0
5

5
X Z
Y H

Q F
2 0
QUADS RT

2 0
1 5

1 5
1 0

1 0
5

5
X Y
F H Z

Q
2 0
QUADS LT

2 0
1 5

1 5
1 0

1 0
5

5
X Z
H Y F

Q
MOTIONS
• Call out letter of player to go in motion followed
by what kind of motion - example: Z-move, or H-
fly, or F-Maim, etc..
• ALL motions should be fast/then slide 2-3 yards
before ending position
• Move-Motion to other side of ball
• Fly- Motion in towards ball or motion into
backfield without crossing ball.
• Orbit-Motion past center and return
• Mob- Motion across ball and sift block DE
• Maim-Fly motion and “wham” playside DE
MOTIONS:
MOVE
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

H Q F
MOTIONS:
FLY
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
MOTION:
ORBIT
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
MOTIONS:
MOB
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
H Z

Q F
MOTIONS:
MAIM
2 0

2 0
1 5

1 5
1 0

1 0
5

5
X Y
Z

H Q F

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