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AP Physics C - Mechanics

Kinematics In 1 Dimension
2018-05-01

www.njctl.org

https://njctl.org/video/?v=QS-VU7tasiU
Table of Contents:
Kinematics in 1 Dimension
Click on the topic to go to that section.

·What is Kinematics?
·Displacement and Distance
·Velocity and Speed
·Acceleration
·Free Fall
·Kinematics Equations
·Velocity and Position by Integration
·Position-Time Graph Interpretation
Move any photo or image in this presentation to reveal a link to
its source, providing attribution and additional information.
What is Kinematics?

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Table of
https://njctl.org/video/?v=Xw6Uc3sGPU4
Contents
Terms

Kinematics is the study of the motion of objects. It doesn't care


what is making the objects move - that's the topic of the next
chapter - Dynamics.

Before we can launch into the study of Kinematics, we need to


define position, and review the mathematical terms scalar and
vector.
Position

To know how an object moves, you need to know its position at all
times.

You measure position by choosing a reference frame and noting


how far and in what direction the object is from a specific point on
the reference frame - typically the origin.

Most of the time a Cartesian coordinate system works (x, y), but
you can also use a polar coordinate system (r, θ).
Position - Time graph and chart
This chapter will focus on 1-
Dimensional motion, so an
appropriate reference frame
will be the x axis (or y axis if
the object is moving up and
down).

Since we need to know its


position at all times, we can
either use a table, listing its
position and time, or a graph.
It is easier to visualize the
actual motion using a graph -
a position - time graph.
1The position - time graph below describes the motion of a
particle.At what time is the particle's position equal to
6.0 m?

A. 2.0 s

Answer
B. 2.5 s

C. 3.0 s

D. 3.5 s

E. 4.0 s

https://njctl.org/video/?v=mgMcoIjtuJM
2The position - time graph below describes the motion of a
particle.What is the object's position at t = 3.4 s?

A. 8.0 m

Answer
B. 10 m

C. 12 m

D. 14 m

E. 15 m

https://njctl.org/video/?v=YiYJbXsM5aM
Scalar and Vector
There are two terms that are used to describe where an
object is located and how it moves.

·Scalar - gives the magnitude of the motion - it has no


direction. Scalar variables include time, temperature and
energy
- quantities that have no direction. Scalar values may be
positive or negative, but they don't indicate direction; just
their relationship to an arbitrary origin (ice's temperature can
be described as -100C or 263 K - both equivalent scalars).

·Vector - a combination of the magnitude and the direction of


where an object is and where it is moving. Kinematics problems
usually involve the use of vectors.

https://njctl.org/video/?v=LbGO2lZYGx0
3Compare and contrast the properties of scalar and
vector quantities.

ABoth have magnitudes, but scalars can only have a


positive value for magnitude.
B. Both have magnitudes, but scalars can only have

Answer
a negative value for magnitude.
C. Both quantities have positive magnitudes but
no directions.
D. Both quantities have a magnitude, but only
vectors have direction.
E. Both quantities have a direction, but only
scalars have a magnitude.

https://njctl.org/video/?v=8xnuCFUroos
Displacement
and Distance

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https://njctl.org/video/?v=RRmLfLJun5A Contents
Displacement and Distance
Distance is a measure of how far an object travels without regard to
its initial or final position. It is a scalar quantity, and is frequently
labeled "d".

Displacement is quite different. It measures the difference between


an object's final and initial positions. It is a vector and has direction
and magnitude and is labeled .

Both quantities are measured in meters (m).

Displacement ≡
Displacement and Distance
The below sketch shows the motion of an object from to .

(Displacement)

Motion is in this direction

The displacement is in the positive direction (or the


east or to the right or any applicable description).

In this case, the magnitude of the displacement is equal to the


distance traveled by the object. The distance is just a number with
appropriate units (m, in this case) - it has no direction.
Displacement and Distance
Consider the following case where the magnitude of the displacement
will NOT equal the distance traveled. An object starts at zero, moves
9 units to the right (red), then 13 units to the left (green). What is its
displacement, ? What is the distance, d, traveled?

-5 0 5 10
Displacement and Distance
= (-4 - 0) m = -4 m, or 4 m in the negative direction
or 4 m to the left or 4 m West (represented by the blue line) -
depending on how the problem is asked - please check with
your instructor for his/her preference .

d = (9 + 13) m = 22 m (represented by the sum of


the red and green lines, without regard to sign, and with no
direction - the total distance traveled).

