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Toys R Us Case 4
Toys R Us Case 4
By Harrison Byrne, Hugo McDonald, Ryan O’Neill, Adam Reynolds and Jake Turley 1
EXECUTIVE SUMMARY
Toys "R" Us Canada, established in 1984, thrived as the second-largest toy chain in Canada, differentiating itself from its American
counterpart by adapting to digital pressures and maintaining a strong market presence with CA$1 billion in revenue. Despite
Situation challenges, including the necessity to navigate the fallout from the US branch's bankruptcy, Toys "R" Us Canada capitalized on its
position to rebrand and innovate, aiming to stay relevant by enhancing digital operations and offering experiential in-store designs
How can Toys 'R' Us Canada effectively integrate its in-store and online experiences to meet the evolving demands of the
Question digital marketplace, enhance customer engagement through experiential retail, and navigate the challenges of growing
online competition and changing consumer behaviour, thereby securing its market position and avoiding a similar fate
experienced by its North American parent company?
2
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
ANALYSIS
3
Value Chain – Inbound Logistics
Canadian company Fairfax Financial Holdings Limited acquired the 82 Toys “R” Us (Canada) stores for
around $300 million following the liquidation of the American counterparts.
The acquisition was completed on June 1, 2018, making it an independent and 100 per cent Canadian-
owned business with over 4,000 employees.
Suppliers consist of leading toy makers such as Mattel, Inc. and Hasbro, Inc. etc. who manufacture these
products that are subsequently sold in bulk to the company. Canada retailer will have to regain confidence
of suppliers following period of bankruptcy.
Rarity
• Exclusive products are not widely available, making them by definition rare in the market. Such
rare offerings can often add to a products appeal as unique and in high demand
• Having 30% of its offerings as exclusive helps Toys "R" Us carve a niche in the toy market, setting
the company apart from mainstream competitors.
Organisational Support
• Toys "R" Us are organised effectively to create, market and distribute their exclusive product
offerings. Integrating unique products into their overall strategy, the company can develop a
competitive edge over other retailers, providing a sustained competitive advantage in the long
term.
• The specific aspects of Toys “R” Us operations and market position which have led us to this conclusion include:
Brand Reputation and History - Despite the closure of its American counterpart, Toys “R” Us Canada has maintained a strong reputation
and a nostalgic connection with its customers. This emotional connection and brand loyalty are powerful and meaningful differentiators
where many products can be commoditized.
Exclusive Product Offerings - Toys "R" Us Canada had about 30% of its offerings exclusive to their stores. This exclusivity is a classic
hallmark of differentiation, as it provides products that competitors do not offer. Exclusive products can draw customers who are seeking
unique or specific items that they can't find elsewhere
Enhanced Customer Experience - The company invested in renovating stores with interactive play areas, seating for parents, and mobile
pay options. These features enhance the shopping experience, making it more enjoyable and convenient, which is a key aspect of
differentiation
Digital and Physical Store Integration - Toys "R" Us Canada recognized the importance of digital integration. By creating a tether between
the bricks-and-mortar experience and the online experience, the company sought to provide a seamless customer journey. This
integration is particularly important in a retail landscape increasingly dominated by online shopping.
• Overall, Toys "R" Us Canada's strong differentiated market presence with a focused approach on Customer Loyalty, Enhanced Product
Offerings and Digital and Physical Store Integration, has been central to its strategy. This approach has allowed the company to maintain a
competitive edge and navigate the challenges in the dynamic retail industry
Competitors
Low - Moderate
The retail toy market has high barriers to entry due to the need for significant capital investment, established supply chains,
and brand recognition. However, online retail platforms lower these barriers for new entrants, increasing competition. Toys "R"
Us's established brand and wide product range help mitigate this threat, but new online competitors can still emerge.
1. Economies of Scale
2. Network Effects
3. Customers Switching Costs
4. Capital Requirements
5. Incumbent Advantages (Independent of Size)
6. Unequal Access to Distribution Channels
7. Restrictive Government Policy
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INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
Bargaining Power of Suppliers
Moderate
Toy manufacturers range from large, well-known brands to smaller, independent producers. Larger
suppliers may have more negotiating power due to their brand appeal, which can influence inventory
selection and pricing. However, Toys "R" Us Canada's size and purchasing power allow it to negotiate
favourable terms with many suppliers, balancing this force.
1.Mattel: A leading global toy company and the manufacturer of
well-known brands such as Barbie, Hot Wheels, and Fisher-Price.
