The document discusses several visual design principles in architecture:
1) Balance aims to create equilibrium through symmetrical, asymmetrical, or radial arrangements of elements.
2) Rhythm and movement involve directing elements in an organized, non-confusing way similar to music.
3) Emphasis establishes a focal point to draw viewer attention.
4) Proportion and scale involve relationships between parts and sizes relative to the whole or elements.
The document discusses several visual design principles in architecture:
1) Balance aims to create equilibrium through symmetrical, asymmetrical, or radial arrangements of elements.
2) Rhythm and movement involve directing elements in an organized, non-confusing way similar to music.
3) Emphasis establishes a focal point to draw viewer attention.
4) Proportion and scale involve relationships between parts and sizes relative to the whole or elements.
The document discusses several visual design principles in architecture:
1) Balance aims to create equilibrium through symmetrical, asymmetrical, or radial arrangements of elements.
2) Rhythm and movement involve directing elements in an organized, non-confusing way similar to music.
3) Emphasis establishes a focal point to draw viewer attention.
4) Proportion and scale involve relationships between parts and sizes relative to the whole or elements.
PRINCIPLES IN ARCHITECTURE • It is a natural attempt to balance and
BALANCE equalize things. It is a state of
equilibrium for visual forces that create a sense of stability. The environment would balance temperature through the climate. However, in reality, nature is variable; it can never be the same at any specific time. In terms of design, balance is achieved through the following: • Symmetrical – The elements on either side of the axis are arranged similarly; it provides formality and statics. • Unsymmetrical – The elements on each side differ in shape but provide visual equilibrium. • Radial – The elements are arranged around a circular form. RHYTHM AND • The movement or rhythm in a design MOVEMENT must be directed and controlled, similar to creating music. If the composition is unrelated and disorganized, the effect in music is it will create noise. In architecture, it will create confusion, especially for the users. EMPHASIS • This is the process of establishing a specific element that would draw the attention of the viewers. This is achieved by setting a focal point in the design. PROPORTION • The proportion should reverberate in relation AND SCALE to each part of the whole and the scale to the size of the elements that make up the design composition. The proportion generally is a matter of relationships where the comparison registers the size, shape, and tone of the different parts of the composition. • The method of contrast in the composition of a design is to intensify CONTRAST the different elements of the structures. This produces a dynamic expression in the design. Contrast is utilized in order to avoid monotony and provide emphasis to hold the interest of the viewers and users. It also creates a diversified effect to achieve variety. Contrast can be achieved in mass and surfaces. • Shown above are the measurements of a person in different movements.Contrast in mass is achieved in:forms, proportions, directions, sizes, solids, and voids. • Contrast in surface is achieved in: shapes, textures and materials, tones, and colors. UNITY • This pertains to the harmonious combination of parts in a composition. This means that all the unrelated parts of an architectural arrangement are brought into their proper relation in order to obtain a satisfactory composition. The simplest kind of unity is achieved by identifying a concept or motif. • Unity and harmony can be achieved in terms of: • a. between the building and the site. • b. between the building and the surrounding structure. • c. between the different parts of the same structure. • This principle grows from the function CHARACTER of the structure and the consideration of all the creative principles of the composition. Throughout the development of the project, the designers and the client must focus on expressing the purpose of the facility, whether it is for lodging, recreation, food and beverage, or transportation. The character may be divided into three forms: • Function – The use of the building. • Association – The influence of traditions. • Personality – The human quality and emotional appeal