-5 0 5

10

Distance does not have to


equal the magnitude of the
4How far your final position is from your initial position is
known as:

Ainstantaneous position

B. average position

Answer
C. position differential

D. distance

E. displacement

https://njctl.org/video/?v=EkzJJkmYSiU
5How far you physically travel (a car's odometer reads this
value) is known as:

Ainstantaneous position

B. average position

Answer
C. position differential

D. distance

E. displacement

https://njctl.org/video/?v=4y7QQmv_TjQ
6A car travels 5500 m to the north, and then 3200 m to the
south.What distance was traveled by the car?

A-8700 m

Answer
B-8500 m

C-2300 m

D2300 m

E8700 m

https://njctl.org/video/?v=WGYQUNoxI7w
7A car travels 5500 m to the north, and then 3200 m to the
south.What was the displacement of the car?

A. 8700 m south

Answer
B. 8500 m north

C. 2300 m south

D. 2300 m north

E. 8700 m north

https://njctl.org/video/?v=jL48VuwEkFQ
8You run around a 400 m track.At the end of your run,
what is the distance that you traveled?

A-400 m

Answer
B-200 m

C. 0 m

D. 200 m

E. 400 m

https://njctl.org/video/?v=DEyCZ7kQ-VM
9You run around a 400 m track.At the end of your run,
what is your displacement?

A-400 m

Answer
B-200 m

C. 0 m

D. 200 m

E. 400 m

https://njctl.org/video/?v=KIIm54mErKY
Velocity and Speed

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Table of
https://njctl.org/video/?v=41W4f2VxieM Contents
Average Velocity and Speed

Average velocity and average speed represent, respectively, the


change in displacement and the change in distance over time.

Average velocity (x direction):

Average speed:

Time is a scalar. So what does that tell you about average


velocity and average speed?

Velocity and speed are used in everyday language, but they


have distinct definitions in physics.
Average Velocity and Speed

Since displacement is a vector, when you divide it by a scalar, the


result is a vector; average velocity is a vector.

Since distance is a scalar, when you divide it by a scalar, the


result is a scalar; average speed is a scalar.

Speed can, but does not have to, equal the magnitude of velocity.

Velocity is more useful in physics problems.


10A particle is at position, x0= 19 m at t0 = 1.0 s, and is at
position, xf = 277 m at t = 4.0 s.What is the average
velocity and the average speed?

A. 86 m/s in the +x direction;86 m/s


B. 86 m/s in the -x direction;86 m/s

Answer
C. 99 m/s in the +x direction;99 m/s
D. 99 m/s in the -x direction;99 m/s
E. 99 m/s in the -x direction;86 m/s

https://njctl.org/video/?v=UzJ-KSGwMTU
11A particle is at position, x0= 19 m at t0 = 1.0 s, and is at
position, xf = -277 m at t = 4.0 s.Find the average
velocity and the average speed.

A. 86 m/s in the +x direction;86 m/s


B. 86 m/s in the -x direction;86 m/s

Answer
C. 99 m/s in the +x direction;99 m/s
D. 99 m/s in the -x direction;99 m/s
E. 99 m/s in the -x direction;86 m/s

https://njctl.org/video/?v=FNaunfmx6j8
12A particle is at position, x0= 0 m at t0 = 1.0 s, and is at
position, xf = -277 m at t = 4.0 s.Find the average
velocity and the average speed.

Answer
A. 92 m/s in the +x direction;92 m/s
B. 92 m/s in the -x direction;92 m/s
C. 92 m/s in the +x direction;-92 m/s
D. 92 m/s in the -x direction;-92 m/s
E. 99 m/s in the -x direction;0 m/s

https://njctl.org/video/?v=iA57EafxsuM
13A particle is at position, x0= 19 m at t0 = 1.0 s, moves to
position x1 = 184 m, then to position x2 = -34 m and
comes to rest at xf = 19 m at tf = 6.1 s. Find the average
velocity and the average speed.

