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Section 4:

LPS Terrain Editor

Copyright © 2005 Leica Geosystems Geospatial Imaging, LLC


What is Stereo Viewing?

 Imagine a “Real World” scene...


What is Stereo Viewing?

 How would a camera “see” this


scene?
 1 perspective center
 No depth perception
 2D image
What is Stereo Viewing?

 How would a human “see” this


scene?
 2 perspective centers
 Human brain resolves two images
into a 3D image
 Depth perception
Left Eye Right Eye
Viewing stereo pairs

 Same concepts apply when


viewing a pair of images or
photographs in stereo
 Stereo Overlap
 In this case we provide the two
images for our two eyes
 Brain “tricked” into seeing in stereo
Viewing stereo pairs

 The Terrain Editor allows us to place our eyes at the location


where the images were exposed

Flight Line
Eye and Photo Base Distances

Eye Base:
Eye and Photo Base Distances

Eye Base:

Distance between interpreter’s eyes


Eye and Photo Base Distances

Photo Base:

Distance between exposure stations


X-Parallax

 “The apparent displacement of an object caused by the shift in


the position of observation”

B
A
X-Parallax

B
A

Change in
Change in position
position of
of rooftop
rooftop
termed stereoscopic
termed stereoscopic parallax
parallax

1. Parallax of a point is directly related to its elevation


2. Parallax is greater for high points than low points
X-Parallax

 Variation in parallax, caused by elevation, provides the basis for


determining elevation of points from photographic
measurement

Change in
Change in position
position of
of rooftop
rooftop
termed stereoscopic
termed stereoscopic parallax
parallax

1. Parallax of a point is directly related to its elevation


2. Parallax is greater for high points than low points
Terrain Editor

 An interactive, stereo-enabled environment for the visualization


and editing of terrain data

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