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Introduction To Programming

Algorithms and Flowcharts


Programming Phases
A typical programming task can be divided into 2 phases:
1. Problem solving phase
Produce an ordered sequence of steps that describe a
solution of the problem. This sequence of steps is
called an algorithm
2. Implementation/Programming phase
Implement the program in a programming language
1. Problem solving phase
• The central concept underlying all computation is building the
right algorithm
 an algorithm is a step-by-step sequence of instructions for
carrying out some task.
 The algorithm is a conceptual solution

 The technical solution is the program implementing the


algorithm.
Steps in Problem Solving

• First produce a general algorithm (one can use


pseudocode)
• Refine the algorithm successively to get step by step
detailed algorithm that is very close to a computer
language.
• Pseudocode is an artificial and informal language that
helps programmers develop algorithms.
– Pseudocode is very similar to everyday English.
Example 1

Write an algorithm to determine a student’s final


grade and indicate whether it is passing or failing.
The final grade is calculated as the average of four
marks.
Example 1

Pseudocode
Example 1
Detailed Algorithm
Step 1: Input m1,m2,m3,m4
Step 2: ave  (m1+m2+m3+m4)/4
Step 3: if ( ave< 60) then
Print “FAIL”
else
Print “PASS”
endif
The Flowchart

Definition: A graphical representation of the sequence of


operations.
Flowchart Symbols
Name Symbol Use in Flowchart

Oval Denotes the beginning or end of the program

Parallelogram Denotes an input operation

Rectangle Denotes a process to be carried out


e.g. addition, subtraction, division etc.

Diamond Denotes a decision (or branch) to be made.


The program should continue along one of
two routes. (e.g. IF/THEN/ELSE)

Hybrid Denotes an output operation

Flow line Denotes the direction of logic flow in the program


Start and Ending Blocks

Start End

These blocks are used to start and end a process or program.


They should contain simple labels to indicate the process or
program.
Input/Output Block

Input/Output

This block can represent either input or output statements.


It should be labeled with a brief description of the input or output.
Process Block

Process

The process block represents some operation carried out on an


element of data. This could be a calculation.
This block should be labeled with a brief description of the process
being carried out.
Decision Block

Decision

The decision block should be a True/False choice.


The label on the block should contain the question to the
decision that should be made.
Example 1
START

Step 1: Input m1,m2,m3,m4


Input
Step 2: ave  (m1+m2+m3+m4)/4 M1,M2,M3,M4

Step 3: if ( ave< 60) then


Print “FAIL” ave(M1+M2+M3+M4)/4

else
Print “PASS” N IS ave < Y
endif 60

PRINT PRINT
“PASS” “FAIL”

STOP
Example 2

Write an algorithm and draw a flowchart to convert


the length in feet to centimeter.

Pseudocode:
 Input the length in feet (Lft)

 Calculate the length in cm (Lcm) by multiplying Lft with 30

 Print length in cm (Lcm)


Example 2
Flowchart

• Step 1: Input Lft START

• Step 2: Lcm  Lft x 30 Input


Lft

• Step 3: Print Lcm


Lcm  Lft x 30

Print
Lcm

STOP
Example 3
Write an algorithm and draw a flowchart that will read the
two sides of a rectangle and calculate its area.
Pseudocode
 Input the width (W) and Length (L) of a rectangle
 Calculate the area (A) by multiplying L with W
 Print A
Example 3

Algorithm START

• Step 1: Input W,L Input


W, L
• Step 2: AL x W
• Step 3: Print A ALxW

Print
A

STOP
Example 4
• Write an algorithm (and draw a flowchart) that reads two
values, determines the largest value and prints it with an
identifying message.
Example 4
ALGORITHM
Step 1: Input VALUE1, VALUE2
Step 2: if (VALUE1 > VALUE2) then
MAX  VALUE1
else
MAX  VALUE2
endif
Step 3: Print “The largest value is”, MAX
Example 4
START

Input
VALUE1,VALUE2

Y is
N
VALUE1>VALUE2

MAX  VALUE1 MAX  VALUE2

Print
“The largest value is”, MAX

STOP

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