A. 85 m/s in the +x direction;85 m/s

Answer
B. 85 m/s in the -x direction;85 m/s
C. 0 m/s;85 m/s
D. 85 m/s in the -x direction;0 m/s
E. 85 m/s in the -x direction;0 m/s

https://njctl.org/video/?v=x7nh7DTtR4o
Finding Average Velocity by Using Graphs
x (m) There are many different mathematical
tools that can be used to solve physics
problems depending on their nature. We
just used algebra to find average velocity.
P2 Now, we'll use graphical analysis.
x2

Going forward, we'll be


x2 - x1 =Δx dealing with velocity and
displacement - not speed
and distance, and will
x1 P 1
simplify the notation by
t (s) leaving off the arrow
t1 t2 symbol on top of the
t2 - t1 = Δt variable.

https://njctl.org/video/?v=q8NQQ28fxXQ
Finding Average Velocity by Using Graphs
x (m) We are not bound by the traditional x-y
graph notation. We can label the axes
to fit our needs. As a matter of fact,
this type of graph is used in Quantum
Field Theory to show the behavior of
P2 photons and electrons.
x2
Since this is 1-Dimensional
Kinematics, the position is
x2 - x1 =Δx measured in the x direction,
which we will place on the
vertical axis, and time will
P1 be on the horizontal axis.
x1
t (s)
t1 t2
t2 - t1 = Δt Can you see why we chose these axes?
Finding Average Velocity by Using Graphs
x (m)
The above title shows why
position is on the y axis and
time is on the x axis.

P2 The particle moves from P1


x2 to P2 along the curved line
(looks like x = t2), where
P1 = (t1, x1) and P2 = (t2, x2).
x2 - x1 =Δx
What does the slope of the
straight line connecting P1
P1 and P2 represent?
x1
t (s)
t1 t2
t2 - t1 = Δt
Finding Average Velocity by Using Graphs
x (m) From your math classes, you
learned that the slope of a line
is rise over run. In a
position - time graph, the
slope equals:
P2
x2
ity
loc
ve

This is the definition of


e

x2 - x1 =Δx
ag

the average velocity!


er
av
=
e

The slope of the line


op
Sl

P1 connecting two points on


x1
a position time graph is
t (s) the average velocity of
t2
t1 t2 - t1 = Δt the particle in that time
interval.
14What is the average velocity of a particle, whose motion
is described by the below position - time graph, from
t = 0 s to t = 4 s?
x (m)

A. -2 m/s

Answer
B. -0.5 m/s
C. 0 m/s
D+0.5 m/s
E+2.0 m/s

t (s)
https://njctl.org/video/?v=ygGfndEMwqk
15What is the average velocity of a particle, whose motion
is described by the below position - time graph, from
t = 2 s to t = 4 s?
x (m)

A+3.0 m/s

Answer
B0.33 m/s
C. 0 m/s
D. -0.33 m/s
E. -3.0 m/s

t (s)
https://njctl.org/video/?v=SUnZAgecI6Y
16Explain, using the definition of slope, why the average
velocity from t = 0 s to t = 4 s was less than the
average velocity from t = 2 s to t = 4 s.
x (m)

Answer
t (s)

https://njctl.org/video/?v=x7dcBMXySbM
Instantaneous Velocity
Average velocity is used to define a particle's motion over a
specified interval of time, but that is not always what is most
interesting. For example, a police officer is not interested in your
average velocity over a two hour period. But, he is very interested in
your velocity at a specific given time.

This is more fundamental then it seems - the officer, even though


he probably doesn't realize it, actually wants your velocity at a time
interval of zero seconds!

The officer is looking for your instantaneous velocity to


ensure you're obeying the speed limit.

https://njctl.org/video/?v=TkFXKb--Q8s
Instantaneous Velocity
Let's see how the average velocity equation works for a zero second
time interval. It's problematic because algebra doesn't handle
fractions with a zero in the denominator.

Δt = 0 is not good

Sir Isaac Newton recognized this problem and came up with the
concept of a zero time interval and invented calculus so he could
solve problems like this.

Calculus involves taking a time interval and shrinking it until it is


infinitesimally close to zero. You'll learn more about this in your
Calculus class - but you can tell the teacher you first saw it here.
Calculus was invented for Physics.
Instantaneous Velocity
Let's use a combination of algebra, a little bit of calculus, and
graphical analysis to understand instantaneous velocity.

