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Zero Lecture CSE434
Zero Lecture CSE434
Zero Lecture CSE434
Development
GAME DEVELOPMENT IN 3D
CO4 :: analyze the various game components and materials for game play
workflows
CO5 :: evaluate the user interface elements for game building process
CO6 :: construct and develop game design through story telling using
unity 3D
Program Outcomes
PO-12 Life-long learning::Recognize the need for, and have the preparation and ability
to engage in independent and life-long learning in the broadest context of technological
change.
PO-13 Competitive Skills::Ability to compete in national and international technical
events and building the competitive spirit
Course Content
Working in Unity 3D
Player Controls and Positioning
3D concepts for game play
Programming
Game Components
Working with Navmesh
What to expect?
Simply put, video games are the largest entertainment enterprise in the world, surpassing virtually every other form of media and
showing no signs of slowing down as they continue to evolve, adapt, and innovate.
For the young game developer looking to join the industry, it’s vital to know the lay of the land so you can target the kind of games
you want to design.
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