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Bab 07 Mengenal Dasar-Dasar 3D
Bab 07 Mengenal Dasar-Dasar 3D
7
MENGENAL DASAR –DASAR
APLIKASI 3D
Tujuan Intruksional
Mampu mengetahui
tampilan dari 2D ke 3D.
Tampilan UCS
World Koordinat Bumi
X/Y/Z
UCS di putar
ZAxis
Berdasarkan
UCS tampilan
X,Y,Z
sebelumnya
Tampilan UCS
UCS Sesuai Sesuai Z
objek Previous
OBject
Menyimpan
Posisi UCS
NAmed
Memindahkan Face
Ucs
Bidang Objek
Pengaturan UCS
1 Tab Home
2 Panel Coordinate
12
Ucs View,Object Face
11
Rotate Ucs
10
Show Ucs icon at Origin
1 9 Ucs Previous
2 Ucs Origin
Ucs Z axis vector
3 8
Ucs 3 Point
Ucs Combo Cotrol
7
Ucs Word
6 Ucs Name
5
4 Ucs Manages
Ucs Icon Properties
Ucsicon
Ucsicon-on Ucsicon-off
ketinggian sudut
Arah sudut Pandang dari Pandang terhadap bidang
sumbu X XY
View Top
Command: -VP(-VPOINT)
*** Switching to the WCS ***
Current view direction: VIEWDIR=0.0000,0.0000,1.0000
Specify a view point or [Rotate] <display compass and tripod>: -
1,0,0
Command: -VP(-VPOINT)
*** Switching to the WCS ***
Current view direction: VIEWDIR=-1.0000,0.0000,0.0000
Specify a view point or [Rotate] <display compass and tripod>: r
Enter angle in XY plane from X axis <180.00>: 270
Enter angle from XY plane <0.00>: 0
View Front
Setelah menyelesaikan materi pelajaran ini, Anda seharusnya menguasai hal berikut
ini:
1 – 13
Dasar - Dasar 3-D
Vpoint
Elev
3Dpoly
1 – 14
Dasar - Dasar 3-D - Lanjutan
3Dface
Ucs
UcsIcon
1 – 15
Surface
3Dmesh
Pface
Rulesurf
1 – 16
Surface - Lanjutan
Tabsurf
Revsurf
Edgesurf
1 – 17
Pengolahan Gambar 3-D
2dWireFrame
3dWireFrame
3dHidden
1 – 18
Pengolahan Gambar 3-D - Lanjutan
Realistice
Conceptual
1 – 19
Tugas-01
1 – 20
Tugas-02
1 – 21
Tugas-02
1 – 22