Look at the two position-time graphs below. What changes from


the left to the right one?

x (m) x (m)

P2

P2
Δx
Δx
P1 P1
Δt t (s) Δt t (s)
Instantaneous Velocity
Point P2 moved closer to the fixed point P1 as the time interval
between positions was made smaller. Note that Δx decreased.
The slope of the line connecting the two points (the average
velocity) also changed. What should we continue doing?

x (m) x (m)

P2

P2
Δx
Δx
P1 P1
Δt t (s) Δt t (s)
Instantaneous Velocity
Continue to decrease Δt, until P2 is infinitesimally close to P1 - just as
Δt gets infinitesimally close to zero. When we get "there," the slope
of the line at P1 is the instantaneous velocity. It is also tangent to the
position - time curve at time t1.
x (m)

ity
eloc
v
ous
e
ntan
sta
t =in
n
x2 nge
ta
of
e
S lop

x1 P1
t (s)
t1 t2
Instantaneous Velocity
The instantaneous velocity is the limit of the average velocity as
the time interval approaches zero; it equals the instantaneous
rate of change of position with time.

x (m)

ity
eloc
v
ous
e
ntan
sta
t =in
n
x2 nge
ta
of
e
S lop

x1 P1
t (s)
t1 t2
Instantaneous Velocity
The average velocity equation was used as Δt kept decreasing until
it almost hit zero, at which point the instantaneous velocity of the
particle was found. We call that a "limit," as follows:

Instantaneous velocity is labeled vx, and the dx/dt term is called the
"derivative of x with respect to t."

The derivative of a graphed function is also the slope of the tangent


line to the function at that point.

The derivative of the position is the velocity.

Your calculus course will cover this in more depth.


Instantaneous Velocity Notation Convention
Since we assume that the time interval Δt is positive, vx has the
same algebraic sign as Δx.

For example, a positive vx means that x is increasing and the


motion is toward the right. Whereas a negative v x means x is
decreasing and the motion is toward the left.

Instantaneous velocity is a vector quantity like average velocity.

To show instantaneous velocity along the x axis, use v x.


17Explain how instantaneous velocity is derived by starting
with average velocity.Use algebra, graphical analysis
and a little bit of calculus in your response.

Answer
https://njctl.org/video/?v=R8mEo3ABlOM
18One object has an instantaneous velocity of 5.0 m/s.
Another object has an instantaneous velocity of -5.0
m/s. Do they have the same instantaneous speed?
Explain your reasoning.

Answer
https://njctl.org/video/?v=cioRQGi-hBM
19What is the instantaneous velocity of the particle whose
motion is defined by the position - time graph at point P1?
x (m)

A. -2 m/s 5
B. -0.5 m/s
C. 0 m/s 4

Answer
D+0.5 m/s 3 (5,3)
E+2 m/s
2
1
P1
(1,1) t (s)

12345
https://njctl.org/video/?v=j_lFw2rj0vs
20What is the instantaneous velocity of the particle whose
motion is defined by the position - time graph at point
P=
(1,1)?

A+2.0 m/s motion curve


B+0.5 m/s

Answer
C. 0 m/s
D. -0.5 m/s tangent line to (1,1)
E. -2.0 m/s

https://njctl.org/video/?v=0Ko5nVvnXB0
21If the position of a particle as a function of time is x(t)
= 2t3 + 4t2 + t + 18, what is its velocity at t = 3 s?

A. 61 m/s
B. 79 m/s

Answer
C. 97 m/s
D. 103 m/s
E. 111 m/s

https://njctl.org/video/?v=j-gh0HCSLi8
22If the position of a particle as a function of time is
x(t) = 2t4 + 6t2 + 8t + 7 what is its velocity at t = 4 s?

A. 536 m/s
B. 553 m/s

Answer
C. 560 m/s
D. 568 m/s
E. 575 m/s

https://njctl.org/video/?v=NZm_8psJLGU
23If the position of a particle as a function of time is
x(t) = 4t2, what can you say about its velocity?

AThe velocity is a non zero constant.

Answer
B. The velocity increases with time.

C. The velocity is zero.

D. The velocity increases proportional to the square


of the elapsed time.

E. The velocity is in the negative direction.

https://njctl.org/video/?v=r4HKSvTwJ5I
Acceleration

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https://njctl.org/video/?v=aTopQxMJmA4
Contents
Acceleration

Velocity was defined as the change in position of an object over


time.

Velocity can also change over time. This quantity is called


acceleration.

Like velocity, acceleration is a vector quantity.


Average Acceleration

Suppose the velocity of a particle changes from t1 to t2. The


average acceleration can be found from the change in velocity
Δvx divided by time interval Δt.

Average acceleration is defined as:

Looking at the equation, we see that the units of acceleration


are:

Acceleration is measured in m/s2.