Mattel has been a longstanding supplier to many Toys "R" Us
stores worldwide.
2.Hasbro: Another global leader in the toy and entertainment
industry, Hasbro produces popular brands like Transformers, My
Little Pony, Nerf, and Monopoly. Hasbro's diverse range of
products makes it a key supplier for toy retailers, including Toys
"R" Us.
3.LEGO Group: Renowned for its iconic LEGO bricks and building
sets, the LEGO Group is a critical supplier to Toys "R" Us, appealing
to a wide age range of consumers from young children to adults.
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INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
Bargaining Power of Buyers
Strong
Consumers have a wide array of choices when it comes to purchasing toys and baby products, including
from competitors like Walmart, Amazon, and specialty stores. Price sensitivity, product variety, and
shopping convenience significantly influence buyer decisions. Online shopping has further increased the
bargaining power of buyers by making it easier to compare prices and products.
Intense
In the context of toys and games, substitutes could include digital entertainment options like video games,
streaming services, and mobile apps. The increasing attractiveness of these alternatives, especially among
older children and teenagers, poses a threat. However, for baby products and educational toys, the threat
of substitutes is lower.
Intense
The toy and baby products market in Canada is highly competitive, with several major players (Walmart,
Amazon, Mastermind Toys , and specialty stores) competing for market share. Price competition, product
differentiation, and marketing strategies are intensely deployed to attract customers. Toys "R" Us Canada
faces stiff competition, requiring continuous innovation and service excellence to maintain its position.
Overall Competitive Landscape for Toys "R" Us Canada:
Toys "R" Us Canada operates in a challenging
environment characterized by intense competition, high
bargaining power of buyers, and threats from digital
substitutes and new online entrants. To remain
competitive, the company needs to focus on
differentiating its product offerings, enhancing the
customer experience both in-store and online,
leveraging its brand reputation, and efficiently
managing its supply chain relationships.
28
What are Toys “R” Us reasons for acting now?
Growing Online Changing Consumer Need for Digital and
Competition Behavior Physical Integration
The rise of e-commerce giants like There’s a clear shift in consumer shopping Toys “R” Us customers who shop both
Amazon and eBay has significantly habits towards online purchasing. Toys “R” Us online and in physical stores are more
disrupted the toy market. These needs to adapt to this change by enhancing its loyal to the brand and spend more. Thus,
platforms offer competitive pricing, a digital presence and online shopping integrating digital and physical retail
wide range of products, and the experience to meet the new customer experiences is crucial for customer
convenience of home delivery demands retention and revenue growth
The company’s model has been heavily Retailers like Walmart and Target are The downfall of the American counterpart was
reliant on physical stores. Diversifying the expanding their toy sections, often offering heavily influenced by its significant debt burden.
sales channels and reducing dependency on lower prices due to their broader Proactive financial management and avoiding
any single channel can mitigate risks and merchandise mix and economies of scale. over-leveraging are essential to maintain
open new revenue streams financial health and invest in growth areas
Threats Opportunities
Growing Online 1. Differentiation
Competition through Exclusivity
3
Changing Consumer
Preferences 2. Expanding Digital/
Urgency
1
Physical Integration 4
High Market
Competitors
3. Experiential Retail 2
Falling Behind in
Digital Innovation
4. App Development
5. Market Growth
Potential Importance
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
30
Problem Statement
32
Recommendation 1
What? What?
s
with a modern, responsive mobile application to
design that reflects the facilitate shopping,
company's mission and include engagement, and
AR visualization to see products gamification.
in a home setting
New feature in Toys “R” Us
E-Commerce Platform app which enables users to
Revitalization: earn rewards such as
Introduce advanced filtering and Strengthen discounts for playing fun
search capabilities and gamed and watching
personalized product educational videos
recommendations using AI
= Toy Point
33
Why should Toys “R” Us Revitalise its E-commerce Platform and Launch an App?
What are the reasons for acting now?
Launch Day
How will Toys ”R” Us Launch Event
effectively market the
launch of its new
digital app to ensure Email Marketing
pre-launch excitement Influencer
Teaser Partnerships
and post-launch
Campaign
engagement
Gamification and
Loyalty and
Rewards Launch
Post-Launch Customer
User Generated Content Continuous Feedback Experience
Campaign Engagement Loop
37
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
Competitor Comparison
How will this recommendation allow Toys “R” Us Canada to remain a big player in the Canadian toy market?
• The launch of the Toys “R” Us mobile app positions the • Revamping the outdated Toys “R” Us website positions the
company to compete with Canadian market leader Canadian toy giant to compete with Walmart Canada and
Mastermind Toys, known for its focus on educational games. Amazon.
