Badminton

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Badminton

Morris County School of Technology


Physical Education Dept.
What is Badminton
 Badminton is a racquet sport played by
either two opposing players (singles) or two
opposing pairs (doubles), who take positions
on opposite halves of a rectangular court that
is divided by a net. Players score points by
striking a shuttlecock (birdie)with their
racquet so that it passes over the net and
lands in their opponents' half of the court. A
rally ends once the shuttlecock has struck the
ground, and each side may only strike the
shuttlecock once before it passes over the
net.
The Shuttlecock
 The shuttlecock (or Birdie) is a feathered projectile whose
unique aerodynamic properties cause it to fly differently
from the balls used in most racquet sports
 The feathers create much higher drag, causing the
shuttlecock to decelerate more rapidly than a ball.
 Shuttlecocks have a much higher top speed, when
compared to other racquet sports.
 Because shuttlecock flight is affected by wind, competitive
badminton is played indoors.
 Badminton is also played outdoors as a casual recreational
activity, often as a garden or beach game.
History and Development
 The beginnings of
Badminton can be traced to
mid-18th century
British India, where it was
created by British military
officers.
 Being particularly popular
in the British garrison town
Poona (now Pune), the
game also came to be
known as Poona.
 This game was taken by
retired officers back to
England where it developed
and rules were set out.
History Continued
 The new sport was launched
in 1873 at the
Badminton House,
Gloucestershire, owned by
the Duke of Beaufort.
 The game's official name
became Badminton.
 The International Badminton
Federation (IBF) was
established in 1934 by
Canada, Denmark, England,
France, the Netherlands,
Ireland, New Zealand,
Scotland, and Wales as its
founding members.
 The BWF now governs
international badminton and
develops the sport globally.
Scoring System
 A match consists of the
best of 3 games of 21.
 Every time there is a
serve a point is scored.
 The side winning the rally
adds a point to it’s score.
 Each game must be won
by a 2 point advantage.
 At 29 all – the team to
score the 30th point will
win.
 A side winning a game
will serve in the next
game.
Singles Play
 At the beginning of a game (0-0), and when the
servers score is even, the server will serve from
the right service court. When the servers score
is odd, the server serves from the left service
court.
 If the server wins a rally, the server scores a
point and serves again from the alternate
service court.
 If the receiver wins a rally, they score a point
and serve from the appropriate service court –
left if their score is odd, and right if their score
is even.
Doubles Play
 In doubles, if the serving side wins a rally, the same
player continues to serve, but s/he changes service courts
so that s/he serves to each opponent in turn.
 The opponents remain in their service court until they win
a rally.
 If the opponents win the rally and their new score is even,
the player in the right service court serves; if odd, the
player in the left service court serves.
 The players' service courts are determined by their
positions at the start of the previous rally, not by where
they were standing at the end of the rally.
 A consequence of this system is that, each time a side
regains the service, the server will be the player who did
not serve last time.
Details
 When the server serves, the shuttle must pass over the
short service line on the opponents court.
 If the score reaches 20-all, then the game continues until
side gains a two point advantage.
 The server and receiver must remain within their service
courts, without touching a boundary line until until the
server strikes the shuttle.
 The other two players may stand wherever they wish as
long as they do not obstruct the view of the
server/receiver.
Faults
 Players win a rally if their opponents commit a fault.
 The most common fault in badminton is when
players fail to return the suttlecock so that it passes
over the net and lands inside the opponents court.
 Neither the server or receiver may lift a foot until
the suttlecock has been struck by the server.
 The server must hit the base or cork of the
suttlecock.
 Each side may only hit the suttlecock once before it
passes back over the net.
 It is also a fault if the suttlecock hits the ceiling.
Let
 If a let is called, the
rally is stopped and
replayed with no
change in score.
 Lets may occur when
there is an unexpected
disturbance.
EX. – a shuttle landing on
your court which was hit
from an adjacent court.
Equipment Needed to Play
 Racket
 Shuttlecock
(Birdie)
 Net
 Badminton Court
 Athletic Clothing
 Athletic Footwear
Badminton Court Dimensions

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