Average Acceleration

If a particle has an acceleration of 3 m/s2, then for every second it


travels, it increases its velocity by 3 m/s.

The units on either side of the above equality are mathematically


equivalent. But the right side more clearly reflects what is
physically happening. The left side is easier to write, so that's
what we'll use going forward.
Instantaneous Acceleration
Define instantaneous acceleration using the same
procedure that defined instantaneous velocity. The instantaneous
acceleration is the limit of the average acceleration as the time
interval approaches zero.

In this course, unless otherwise stated, acceleration will be


assumed to be constant, so average acceleration will equal
instantaneous acceleration.

From your previous physics knowledge, what common force


produces a constant acceleration?
Motion with Constant Acceleration
The gravitational force for objects near the earth's surface
produces a constant acceleration, g, where F = mg.

By assuming a constant acceleration, we can use this formula for


instantaneous acceleration:

The most simple accelerated motion is straight-line motion


with constant acceleration. It may seem strange, but this
occurs in nature quite often (like g).

Since acceleration is constant, an acceleration - time graph would


have zero slope.
Instantaneous Acceleration

Let's do a little work on the above equation to come up with


another expression for the average velocity - an expression
that will be used later in deriving one of the Kinematics
equations:

Since ax is a constant, this shows that Δvx is a linear function


with respect to time, and that the average vx can be
expressed as follows:
If you've arrived here
from a future slide,
click here to get
back.....
24A horse gallops with a constant acceleration of 3 m/s2.
Which of the following statements is true?

AThe horse's velocity remains constant.

B. The horse's position changes by 3 m every second.

Answer
C. The horse's velocity increases 3 m every second.

D. The horse's velocity increases 3 m/s every second.

E. The horse's acceleration increases 3 m/s2


every second.

https://njctl.org/video/?v=5rvwpgrukcU
25You are in a racing car and your velocity changes from 60
m/s to the right to 100 m/s to the right in 20 s.What is the
average acceleration?

A. -2 m/s2

Answer
B. -0.5 m/s2
C. 0 m/s2
D+0.5 m/s2
E+2 m/s2

https://njctl.org/video/?v=dzlTCsWyWRM
26You are in a racing car and your velocity changes from
60 m/s to the right to 20 m/s to the right in 20 s.What is
the average acceleration?

A. -2 m/s2

Answer
B. -0.5 m/s2
C. 0 m/s2
D+0.5 m/s2
E+2 m/s2

https://njctl.org/video/?v=UorHo-7n0LA
27 You are in a racing car and your velocity changes from
50 m/s to the left to 10 m/s to the right in 15 s. What
is the average acceleration?

A. -4 m/s2
B. -0.25 m/s2

Answer
C. 0 m/s2
D+0.25 m/s2
E+4 m/s2

https://njctl.org/video/?v=MIrAUev3kFw
28 You are in a racing car and your velocity changes from
90 m/s to the right to 20 m/s to the right in 5 s. What
is the average acceleration?

A-0.071 m/s2

Answer
B+0.071 m/s2
C-14 m/s2
D+14 m/s2
E0 m/s2

https://njctl.org/video/?v=qZ-TkO8-X3Q
29If the velocity of a particle as a function of time is
v(t) = t3 + 2t2 + 6t + 8, what is its acceleration at t = 5 s?

A. 95 m/s2
B. 101 m/s2

Answer
C. 109 m/s2
D. 205 m/s2
E. 213 m/s2

https://njctl.org/video/?v=DnePAu0f7WQ
30If the velocity of a particle as a function of time is
v(t) = t3 - 2t2 - 6t + 9, what is its acceleration at t = 2 s?

A-12 m/s2
B. -3 m/s2

Answer
C. -2 m/s2
D. 4 m/s2
E. 12 m/s2

https://njctl.org/video/?v=9EwoWDDzv8A
Finding Acceleration on a vx - t Graph
Average and instantaneous acceleration can be found on a velocity -
time graph, just like velocity was found using a position - time
graph. The slope of the line connecting two points will yield the
average acceleration, while the slope of the tangent line at P 1 will
find instantaneous acceleration.

https://njctl.org/video/?v=Fw9t4Y-uv-Q
31Using the below velocity - time graph, find the
instantaneous acceleration of the object at t = 2 s. Is
this equal to the average acceleration of the object
0 and 2 s?
between
v (m/s)

Answer
(4, 3)

2
(2, 1)
1
t (s)
12 34
https://njctl.org/video/?v=POV_z0xCcx8
32Using the below velocity - time graph, find the
instantaneous acceleration of the object at t = 2 s. Is
this equal to the average acceleration of the object
between 0 and 2 s?

