The document proposes developing a gamified platform to increase legal literacy and awareness among children in India. It will use interactive gameplay and modular learning modules to simulate real-life scenarios. The platform will be accessible across devices and include language translation. Social features will foster discussion and a sense of community. The platform will empower children with knowledge of their rights and promote social justice by ensuring all children can access information.
The document proposes developing a gamified platform to increase legal literacy and awareness among children in India. It will use interactive gameplay and modular learning modules to simulate real-life scenarios. The platform will be accessible across devices and include language translation. Social features will foster discussion and a sense of community. The platform will empower children with knowledge of their rights and promote social justice by ensuring all children can access information.
The document proposes developing a gamified platform to increase legal literacy and awareness among children in India. It will use interactive gameplay and modular learning modules to simulate real-life scenarios. The platform will be accessible across devices and include language translation. Social features will foster discussion and a sense of community. The platform will empower children with knowledge of their rights and promote social justice by ensuring all children can access information.
PROBLEM STATEMENT - Development of gamified platform on Children's
Rights to increase legal literacy and awareness among children in India PS NUMBER – SIH-1281 TEAM NAME – Contagious Tech TEAM LEADER – Abhay Netawat COLLEGE CODE – C-36075 TECH- Interactive Gameplay Design: Develop engaging and interactive gameplay that simulates real-life STACK scenarios and challenges related to child rights.
Web Development and
Modular and Adaptive Learning Modules :Create Game Development Accessibility Technology: modular learning modules that offer personalized and Technology: Utilize gameEducational Technology Employ web development progressive learning paths tailored to individual user development technologies(EdTech): needs and preferences. technologies to create an to create an interactive This includes adaptive learning accessible and user- and engaging gamified algorithms, content management friendly platform. platform. systems, and user progress tracking Accessible and User-Friendly Design: Integrate systems to ensure personalized and multimedia elements and language translation progressive learning experiences. DESCRIPTION NEED? features to make the platform inclusive to children of all demographic factors.
Empowering Children with Knowledge: By providing a gamified
Social and Community Features: Foster a sense of platform that educates them on their rights, the project contributes community and empowerment through features 1 to the development of a more informed and empowered generation. that facilitate discussion, support, and shared experiences. Promoting Social Justice and Equity: This project aims to level the playing field by ensuring that all children, regardless of socio- 2 economic background, gender, or other factors, have access to Integration with Child Rights Organizations: Provide a information that can protect and empower them. gateway for children to access legal advice and Fostering Active Participation in Legal Processes: This increased assistance, creating a seamless connection between the engagement may lead to a more effective legal system that considers gamified platform and external resources. 3 the voices and perspectives of children, ultimately contributing to a more just and equitable society. DEPENDENCIES
Learning flow TEAM MEMBER DETAILS NAME STREAM YEAR