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PATHFIT 4

VOLLEYBALL
Overview
1 HISTORY

2 FACILITIES AND EQUIPMENT

3 PARTCIPANTS AND OFFICIATING OFFICIALS

4 PLAYING FORMAT
HISTORY
• Volleyball was invented in 1895 by William G. Morgan
• Morgan called the sport “mintonett e”, unti l a professor from Springfi eld College
in Massachusett s noted the volleying nature of play and proposed the name of
“volleyball”.
• Volleyball was introduced into Europe by American troops during World War I.
• The Fédérati on Internati onale de Volleyball (FIVB) is the governing body
responsible for all forms of Volleyball on a global level.
• Philippine Nati onal Volleyball Federati on (PNVF) is the
responsible for all forms of volleyball in the Philippines.
FACILITIES AND EQUIPEMENT
FACILITIES AND EQUIPEMENT
DIMENSION OF VOLLEYBALL COURT

TEAM BENCH SCORER TABLE TEAM BENCH


FACILITIES AND EQUIPEMENT
DIMENSION OF VOLLEYBALL NET
FACILITIES AND EQUIPEMENT
DIMENSION OF FLAGLET
FACILITIES AND EQUIPEMENT
• Circumference: 65-67 cm
• Diameter: 20.7-23.3 cm
• Inside pressure shall be
0.30 to 0.325 kg/cm2
PARTICIPANTS
AND
OFFICIATING OFFICIALS ROLE
PARTICIPANTS AND OFFICIATING OFFICIALS
• FOR THE MATCH - a game consist of up to 6 players per team.
ROLE
• TEAM CAPTAIN - who shall be indicated on the score sheet.
- PRIOR to the match the captain represents his/her team in the toss, then
signs the score sheet.
- to ASK authorizati on;
a) to change all or part of the equipment,
b) to verify the positi ons of the teams,
c) to check the fl oor, the net, and the all,
d) to ask for an explanati on on the applicati on or interpretati on of
the rules,
e) does not agree with decisions of the 1 st referee, captain may
choose to have an offi cial protest against such decisions.
f) can request ti me-outs and substi tuti ons,
g) at the END of the match, the team capatain signs the score
sheet to rati fy the result.
• COACH - selects the starti ng line-ups, substi tuti ons, and takes ti me outs. In these
functi ons his/her contacti ng offi cial is the 2 nd referee.
- PRIOR to the match, the coach records or checks the names and numbers of
his/her players on the score sheet team roster, and then signs it.
- sits on the team bench nearest to the scorer, but may leave it.
- NOT ALLOWED to enter the court as a player.
• ASSISTANT COACH – sits on the team bench, but has no right to intervene in the match.
- if the coach have to leave his/her team for any reasons including
sancti on, an assistant coach may assume the coach’s functi ons.
• 1 st REFEREE - whistle any violati ons and player’s to serve.
- If the second referee doesn't catch any violati ons, the fi rst referee has the
authority to make the call.
- giving sancti ons and awards, only the fi rst referee has the authority to issue
sancti ons to players, coaches, etc.
- overall in charge of the enti re game.
• 2 nd REFEREE - should whistle net violati ons, centerline violati ons, serve and receive positi on
faults, and serving order violati ons.
- concerned with matt ers such as keeping ti me, assisti ng the fi rst referee in
making calls, administering substi tuti ons, and verbally communicati ng with
team coaches.
• LINE JUDGES – there are 2 judges per game, each controls an end line and an enti re sideline.
- during the rally, responsible for indicati ng whether a ball has landed “in” or
“out” when the ball lands near the lines he/she has been assigned to monitor.
• BALL RETRIEVERS – there are 6 ball retrievers per game, one at each corner of the free zone
and one behind each referee.
- responsible for retrieving the ball aft er each rally and bringing it to the
server.
• SCORER – record everything that occurs during a volleyball match.
- keep track of the score, substitutions, and all the decisions of the referees.
- Meti culous att enti on to detail and the ability to multi task are two important
characteristi cs of scorer.
PLAYING FORMAT
PLAYING FORMAT
• TO SCORE A POINT - by successfully landing the ball on the opponent’s court.
- when the opponent team commits a fault.
- when the opponent team receives a penalty.
• RALLY - is the sequence of playing acti ons from the moment of the service hit by the
server unti l the ball is out of play.
• COMPLETED RALLY - is the sequence of playing acti ons which results in the award of a
point. These includes: the award of a penalty and loss of service
hit made aft er the ti me limit.
• SERVING TEAM - wins a rally, it scores a point and conti nues to serve.
• RECEIVING TEAM – wins a rally, it scores a point and it must serve next.
• TO WIN A SET – there should be 5 sets per match and 25 points per set
(except the deciding 5 th set)
PLAYING FORMAT
• TO WIN THE MATCH – won by the team that wins three sets.

- in the case of a 2-2 ti e, the deciding 5 t h set is played to 15 points.


