Professional Documents
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Augmented Reality
Augmented Reality
GGGC6033 ISU-ISU
PENDIDIKAN DI MALAYSIA
PRESENTED BY:
CASSANDRA A/P SANTHANASAMY (P105063)
DHIVYAH A/P ARUMUGAM (P105067)
VIKNESH NAIR A/L M.DEVAHARAN (P105104)
MYDHILI A/P MUNIANDY (P105082)
CONTENT
INTRODUCTION
POSSIBLE APPLICATION OF AR
AR FOR MAINTANENCE
AR FOR LOGISTICS
AR FOR EDUCATION
Let’s get started………
1. INTRODUCTION
Augmented Reality (AR)
• AR is an interactive experience of a real-world environment where it
is supplemented with computer-generated virtual images.
videos pictures
music maps
2. HISTORY OF AUGMENTED REALITY
HISTORY OF AUGMENTED REALITY
1968 1992
Ivan Sutherland
A Harvard professor & computer scientist Louis Rosenberg
created the first head-mounted display called A researcher in the USAF Armstrong's Research Lab,
‘ The Sword of Damocles’ created ‘Virtual Fixtures’, which was one of the first fully
functional augmented reality systems.
1994 1998
Julie Martin Sportsvision broadcasts the first live NFL game with
A writer and producer the virtual 1st & Ten graphic system – aka the yellow
Brought augmented reality to the entertainment yard marker.
industry for the first time with the theater production
titled Dancing in Cyberspace.
1999 2014
AR VR
Augmented Virtual
Reality Reality
Gaming Retail
Usage of AR in archaeology is based on the principle of
Archaeology presenting to the audience the images that are digitized as
animation – 3-D images.
Shoppers see
how tables and
shelves would
look in various
places around
your house
using IKEA
place app.
Gucci brand created an app L’Oréal Paris Makeup Genius—
with AR feature to to let users the app that lets you virtually
‘try on’ sneakers. try on products.
4. ADVANTAGES AND DISADVANTAGES
OF AUGMENTED REALITY
Advantages and Disadvantages of
Augmented Reality
Advantages Disadvantages
Highly interactive in nature and operates
Leads to health issues and injuries
simultaneously with real time
They can also use the technology to collect data such as pressure, temperature and
humidity readings from sensors to determine the overall state of the equipment.
In the construction industry, a maintenance technician can use augmented reality to “see” the
interior workings of a building, such as the electrical cables behind a suspended ceiling or the
pipes hidden behind a concrete wall.
How AR is transforming
maintenance?
Using smart technology to Takes things to the next level by
illustrate and train Replaces classic methods of allowing you to see – and often
maintenance professionals on teaching such as training virtually perform tasks – by
how to perform important manuals, printed graphs and combining a computer-
maintenance procedures material, and even 3D models. generated image with a real-life
effectively and accurately. machine or piece of equipment.
Headset based
Augmented
Reality
The amount of time to process the Headsets have their own
information is very short and mechanism to display the text
legibility is one key factor that can which directly affects the how the
enhance reading experience. users perceive them.
Techniques or showing visuals in
AR
A camera captures a digital video The graphics processor combines the
image of the real world and transfers video image feed with computer-
it to the graphics processor in real- generated images (virtual content)
time. and displays it on the screen.
Video see-
through
VSTs can use smartphones like in
The drawbacks are low resolution of Samsung Gear VR where the phone
reality (screens don’t match the is used as a display places few inches
human eye resolution), a limited field away from users eyes which is totally
of view (which is possible to increase different from experiencing AR in
but it is expensive). handheld smartphones.
Techniques or showing visuals in
AR
Displays operate using optical elements The mirror allows a sufficient amount of
(like half-silvered mirrors) that are half- light from the real world to pass through
transmissive and half reflective to making it possible to see the surroundings
combine real world and virtual elements. directly.
Optical see-
through
OSTs show the world in real resolution
free from parallax (caused by the offset of
camera position in relation to the viewer’s The drawback is the use of mirrors and
eye). These are safer to operate since the lenses reduces the brightness and contrast
user can see even if the power fails, of both virtual and real-world perception.
making it an ideal option for military and
medical purposes
Immersive perceptual
information is sometimes
The primary value of combined with
augmented reality is the Augmentation techniques supplemental information
manner in which are typically performed in like scores over a live
components of the digital real time and in semantic video feed of a sporting
world blend into a contexts with event. This combines the
person’s perception of the environmental elements. benefits of both
real world. augmented reality
technology heads up
and technology (HUD).
Augmented Reality in Retail
years? (Drake, 2019)
Store
• Did you know 63% of retail brands plan to use Augmented Reality (AR) in the next two
• Augmented reality uses the world around the customer. They can place products in their home
or even on their bodies.
• AR technology allows users to play with merchants’ products and see how they would look
and fit in a room or on themselves.
• Customers can capture and share content with virtual products. The user-generated content
spreads brand awareness and starts conversations about their new purchases before the items
arrive.
• Even if the customer doesn’t make a purchase, they can still help provide free advertising by
7. Augmented Reality
on logistic
AR on logistic
(A DHL perspective)
Warehousing
Operations
Transportation
Optimization
Last-mile Delivery
Enhanced Value-
added Services
WAREHOUSING OPERATIONS
Assembly and
Repair
Control quality,
significantly
reduce training
costs
8. Augmented Reality
in Education
Application of Augmented Reality
in Education
An active learning process
Can turn an ordinary
in which students learn to
class into an
learn with technology
engaging experience.
Remote collaboration
2. L. B. Kiat, M. B. Ali, N. D. Abd Halim and H. B. Ibrahim. (2016). Augmented Reality, Virtual Learning Environment and Mobile
Learning in education: A comparison.
3. Weng, N.G., Yew, L.H., Bee, O.Y., Hsia, T.E. (2016). An Augmented Reality System for Biology Science Education in
Malaysia.
Challenges with the
Use of Augmented Reality in Education
1. H. Wu, S. W. Lee, H. Chang, and J. Liang. (2013) Current status, opportunities and challenges of AR in education. Computers and Education,
vol. 62, pp. 41–49. Retrieved from https://doi.org/10.1016/j.compedu.2012.10.024
2. M. Akçayır and G. Akçayır. (2017). Advantages and challenges associated with AR for education: a systematic review of the
literature,” Educational Research Review, vol. 20, pp. 1–11. Retrieved from https://doi.org/10.1016/j.edurev.2016.11.002