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Slide 1 Project Overview 1
Slide 1 Project Overview 1
Slide 1 Project Overview 1
Conquer
Build &
Project
Quest
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Recommended Project: "Project Quest"
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Recommended
Highlights teamwork in project management
Project
Adaptable &diverse audiences
complexity for
Selection
Selection Criteria Criteria
Educational Value: Effectiveness in teaching Project Management
updates
• Medium Influence & Interest
• High Influence, Low Interest
• Professionals, Developers, Marketing Teams • Regulatory Bodies
• Strategy: Specific decision involvement, • Strategy: Compliance reports, periodic
• High Influence, Medium Interest updates
communication
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• Collaboration: National Polytechnic School of Engineering & Project Guru Pte Ltd
• Aim: To make project management concepts engaging and interactive
• Innovation: Moving from traditional learning to a game-based approach
• Audience: Polytechnic students, secondary school students, professionals
• Purpose: Relatable, enjoyable learning experience in project management
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Project Objective
• Primary Objective:
• Design 'Project Quest' to teach project management effectively
• Educational Goals
• Comprehensive understanding of project management methodologies
• Insights into team dynamics and strategic decision-making
• Engagement & Accessibility
• Educational, enjoyable, and adaptable to various knowledge levels
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Work-Breakdown structure
Work Items Task (Activity) Name Duration (Weeks) Predecessor
A - Conceptualization Finalize Game Concept and 1 week -
Design
B - Design Design Game Board & 1 weeks A
Components
C - Rule Creation Draft Rules & 3 week A
Instructions
D - Online Development Develop Online Version of the 2 weeks B, C
Game
E - Testing Test Game with Students 1 week D
Responsibility Metrix
Task (Activity)
Name
Project Manager Game Designer Developers Testers
Finalize Game X X
Concept and Design
Design Game X X
Board & Components
Incorporate X X X
Feedback & Revise
Mass Produce X
Physical Board Game
Launch & X
Distribute Games
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Project Schedule
ACTIVITIE S WEEKS PREDECESS ES EF LS LF
ORS
A 1 - 0 1 0 1
B 1 A 1 2 3 4
C 3 A 1 4 1 4
D
E 12 B,C
D 64 76 74 86
F 2 D 6 8 6 8
G 1 E,F 8 9 8 9
H 2 G 9 11 9 11
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AON Diagram
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Gantt Chart
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A 1 - 0 1 0 1 Yes
B 1 A 1 2 3 4 No
C 3 A 1 4 1 4 yes
D 2 B,C 4 6 4 6 yes
E 1 D 6 7 7 8 No
F 2 D 6 8 6 8 yes
G 1 E,F 8 9 8 9 yes
H 2 G 9 11 9 11 yes
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• Fast-Tracking:
• Overlapping sequential tasks to execute concurrently
• Increases risk, requires continuous monitoring and timetable adjustments
• Crashing:
• Adding extra resources to speed up task completion
• Can increase costs, may affect efficiency
• Prioritize tasks on the critical path to effectively reduce project duration
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