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Second Review

DEPARTMENT OF COMPUTATIONAL STUDIES

AR 3D Model Viewer Using Android Application

N. SRIMATHI
Guided by
REG NO: 21UBCS040
Dr. N. MOGANARANGAN, Ph. D
B. Sc. Computer Science
Introduction

Augmented Reality (AR) has emerged as a revolutionary technology that is transforming various
industries and enhancing our everyday lives. AR allows for the integration of virtual information
and digital content into the real-world environment, creating an immersive and interactive
experience for users.

One of the most notable applications of AR is in the field of entertainment and gaming. Popular
games like Pokémon Go introduced the concept of overlaying virtual objects onto the physical
world, allowing players to catch virtual creatures in real-life locations. This sparked a massive
interest in AR and paved the way for its widespread adoption.
TITLE OF THE PROJECT

• Title:

AR 3D Model Viewer Using Android Application


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EXISTING SYSTEM
1. ARCore: ARCore is Google's platform for building AR experiences on Android
devices. It provides tools and APIs for motion tracking, environmental
understanding, and light estimation, which are crucial for accurately placing and
rendering 3D models in AR.
2. ARKit: ARKit, developed by Apple, is a framework that allows developers to
create AR experiences for iOS devices. It provides similar functionality to
ARCore and includes features such as world tracking, scene understanding, and
lighting estimation.
3. 3D Model File Formats: Existing systems support commonly used 3D model file
formats, such as OBJ (Wavefront), FBX (Autodesk), and glTF (Khronos Group).
These formats allow users to export and share 3D models across different
platforms and ensure compatibility with the AR app.
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PROPOSED SYSTEM
1. User Permission: The app should request the necessary permission from the user
to access the internal storage. This can be done by including the relevant
permission in the AndroidManifest.xml file and handling the permission request
at runtime.
2. File Picker: The app should provide a user-friendly file picker interface to allow
users to browse and select the 3D model file from their internal storage. This can
be implemented using the Android Storage Access Framework (SAF) or a custom
file picker implementation.
3. File Validation: Once the user selects a file, the app should validate the chosen
file to ensure it meets the required 3D model file format (e.g., OBJ, FBX, glTF).
The app can check the file extension or use a library or framework to validate the
file format and integrity.
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CONCLUSION
Developing an Android app that allows users to view uploaded 3D models in augmented reality (AR)
opens up exciting possibilities for immersive and interactive experiences. By leveraging technologies like
ARCore or other AR frameworks, you can create an engaging app that brings virtual objects to life in the real
world. Here are key points to consider. The core functionality of the app revolves around uploading and
rendering 3D models in an AR environment. Users should be able to interact with the models, explore them
from different angles, and potentially manipulate them using gestures or other input methods.

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