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AN INTERNSHIP ON

WEB BASED PLAY STATION STORE


At
1STOP
From 01-05-2023 To 30-06-2023

UNDER THE ESTEEMED GUIDANCE OF PRESENTED BY:


Mr.T. RAJA MOHAN REDDY sir, D.HARSHA VARDHAN REDDY
Assistant Professor, 20JN1A0533
DEPARTMENT OF CSE DEPARTMENT OF CSE
CONTENTS

 ABSTRACT
 OBJECTIVE
 TECHNOLOGIES AND TOOLS USED
 ADVANTAGES
 CHALLENGES
 SAMPLE PROJECT CODE
 OUTPUT
 CONCLUSION
ABSTRACT

• “WEB BASED PLAYSTATION STORE” is site view all


the different types of games , apps.
• It contains the functionality such as –Products, About us,
contact us etc.
OBJECTIVE

The main objective of this system is to help user


provide a platform to buy video game accessories online so
that they will not be confuse in buying various products by
comparing prices offered by different sellers and also can
get the latest updates about the new games in the market.
The user can check as will compare different products on
our website. There is a link of different sellers on websites
through which the user can buy.
TECHNOLOGIES AND TOOLS USED
 HTML
 CSS
 JAVA SCRIPT
 VISUAL STUDIO CODE
HTML

 HTML stands for Hyper Text Markup Language


 HTML is the standard markup language for creating Web pages
 HTML describes the structure of a Web page

CSS

 CSS stands for Cascading Style Sheets


 CSS describes how HTML elements are to be displayed on screen, paper, or in other media
 CSS can control the layout of multiple web pages all at once
 External stylesheets are stored in CSS file

JAVASCRIPT

 JavaScript is the world's most popular programming language.


 JavaScript is the programming language of the Web.
 JavaScript is responsible for adding responsive content to the page like-: buttons, drop-down menus,
sliding bar, contact forms.
ADVANTAGES

• It is easy to find products.


• More reach to customers, there is no theoretical
geographic limitations
• Easy to start and manage a business
• Low operational costs and better quality of services
CHALLENGES

• The challenges mainly lie in detecting attacks like viruses,


hacking and also in the implementation of firewall .A virus
can enter the system and can disrupt the working of the
website . hacking can be done by some people who want to
access some restricted sections of the website and to modify
or taper some aspects of the website.
CODE FOR COLLECTION SECTION
<section class="collections" id="collections">
<h1 class="heading"> our <span>LATEST</span>collections </h1>
<div class="box-container">
<div class="box">
<img src="images/collection1.webp" width="100%">
<h3>HOGWARTS LEGACY</h3>
<p>New in Play Station 5</p>
<a href="#" class="btn">read more</a>
</div>
<div class="box">
<img src="images/collection2.webp" width="100%">
<h3>LIGHT FALL</h3>
<p>most popular game in the Play Station 4 and Play Station 5</p>
<a href="#" class="btn">read more</a>
</div>
<div class="box">
<img src="images/collection3.webp" width="100%">
<h3>MAN ANGER 22</h3>
<p>latest arrived game in the PS5</p>
<a href="#" class="btn">read more</a>
</div>
</div>
</section>
MAIN HOME PAGE OF WEBSITE
OUTPUT FOR COLLECTION SECTION
CONCLUSION

It has been and always be challenging to keep your website design up to


different device sizes and resolutions. A responsive website, if developed properly,
adapts to different device sizes, enhances user experience, is mobile-friendly, and is
ready for future devices. This all has been possible due to three basic building
blocks of Responsive Web Design (RWD) i.e. media queries, flexible/ scalable
media (images and videos), and most importantly fluid/ flexible grids. A fourth
major building block was then added to RWD namely dynamic content which
provides techniques like lazy loading and selective content loading. Dynamic
content requires a properly structured semantic web content which itself requires a
tedious work of document structuring and developing hierarchy of the content in
correlation to the structure
THANK YOU

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