Answer
https://njctl.org/video/?v=EzxgKTaf9g0
33Using the below velocity - time graph, find the
instantaneous acceleration of the object at t = 2 s
and explain your answer.

Answer
https://njctl.org/video/?v=5g9plVNjDYs
Free Fall

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Table of
Contents
https://njctl.org/video/?v=CrrNQ91ZF-c
Freely Falling Bodies

Freely falling bodies are those that are subject only to the
gravitational force so they have a constant acceleration,
regardless of mass. (Fg = mg = ma, thus a = g).

Aristotle believed that heavier objects fell faster than lighter


objects.

Galileo later disagreed with Aristotle's belief, and experimented


to find the truth. His results found that the motion was
independent of weight.

The strength of gravity is constant as long as the fall height is


considerably less than the radius of the planet.
Freely Falling Bodies
The constant acceleration of a freely falling
body is called the acceleration due to
gravity. Its magnitude is represented by the
letter g.
The approximate value of g is 9.8 m/s2.

Since the value of g is dependent on the


planet, the moon and the sun have
different values of g.

Click on this paragraph to see a great


illustration of the effect of g and friction on
falling objects.

The picture to the left, shows the affect of


gravity on a falling body. The basketball
travels much faster per time interval as
34Galileo proved that objects of different masses fall with
the same acceleration.You want to demonstrate this in
class, and drop a sheet of paper at the same time as a
ball.You observe that the ball hit the ground first.What
happened?Is Galileo wrong?How would you modify
the experiment to show Galileo was really right?

Answer
https://njctl.org/video/?v=utmc0Fkf7Ys
35You throw a ball up in the air.Which of the following
describe the motion of the ball (assume no air friction)?
AThe magnitude of the velocity increases on the
way up.
B. The magnitude of the velocity decreases on
the way down.

Answer
C. The acceleration on the way up is less than
the acceleration on the way down.
D. The acceleration on the way up is greater than
the acceleration on the way down.
E. The acceleration on the way up is the same as
the acceleration on the way down.

https://njctl.org/video/?v=f5lVNNVeHuo
Kinematics Equations

Return to
Table of
https://njctl.org/video/?v=907GJpZrl1Y Contents
Kinematics Equations Derivation
There are three main equations that enable us to solve
kinematics problems, assuming a constant acceleration.

We'll start with three equations:

Definition of acceleration:

Average velocity (click here to see where this was shown


):
First Kinematics Equation Derivation

Then set t1 = 0 and t2 be any later time t.

or

First Kinematics Equation


Second Kinematics Equation Derivation
Substitute the vx equation into the vx,avg equation:

Set this equal to the other vx,avg equation

After some algebra, we can arrive at position:

Second Kinematics Equation


Third Kinematics Equation Derivation
The third and final equation combines the first two, and removes
time as a variable.

Multiply through by 2ax:

Simplifying the equation results in:


Third Kinematics Equation
Kinematics Equations Summary

First Kinematics Equation

Second Kinematics Equation Third Kinematics Equation


36A car and a truck start from rest and at the same position.
They both accelerate at the same rate.The car
accelerates for twice the time as the truck.What is the
final velocity of the car compared to the truck?
AOne quarter as much.

Answer
B. Half as much.

C. The same.

D. Twice as much.

E. Four times as much.

https://njctl.org/video/?v=MBcz50Svwg0
37A car and a truck start from rest and at the same position.
They both accelerate at the same rate.The car
accelerates for twice the time as the truck.What is the
final position of the car compared to the truck?
AOne quarter as far.

Answer
B. Half as far.

C. The same.

D. Twice as far.

E. Four times as far.

https://njctl.org/video/?v=_RUpuCMKBEM
38Two cars start from rest and accelerate at the same rate.
The second car accelerates for four times the distance
that the first car accelerates.What is the velocity of the
second car compared to the first car after that
acceleration?
AThe same.

Answer
B. Twice as fast.

C. Four times as fast.

D. Eight times as fast.

E. Sixteen times as fast.

https://njctl.org/video/?v=MyskaWRPBXg
Velocity and
Position by
Integration

Return to
Table of
https://njctl.org/video/?v=yEaQPJQpEgQ
Contents
Effects of Acceleration on Graphs
These graphs represent motion with constant acceleration. The
position - time graph is a parabolic curve, while the velocity - time
graph is a straight line.