• TOSS - the winner of the toss chooses opti ons: the right to serve; receive the service; and the side

of the court. Then loser takes the remaining choice.


• 10 MINUTE WARM UP -before the game starts.
• POSITIONS - the three players along the net are front-row players and the other three are back-row

players. Aft er the service hit, the players may move around and occupy any positi ons
on their court and the free zone.

4 3 2

5 6 1
• POSITIONAL FAULT - the team commits a positi onal fault, if any player is not in his/her
correct positi on at the moment the ball is hit by the server.
- when a player is on court through illegal substi tuti on, and play
restarts, this is counted as a positi onal fault.
- if the server commits a serving fault at the moment of the service hit.
- a positi onal fault leads to the following consequences: the team is
sancti oned with. Point and service to the opponent; player’s positi ons
must be recti fi ed.
• ROTATION - determined by the team’s starti ng line up and controlled with the service
order and player’s positi ons throughout the set.
- when the receiving team has gained the right to serve, it’s players rotate one
positi on clock-wise.
• ROTATIONAL FAULT – the opponent gains a point and next to serve.
- rotati onal faulty team must be recti fi ed.
LESSON 2
6 Basic Fundamentals
in Volleyball
Digging
is a defensive skill used to save the ball from hitting the
ground. It is often done when the ball does not come directly
at the player, and a standard underhand pass would be
impossible or extremely difficult to get. To get into a
digging position, the player must sink their hips low to the
floor with their heels slightly raised in order to be light on
their feet. They must then stretch out their arms into the
underhand pass position. In order to dig for the ball, the
player must push off their toes and use their lower body to
move their upper body. Players must also be ready to dive
for the ball, but that’s often not necessary if you’re already
positioned to where the ball might be going.
Passing

Also known as the bump, is used to receive the ball from the
opposing team's serve or hit. The goal of passing is to keep
the ball in play and set up an offensive play. To pass
effectively, the player should get in position, keep their arms
straight and feet parallel, extend their knees forward, and
make contact with the ball using their forearms.
Serving

The serve is the first contact in a volleyball game, and it's an


important opportunity to gain an advantage over the
opposing team. It is a skill that every player must master as
it’s the first move that can give your team momentum and
shut down your opponent’s momentum.

There are different types of serves, such as the underhand


serve, the overhand serve, and the jump serve.
Spiking

A volleyball spike or attack is the strategy used to send the


ball over the net to the opponent in such a manner that ball
is not returnable.
The spike is performed by moving the arm in a way such
that you angle the ball to land on the ground of your
opponent's side of the court.
Setting

Setting or overhead passing is the most important step in an


offensive play as it determines which player gets to spike or
attack.

To set, the player should use their fingertips and create a


triangle with their thumb and fingers. Their hands should be
above their heads with their fingers relaxed but steady, with
their knees and elbows slightly bent. When they are about to
set, it’s important to follow through with the motion with
their entire body by extending their knees and straightening
their arms.
Blocking
Blocking is a defensive skill used to stop the opposing
team's attack and can also be used to potentially score
points. Blockers must focus on stopping the opposing team’s
offensive attacks, while also paying attention to the
opposing setter so that they can better predict the opposing
team’s attack strategy. It is important for blockers to be able
to react to an attack quickly and be in position before the
attack is completed. Blockers must have good timing,
vertical height, and hand positioning in order to effectively
stop the opposing team’s attack. An amazing blocker will be
able to predict where the ball is going to be and already be
in a position to block immediately after the ball is set.
LESSON 3
PHASES OF EXERCISES
1 WARM-UP

2 STRETCHING

3 CONDITIONING

4 COOL DOWN
LOCOMOTOR AND
NON-LOCOMOTOR
MOVEMENTS
-Walk
-Run
LOCOMOTOR -Skip
-LINEAR:
High Knees
Heel to Butt
MOVEMENTS Straight Leg
Straight Leg Skip
Back Pedal
Leg Cradle
Lunge
Back Lunge
Ham Stretch
-Dead Bug Series

NON -Bird Dog Series


-Fire Hydrant
LOCOMOTOR -Cobra Push Up
-High and Low Plank
MOVEMENTS - Sequence
RESEARCH DESIGN Conceptualization of the Problem and
Formulation of Hypothesis and Variables
This study underwent the
following stages: (a) Construction of Research Instrument
conceptualization of the problem
and formulation of the hypothesis
Gathered Data
and variables, (b.) construction of
research instruments, (c) data
gathered, (d) data analysis and Analyzation and Interpretation of Data

interpretation. (e) preparation of


research reports to the panel, and Preparation of Research Reports to the Panel
(f) presentation of research reports
to the panel. These phases are
Presentation of Research Reports to the Panel
summarized in figure 2.0.
CHAPTER IV
PRESENTATION, ANALYSIS,
AND INTERPRETATION
THANK YOU

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