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Patterns and Geometric Designs
Patterns and Geometric Designs
WORLD
Patterns and numbers
A pattern is a visible regularity or consistency in
the world or in a man-made design.
There are reasons behind a certain pattern.
Oftentimes, some people develop an understanding
of patterns, relationships, and functions and use
them to represent and explain real – world
phenomena.
Historically, mathematicians have dealt with two types of
patterns – numeric patterns and the geometric patterns or
patterns of shapes.
The answer is A
The answer is E
The answer is D
Patterns in Nature
Symmetry
agreement in dimensions, due proportion and arrangement
it refers to a harmonious and beautiful proportion and balance, just like
butterfly wings.
the uterus is an example of symmetry, according to a gynecologist at the
University Hospital in Leuven in Belgium. Medical doctors can tell whether
a uterus looks normal and healthy based on its relative dimensions.
Patterns in Nature
Spiral
a curve which emanates from a point, moving farther away as it
revolves around the point
an example of a spiral is your fingerprint
Patterns in Nature
Meander
a series of regular sinuous curves, bends, loops, turns, or windings in the
channel of a river, stream, or other water course
all over the world rivers generally follow the same pattern (as the flow on
one side of the river gets faster, it begins to slow down the other, causing
another curve to form, and then another, until eventually you a snake-like
river or meander)
Patterns in Nature
Bubbles/Foam
a substance formed by trapping pockets of gas in a liquid or solid
a bath sponge, the head in a glass of beer, and soap foam or suds
are just some of the examples of foam
Patterns in Nature
Stripe
made by a series of bands or strips, often of the same width and
color along the length, just like the stripes of a zebra, or stripe
patterns found in plants
Patterns in Nature
Fractal
an infinitely complex patterns that are self-similar across different
scales. Or any pattern, that when seen as an image, produces a
picture, which when zoomed into will still make the same picture
Used in modelling natural structures and occurrences like mountain
formation and erosion, crystal structures and a lot more
Patterns in Nature
Tessellation
also known as tiling
a pattern of shapes that fit perfectly together, and have no
overlaps nor gaps.
some tessellations found in nature are snake skin, and the
hexagonal cells in a honeycomb
Examples of Patterns in Nature
Wave
Did you know that
Arithmetic Series
Arithmetic Series
Eachterm is obtained by adding a fixed constant (called the
common difference) to the previous term.
An = A1 + (n -1)d where
n = term number
A1 = 1st term
d = common difference
Example: Find the 21st term in the series 8, 13, 18, 23, 28, …
SUM of Arithmetic Series
Sn represents the sum of the first "n" terms in an arithmetic
series
Sn = n/2 (A1 + An) where
n = term number
A1 = 1st term
An = nth term
Example: Find the sum of the first 21 terms in the series 8, 13, 18,
23, 28, …
Example: Find the next term in the series 3, 6, 12, 24
Geometric Series:
• each term is obtained by multiplying the previous term by a fixed
constant (called the common ratio).
An = A1rn – 1
Sn = (A1(1 - r n))/1-r
What is the next number in the sequence: 12, 13, 15, 18, 22, ____?
Fibonacci Sequence
Fibonacci Sequence
Binet form of the nth Fibonacci Number
Fibonacci Sequence
1. Rigid Transformation or Isometries, does not change the shape or size of the
pre-image. Transformations of these types fall into four categories:
translation, rotation, reflection, and glide reflection.
1.1 Translation
- It is performed by identifying the length and direction (called translation
vector). The pre-image is then translated according to the vector.
Transformation
1. Rigid Transformation or Isometries, does not change the shape or size of the
pre-image. Transformations of these types fall into four categories:
translation, rotation, reflection, and glide reflection.
1. 2 Rotation
- It is rotating a pre-image about a fixed point without changing its size, shape.
- It is performed by identifying the center of rotation, as well as the amount of
rotation (angular measure)
Transformation
1. Rigid Transformation or Isometries, does not change the shape or size of the
pre-image. Transformations of these types fall into four categories:
translation, rotation, reflection, and glide reflection.
1.3 Reflection
- Flipping a pre-image across a line without changing its size or shape.
- It is performed by moving a pre-image into a new position such that the resulting
image is a mirror image with respect to a line called line of symmetry (horizontal
line, vertical line, and arbitrary slant line of symmetry)
Transformation
1. Rigid Transformation or Isometries, does not change the shape or size of the
pre-image. Transformations of these types fall into four categories:
translation, rotation, reflection, and glide reflection.
1.4 Glide Reflection
- Combines translation and reflection.
- It must be determined by the line of symmetry and the translation vector.
- Note that the line of symmetry and the translation vector must be parallel.
- The order by which the reflection and translation are performed does not matter.
Transformation
2. Non-Rigid Transformation, which will change the size but not the
shape of the pre-image.
2. 1 Dilation or Resizing
- It is expanding or narrowing a pre-image without changing its shape or
location.
- The shape becomes bigger or smaller. It’s just like zooming in or out the
image.
The Use of Geometric Shapes & Transformation
in Designs
1. Finite Designs – these are the simplest designs. They usually occur in glassware ornaments and pottery
designs, on familiar artifacts. Another example that you are very familiar with are business/company
logos, like, windows logo, google photos logo, and google chrome.
- It is generated by the repetition of parts around a central point axis.
- There are only two classes of symmetries of finite designs, those that contain only rotation, and
those that contain both rotation and reflection.
The Use of Geometric Shapes & Transformation
in Designs
2. One-Directional designs/ Border Designs/ Frieze Patterns – these designs involve translation but only
in one direction that is usually horizontal.
- Other than translation, a border design can have the three other isometries.