Ict and Conventional Learning Materials Cawayan

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SPCT

ICT AND
CONVENTONAL
LEARNING
MATERIALS
Reporter: Jhea B. Cawayan
a. expla in the diffe re nce be twee n
digita l le a rning re sourc es a nd
conve ntiona l l e a rning resources;

b. disc uss the diffe re nt digita l


and c onve ntional mate rials use d
in the te a c hing-lea rning proce ss;
and;

c. se le c t a ppropriate ICT a nd
conve ntiona l l e arning ma terials to
enha nc e te a c hing a nd lea rning.
Activity: I see, I think, I wonder ...

Describe the given picture shown on the


screen through I see, I think, and I
wonder activity.

1
I SEE, I THINK, I WONDER ..
I SEE, I THINK, I WONDER ..
Information and Communications Technology (ICT)

Information and Communications


Technology (ICT)

This refers to various tools and devices


or gadgets used in communicating,
disseminating, creating, storing, and
managing information.
Digital Learning Resources
(DLRs) are digital resources such
as apps, software, programs, or
websites that help students and
teachers in the learning process.

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Digital Learning Resources
Digital Learning Resources
3 Types of DLR’s

1 2 3

Digital Academic Digital Digital


Content Tools PRODUCTIVITY Tools COMMUNICATION
Tools
DIGITAL ACADEMIC
CONTENT TOOLS
Applications and Ex: Dictionaries,
software or websites that encyclopedias, e-books,
provide services subject blogs, and/or topic-
material for academic focused websites that serve
resources. as information resources.
DIGITAL PRODUCTIVITY TOOLS

Presentation and publication tools that enable


students to demonstrate their knowledge of a
topic or to write a digital tale about a
memorable day. Ex: Music, graphics, and/o
video editing.

4
DIGITAL COMMUNICATION TOOLS

Students connect, Discussion boards Ex: Emails, text


cooperate, network, or forums that allow messaging, and
and display material students to publish chats are all options,
via software, thoughts and/or such as using a chat
applications (apps), comments and share facility to share peer
programs, or opinions. input on a report.
websites.

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Conventional Learning Materials
Learning materials that belong to the learner. These are
mediums that are not used in the interaction between
teachers and learners but instead enable direct access to
the curriculum. In contrast to teaching aids, learning
resources do not remain in the educational institution but
can be carried by students.

1
Conventional Learning Materials

• Flip Cards
• Realia
• Diorama
• Writing Board
• Flip Chart
• Rope and Pole Display Board
• Textbooks
• Calculator
Conventional Learning Materials

The primary goal of Blackboards, textbooks, models, crossword


teaching and learning charts, pictures, posters, puzzles, quizzes,
materials is to boost maps, atlases, globes, storytelling,
student motivation and flashcards, flip cards, dramatization, one-act
attention while also worksheets, science lab plays, dictionaries,
making the subject apparatus, and encyclopedias, reference
more comprehensible. books are common
materials.
traditional teaching aids.
.and
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SELECT AND USE OF ICT IN TOOLS FOR
TEACHING AND LEARNING

A. Using a Mobile Phone and the QR Code

A QR code (quick response code) is a type of 2D bar EX: SHARE IT


code that is used to provide easy access to
information through a smartphone.
PAYMENT

It is a code that was created by a Japanese


corporation Denso-Wave in 1994. LINKS
USING LAPTOP AND
INFOGRAPHICS

INFOGRAPHIC – is a visual representation or an image such as a


diagram, chart, or picture representing information or data. It is eye-
catching and makes use of a clear layout, attractive colors and hues,
and caricatures that provide a cohesive presentation of the information.
IPAD/TABLETS

• Creativity and collaboration are fun! A dull


and boring bulletin board can be made
interesting when done online. Posts when
done with themed backgrounds, stylish
fonts, and varied colors become attractive
to the learners.
• An online bulletin board is a way of
presenting ideas with a twist and interest
with no cost at all. Search for
https://padlet.com
Project Group A

Question session
If you have any questions,
you are welcome to ask now

Thank You 
Activity: Role Play
Instruction:
• The class will be divided into four groups. (by department)
• They are asked to do a role play about the importance of Digital and
Conventional learning materials.
Criteria: TOTAL: 20 pts.
Acting/Originality: 10 pts.
Cooperation: 5 pts.
Creativity: 5 pts
QUIZ: ½ sheet of paper
Instruction: Answer what is asked in the given question.

1. These are digital resources such as apps, software, programs, or websites that
help students and teachers in the learning process.
2-4. Enumerate the (3) three types of digital learning resources.
5. These are learning materials that belong to the learner.
6-7. Give at least (2) two examples of digital learning resources and (2) examples of
conventional learning materials.
8-10. Enumerate the (3) selected tools that were used in ICT for Teaching and
Learning.
11-15. What is the difference between digital learning resources and conventional
learning materials?
½ sheet of paper

What is the importance of digital


learning resources and conventional
ASSIGNMENT learning materials? How are they
connected?

5-8 sentences

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