Professional Documents
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Basic Training Design, Delivery and Management Principles
Basic Training Design, Delivery and Management Principles
Principles of
Adult Learning 01
Training Needs Assessment 02
Training Design 03
Training Delivery 04
Training
05
Evaluation
PRE-ACTIVITY 1
Hey, Potato!
WASH
PEEL
SLICE
COOK
MASH
EAT
PRE-ACTIVITY 1
•Group work (5 minutes)
•Write as many unconventional uses
of a potato as you can on the
metacards.
•One use = One metacard
•The group with the least number of
metacard left wins.
DIFFERENCE BETWEEN PEDAGOGY & ANDRAGOGY
PEDAGOGICAL ANDRAGOGICAL
• THE LEARNER IS DEPENDENT UPON
THE INSTRUCTOR FOR ALL • THE LEARNER IS SELF-DIRECTED
LEARNING • THE LEARNER IS RESPONSIBLE
THE • THE TEACHER ASSUMES FULL FOR THEIR OWN LEARNING
LEARNER RESPONSIBILITY FOR WHAT IS
TAUGHT AND HOW IT IS LEARNED
• SELF-EVALUATION IS A
CHARACTERISTIC OF THIS
• THE TEACHER EVALUATES APPROACH
LEARNING
• THE LEARNER COMES TO THE • THE LEARNER BRINGS A GREATER
ROLE OF ACTIVITY WITH LITTLE
VOLUME AND QUALITY OF EXPERIENCE
THE EXPERIENCE THAT COULD BE • ADULTS ARE A RICH RESOURCE FOR
ONE ANOTHER
LEARNERS’ TAPPED AS A RESOURCE FOR
• DIFFERENT EXPERIENCES ASSURE
LEARNING
EXPERIENC DIVERSITY IN GROUPS OF ADULTS
• THE EXPERIENCE OF THE
E TEACHER IS MOST INFLUENTIAL
• EXPERIENCE BECOMES THE SOURCE OF
SELF-IDENTITY
DIFFERENCE BETWEEN PEDAGOGY & ANDRAGOGY
PEDAGOGICAL •
ANDRAGOGICAL
CHANGES ARE LIKELY TO TRIGGER READINESS
• LEARNERS ARE TOLD WHAT TO LEARN
READINES
THEY HAVE TO LEARN IN • THE NEED TO KNOW IN ORDER TO PERFORM
S TO ORDER TO ADVANCE TO THE
MORE EFFECTIVELY IN SOME ASPECT OF
SOMEONE’S LIFE IS IMPORTANT
LEARN NEXT LEVEL OF MASTERY • ABILITY TO ASSESS GAPS BETWEEN WHERE
ONE IS NOW AND WHERE ONE WANTS TO BE
• LEARNING IS A PROCESS OF • LEARNERS WANT TO PERFORM A TASK, SOLVE A
ACQUIRING PRESCRIBED SUBJECT PROBLEM, AND LIVE IN A MORE SATISFYING WAY
ORIENTATIO MATTER • LEARNING MUST HAVE RELEVANCE TO REAL-LIFE
N TO TASKS
• CONTENT UNITS ARE SEQUENCED
LEARNING • LEARNING IS ORGANIZED AROUND WORK-LIFE
ACCORDING TO THE LOGIC OF THE SITUATIONS RATHER THAN SUBJECT MATTER
SUBJECT MATTER UNITS
EXPERIENCE FUN
01 02 03 04 05
KINESTHETIC
They prefer to “Do it.” They will
understand and remember better by letting
them practice what they are learning.
REMEMBER, ADULTS LEARN BEST WHEN…
They feel valued and The learning They accept
respected for the The learning
experience responsibility
experiences and experience is
actually fills
perspectives they
bring to the their immediate active rather for their own
situation. need. than passive. learning.
Their learning New material The learning
Their learning
experience
is self directed relates to what environment
addresses
and meaningful
ideas, feelings,
participants is conducive to
to them. already know. learning.
and actions.
Learning The faciitator
Learning is
Learning is occurs in values participants’
applied contributions as
immediately. reinforced. small both learners and
groups. teachers.
PRE-ACTIVITY 2
Self-
Assessment
ROLES & RESPONSIBILITIES
Excerpt from D.O. 21, s. 2015:
• Monitor the conduct of disaster prevention, mitigation and
preparedness activities in schools
• Serve as the point person for all collaboration and coordination
with LDRRMCs and other partner organizations
• Initiate education cluster coordination
• Validate school-level situation reports and provide real-time
updates
• Participate in the recovery and rehabilitation planning
initiatives
• and others
Accomplish the Self-Rating Competency
Checklist:
• 1 = I cannot do this
• 2 = I can do this but with more training
• 3 = I can do this
• 4 = I can do this and teach others
Identify your personal Top 3 Competency
Gaps:
It is a method of
determining whether a
training need exists and
what training is required to
fill the need.
STEPS IN CONDUCTING TNA
1 • Identify problem needs
4 • Analyze data
5 • Provide feedback
TRAINING
DESIGN
GROUP WORK (10 MINUTES)
Identify your Group’s TOP Competency Gap
(meaning just 1)
No bargaining. ONE ONLY.
Design a SIMPLE capacity building activity:
1 – Competency Gap
2 – Learning Outcome
3 – Objectives
4 – Methodology
5 – Evaluation (DO NOT do this yet.)
CHECKLIST
SMART Objectives
Participants
Content
Methods
Facilitators
Logistics
Pilot Test
Implementation: Participants, Lighting, Temperature,
Restrooms, AV Equipment, Room Set-Up and Materials
TRAINING
DELIVERY
UNDERSTAND YOUR AUDIENCE’S SACRIFICE
BE “INFOTAINING”
WORK THE ROOM
BE MORE ENERGETIC THAN EVER
GIVE THE AUDIENCE TIME TO REACT
PLAN AUDIENCE INTERACTION
LET THE AUDIENCE LOVE YOU
MAKE SURE YOUR PRESENTATION HAS ‘UPS’ AND ‘DOWNS’
PLAN FOR LAUGHS AND APPLAUSE
KNOW YOUR SURROUNDINGS
10 COMMANDMENTS
1. UNDERSTAND YOUR AUDIENCE’S SACRIFICE
2. BE “INFOTAINING”
3. WORK THE ROOM
4. BE MORE ENERGETIC THAN EVER
5. GIVE THE AUDIENCE TIME TO REACT
6. PLAN AUDIENCE INTERACTION
7. LET THE AUDIENCE LOVE YOU
8. MAKE SURE YOUR PRESENTATION HAS ‘UPS’ AND ‘DOWNS’
9. PLAN FOR LAUGHS AND APPLAUSE
10. KNOW YOUR SURROUNDINGS
TRAINING
EVALUATION
Evaluation is the process of
examining a program or
process to determine
what's working, what's not,
and why.
THINGS TO CONSIDER…
1. Motivation – Are they motivated to
learn and perform?
2. Learning – Did they learn the needed
skills and use the resources they were
given?
3. Performance – Did they transfer the
skills they learned to the workplace?
4. Results – Is the desired impact being
observed?
1. Complete the Training Design.
2. Identify a way of evaluating the
participants in terms of learning.
3. You can also go one step further and
give a possible way of evaluating for
the other levels - motivation,
performance and results.
SYNTHESIS
GROUP WORK
Evaluate Design
the Training the
Management
Training Training
Deliver
the
Training
THANK YOU!