What does the acceleration - time graph look like?

x v
x Slope = vx vx

x0
Slope = ax
Slope = v0x
t t
t v0x
Area under the Acceleration curve
The acceleration, since velocity increases in a linear fashion is
constant, is graphed below.
Compare the acceleration -
ax graph
time to the First Kinematics
Equation.

Multiplying ax by t gives Δvx.

Or, the area under the


acceleration curve represents
ax the change in velociy of the
object over time t.

We're going to come back


t to this area business
0 t shortly.....
39What is the change of velocity over the time interval
0 to 8 s?

ax (m/s2)
7

Answer
A-24 m/s
B+24 m/s6
C-8 m/s
D+8 m/s5
E0 m/s4

3
t (s)
2
12345678
https://njctl.org/video/?v=WWV6O9zKoq8
1
40What is the change of velocity over the time interval
4 to 8 s?

ax (m/s2)
7
A-24 m/s
6

Answer
B+24 m/s
C-12 m/s
5
D+12 m/s
E0 m/s 4
3
2
1 t (s)
12345678
https://njctl.org/video/?v=Is8eEberjxw
Velocity and Position by Integration
Without constant acceleration, the three Kinematics equations
can't be used. Calculus needs to be used to move between
position, velocity and acceleration when any one of them is
expressed as a function of time.

Previously, calculus was used to go from x(t) to v(t) to a(t) by


taking derivatives:

Used when position x is a known function of time

Used when velocity vx is a known function of time

https://njctl.org/video/?v=ImfvhDKvIag
Velocity and Position by Integration

What if we had acceleration as a function of time and wanted to


find velocity and position? We want to go from a(t) to v(t) to x(t).
We're looking for an anti-derivative! Really, that's the name.

Another name for that is the integral. And it involves summing


the area underneath a curve (as was done a few slides ago).
When acceleration is constant or a linear function, it's relatively
easy - you have a geometrical shape such as a triangle or
rectangle.

But what if acceleration is not constant or linear?


Velocity and Position by Integration
Let's begin with a look at the graph of a particle with non-constant and
non-linear acceleration.

When acceleration was


constant, we found the
change in velocity by finding
the area of a rectangle - that
was the shape under the
curve describing a(t).

Is there a simple shape that


can be used to find the area
under the curve to the left
from 0 to 3 s?
Velocity and Position by Integration
No. You can't even build that shape from adding a triangle to a
rectangle. It's a curve.

But, we know the area of


rectangles - just base times
height. That's going to be
the trick we use.

How? See if you can come


up with a proposal before
going to the next page.
Velocity and Position by Integration

ax
Draw a number of rectangles,
all with the same width (Δt),
and with a height so that the
left edge of the rectangle hits
the curve (either the middle or
right edge could've been
chosen - it just has to be
consistent).

Then take the area of each


ax,avg
rectangle - all that changes is
the height.
t1 Δt t2
Velocity and Position by Integration

ax
That gets us pretty close to
the area under the curve.

But for this curve, the


rectangles don't include all of
the area. If this curve would
have turned down (negative
slope), then some rectangles
ax,avg would include an area above
the curve.
t1 Δt t2 How could it be made more
accurate?
Velocity and Position by Integration

By decreasing the width of


ax each rectangle - shrinking the
value of Δt - back to Newton
and his concept of a zero time
interval.

As Δt gets infinitesimally close


to zero, then the rectangles
become vertical lines that
"sample" the curve, and by
ax,avg adding the areas of each
vertical line, the exact area
under the curve is found.
t1 Δt t2
This is the Integration part of
calculus.
Velocity and Position by Integration

Each one of these rectangles


ax
has a width of Δt and a height
of an (which is different for each
rectangle). They represent the
change of velocity during each
Δt. To find the area of each
rectangle, use the equation:
Δvn = anΔt.
an
The total velocity change is
represented by the total
area under the curve between
t1 Δt t2 vertical lines t1 and t2.
Velocity and Position by Integration
As the Δt intervals decrease in size and increase in number, the
average acceleration approaches the instantaneous acceleration at
a specific time. When this limit is reached, the area under the curve
is the integral of ax(t) over time, or the change in velocity. an(t) is
the value of ax(t) for each little rectangle when it intersects the
acceleration curve.

