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Week 1 Intro and Basics
Week 1 Intro and Basics
Week 1 Intro and Basics
Labs
Log in to system
Run the UE4 Launcher
Load engine
(Wait there!)
Hands Up For…
4.20 (eyy)
4.27.1
4.27.2
4.27.3
GAV4002-B – History and Conventions Of Computer Games - University of Bradford - Designed by Rob Redman - UB 90024352
Folder Locations
UE4 runs as default “C:\Users \”UserName” \Documents \Unreal Projects“
If you have a USB, use it, if not put it on the root of your H:\ drive
Data Backups
Implementation of content is as close to industry as we can get here
Seemingly each machine has a personality, they’re all the same, but different,
but still the same.
You may find differences in speed, network download speed, mouse dpi, and
loading times, some machines may be more stable than others, some may
not work at all. Some may be really greasy and disgusting (The Story of A1)
Always have a 3 point backup: one on your profile, one on usb, and one on
OneDrive/ google drive
No excuses for lost content (you wont get extensions for something you
should have!!
GAV4002-B – History and Conventions Of Computer Games - University of Bradford - Designed by Rob Redman - UB 90024352
Autosave
By default, UE4 does an auto save every 10 minutes
It can slow things down a lot – you may want to change/ disable this feature
Example Pieces
The Eye Candy level demo.
https://www.youtube.com/watch?v=hDWefOaiBaY&index=4&list=PLsPHRLf
6UN4m1LQhNlRM22np4-4bIcDa4
Further Examples
Beginner Content
General/Basics
https://www.youtube.com/watch?v=a0qNO6_xPx0
Light Switches
https://www.youtube.com/watch?v=xWv4tylDokM
GAV4002-B – History and Conventions Of Computer Games - University of Bradford - Designed by Rob Redman - UB 90024352
Advanced Content
For more of a challenge
Light Flicker
https://www.youtube.com/watch?v=2ZMcZqL1Eqw
Character Animations
https://www.youtube.com/watch?v=RPdPmys9JWY
GAV4002-B – History and Conventions Of Computer Games - University of Bradford - Designed by Rob Redman - UB 90024352
Final Ideas
https://docs.unrealengine.com/en-US/index.html
However,
20% of this module will be almost constant aggressive googling of errors and
“how to” guides to make things work.
Rob doesn’t have all the answers, but can probably find them!
GAV4002-B – History and Conventions Of Computer Games - University of Bradford - Designed by Rob Redman - UB 90024352
A few Hints…
The marking team (Me, Pete and “External”) like new and unique stuff.
I (Rob) like racing games (as some of you will know already) and 2d side
scrollers.
Pete likes FPS’s and platformers.
“External” Likes Puzzle Games and 3d platformers.
Stand up, hold you hand in the air, say “Unreal Crashed!”
The current record is 22 times and 4 lost hours work during one lab session
for one user!
(There may be a prize for the most crashes in class at the end of term)
GAV4002-B – History and Conventions Of Computer Games - University of Bradford - Designed by Rob Redman - UB 90024352
42
Questions?
GAV4002-B – History and Conventions Of Computer Games - University of Bradford - Designed by Rob Redman - UB 90024352