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Seminar UK MASTER
Seminar UK MASTER
Who we are
Didactic concept
GUNT DigiSkills
Augmented Reality
Lab experiments for engineering fundamentals
Time for discussions and questions
Who we are
• GUNT Technology Limited is a subsidiary of the German
manufacturer G.U.N.T. Gerätebau GmbH
• Founded in Hamburg in 1979 as a manufacturer of teaching
equipment for technical education
• International clientele: universities, vocational training
• Variety of equipment up to > 1000 systems
• 140 highly qualified employees
Our product programme
Everything from one hand
• Development and construction
• Manufacture and assembly
• Commissioning and quality control
• Packaging and transport
• Commissioning / training on site
Production on more than 15.000m²
Digitalisation of work
Plat-
form
con-
tent E-
Learn
Project
Technical
task
Modelling Controlling Simulation
learning
content
Augmented Reality
Digital twin
“Hands-on” learning environment
Pl
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for
E-
mProject
Le
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Technical task
Modelling Simulation
Controlling
learning content
Augmented Reality
Digital twin
Engineering drawing – Technical communication
• fundamentals of engineering drawing
• geometric models, functional models
• Geometrical Product Specifications (GPS)
• constructive thinking, machine elements, materials
GUNT Media Center
• access directly via the internet browser
on smartphone, tablet or PC
• no additional software required
• no licences, full usage rights for your
school
• constant updating and expansion of
data, absolutely free of charge
Dimensional metrology
• fundamentals of dimensional metrology: testing,
measuring, gauging
• familiarisation with test equipment
• Geometrical Product Specifications (GPS)
• surface marking, fit systems
Preventive maintenance in production:
Replacing a gearbox
• predictive maintenance, condition monitoring
• assembly and disassembly, functional testing,
commissioning
• distinguish between production/ drawing parts and standard
parts
• machine elements, materials
GUNT-Media Center
Login
• Username: digiskills
• Passwort: gunt123
Digital framing
Problem solving in digitally centered learning environment
Plat-
form
con-
tent E-
Learn
Project
Technical
Modelling task Simulation
Controlling
learning
content
Aug- Digital
mente twin
d Real-
ity
Augmented Reality
Augmented Reality vs. Virtual Reality
• Mix of real and • Creates a
virtual world completely virtual
• Lets the user world
interact with both • It is difficult to
worlds and clearly distinguish what is
distinguishes real and what is
between the two not
• In most cases with • Is usually realised
the help of mobile with glasses and
devices and gloves or joystick
special glasses
Why Augmented Reality?
Augmented reality creates an additional digital
layer that has a tangible added value compared to
purely analogue or purely digital content.
Other media cannot create a comparable learning
space in this form.
Areas of application Augmented Reality
10%
23%
10%
14%
17%
26%
(aethon.com)
Example of use: Boeing
Before After
Up to 10 x faster pick-up
Plat-
form
con-
tent E-
Learn
Project
Technical
Modelling task Simulation
Controlling
learning
content
Aug- Digital
mente twin
d Real-
ity
Lab experiments for engineering fundamentals
SMART features
• Intuitive operation, control of the • QR codes on the device, direct access to • GUNT Media Center, GUNT's web-based
experimental units via touch screen further digital information, e.g. data platform, access to digital media such as
sheets drawings, videos, exercises...