The formal equation for this area is represented as shown - and this
equals the change in velocity for the time interval t1x to t2x.

Fun observation - the integral represents an infinite SUM,


and the integral sign looks like a stretched out S.
Velocity and Position by Integration

We can use the same procedure to find total displacement if we


know the velocity as a function of time. Here's the result:
Velocity and Position by Integration
These equations can be rewritten for an initial position of x0,
and an initial velocity of v0x, and t1x = 0, which unless other
specified, may be assumed.

This equation can be used if


acceleration ax as a function of t is
known.

This equation can be used if velocity vx as a


function of t is known.
Acceleration, Velocity, and Position by
Integration and Differentiation

Position

Velocity

Acceleration
41An object starts at an initial position of x0 = 0 m.Its velocity
as a function of time is v(t) = 3t2 + 2t + 6.What is its
position at t = 4 s?

A. 26 m

Answer
B. 62 m
C. 80 m
D. 96 m
E. 104 m

https://njctl.org/video/?v=Jtzsm2VJD7Y
42A particle starts at rest at x0 = 0 m.If its acceleration as a
function of time is a(t) = 12t + 6, what is the velocity
and position of the particle at t = 3 s?

A54 m/s;18 m

Answer
B18 m/s;54 m
C54 m/s;54 m
D72 m/s;81 m
E81 m/s;72 m

https://njctl.org/video/?v=eI0lsFqnKAU
Position-Time
Graph Interpret
ation

Return to
Table of
https://njctl.org/video/?v=fUWVR_eguR8
Contents
First Derivative of Position
x

The Position of an object is not


C always simply described by a
formula. Life would be very boring if
D that were true!
E t
B By plotting position vrs. time, values
of velocity and acceleration can be
found by analyzing the behavior of
the graph. This requires calculus.
A

The slope at any point gives the instantaneous velocity,


or the first derivative of x with respect to t .
Second Derivative of Position

Since and

Acceleration equals the second derivative of x with respect to t :

The second derivative is relative to the concavity (curvature)


of a graph. Your calculus course will cover this in more detail, but it
will be summarized on the next slide.
Second Derivative of Position

The slope of the curve on a position time graph gives us the


velocity (positive slope = positive velocity, negative slope =
negative velocity).

The concavity gives us information about the acceleration :

Concave up - acceleration greater than zero

Concave down- acceleration less than zero

Zero curvature - acceleration equals zero


Position Time Graph Interpretation
x-t graph Motion of Particle
x A
positive slope, moving in +x direction ,
concave up, speeding up
vx > 0, ax > 0
C positive slope, moving in +x direction ,
B zero curvature, no change in speed
D vx > 0, ax = 0

E t zero slope, instantaneously at rest ,


B C concave down, velocity changing from
vx = 0, ax < 0 + to -
negative slope, moving in -x direction,
D zero curvature, no change in speed
vx < 0, ax = 0
A negative slope, moving in -x direction,
E concave up, slowing down
vx < 0, ax > 0
43At which points is the acceleration of the object 0 m/s2?

AA and B x

BA and D

Answer
CC and E E
A D
B
DC and D t

EA and C C

https://njctl.org/video/?v=NhbRtgnhbs8
44At which points is the velocity of the object 0 m/s?

AA and B x

BA and D

Answer
CC and E E
A D
B
DC and D t

EA and C C

https://njctl.org/video/?v=Avy8txiIqiI
45Describe the motion of the object at point B completely -
include its position, velocity and acceleration.
x

Answer
A E
D
B
t

https://njctl.org/video/?v=80nf6nxFs_k
46Describe the motion of the object at point C completely -
include its position, velocity and acceleration.
x

Answer
A E
D
B
t

https://njctl.org/video/?v=fsqVx23ynJA
47Describe the motion of the object at point D completely -
include its position, velocity and acceleration.
x

Answer
A E
D
B
t

https://njctl.org/video/?v=vnc-GipUmsE
48A student in a physics lab uses a battery powered lab car
that has a pen attached that marks its position on a roll
of tape as it moves.The pen makes a mark every one
second.The results are tabulated below.Is the car moving
with a constant acceleration?Explain what
technique you used to answer the question.

Answer
t(s) x(m)

0 0

1 0.5

2 2.0

3 4.5

4 8.0

5 12.5
https://njctl.org/video/?v=PIjYphIcaY4

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