• The app introduces gamification, allowing kids to play • Previously, their online presence struggled, but with the
educational games, earn points, and receive store credit and removal of financial burdens from their American
discounts. counterpart, Toys “R” Us can now invest in a sleek, user-
• Given the increasing use of mobile phones by children, the app friendly website.
taps into the lucrative digital gaming market, enhancing its • The established brand name and exclusive product
appeal with the "toy point" incentive. offerings are expected to draw customers, differentiating
them from competitors in the digital marketplace.
• Strengthening Toys "R" Us' e-commerce and online presence • Sustained investment in the experiential retail stores can
in the Canadian toy market can lead to increased solidify Toys "R" Us as a prominent player.
competitiveness against rivals like Mastermind Toys and • leveraging its established brand name and exclusive
Walmart Canada. product offerings to maintain a strong presence and
• A revamped website and a new mobile app with gamification capture a significant share of the growing Canadian toy
features are likely to attract a broader customer base. market. Løci Beyond Meat
38
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
Toys “R” Us x Pokémon Go
What the Future of the Toys “R” Us App Will Look Like
Brand Synergy
Both brands represent strong, playful, and family-friendly
brands. A collaboration could create marketing campaigns
that resonate with families looking for entertaining
shopping experiences
Toys “R” US
Targeted Demographic Reach x Pokémon
Pokémon GO has a wide and diverse user base that
spans various age groups, including both children and
Go.
adults. A collaboration could introduce new players who
might not regularly visit toy stores In-App Features of the Collaboration
Cross-Promotional Opportunities Create scavenger hunts Offer special rewards, Use the app to Incorporate an
A collaboration offers ample cross-promotional within Toys “R” Us discounts, or in-game promote in-store interactive map
opportunities, such as themed merchandise, exclusive stores, leading items for Pokémon Pokémon-themed feature in the app,
in-game items linked to in-store purchases, or special customers through GO players who check events, tournaments, guiding users through
events hosted at Toys "R" Us locations different departments in at a Toys "R" Us or meet-ups, enhancing the store to specific
and showcasing new store through the app the community aspect Pokémon-themed
products of both brands areas or displays
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INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
Financial Breakdown
Overview of Financial Implications and Potential profits of Recommendation
0
2018 2019 2020 2021 2022
Cost
Cost
• We believe that an accurate budget for the implementation of a
120,000
new application and the improvement of the old website is
100,000
approximately $600K.
80,000
• The Application and game set up will be approximately $60k
60,000 • Testing and marketing is estimated at $30k
40,000 • The maintenance of the app will cost $500 per month, will work
20,000 out at $6,000 a year.
0 • The SEO Charge will be between $500-$2,000 per/month
P g g p ce ge e
AP s tin
ke
tin se
tu
nan
Ch
ar eb
sit • Finally, the full improvement of the website is set to cost $100k.
Te ar e te w
M am in O
g m
a SE
40
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
What?
Recommendation What?
In-Store Events 2
Our aims is to revitalize Toys • Interactive Play Areas.
“R” Us retail strategy by
introducing experiential in- • Educational Workshops and
E
store events designed to Events.
engage children and their
• Pilot Programme and Roll
parents more deeply
Out of Instore Events.
Community Fostering
Creating memorable
shopping experiences that
blend retail with
entertainment and fostering Experience
a community-centric
atmosphere
41
Why Are We Implementing This?
What are the reasons for acting now?
Why?
In-Store Experiential Retail Reasons For Experiential Retail
• Enhance Customer Engagement and Satisfaction Boosts In-Store Traffic: Retail experiences that engage and entertain customers have
been shown to increase foot traffic. For instance, the Global Retail Trends 2019 report by
• In-store Experiences will increase foot traffic and drive sales Forbes highlights that experiential retail drives more visitors to physical stores.
• Distinguish Toys R Us in a competitive market offering unique Enhances Customer Loyalty: Experiences create emotional connections with brands. A
study by EventTrack found that 74% of consumers are more likely to buy products after
experiences that can't be replicated online.
engaging in brand experiences.
Increased Sales Investing in a quality customer experience has a direct impact on sales.
The Harvard Business Review highlights that customers with positive retail experiences
are inclined to spend significantly more - up to 140% more than those who encounter
negative ones. This data underscores the economic benefit of enhancing the in-store
experience, suggesting a direct correlation between experiential retail strategies and
increased consumer spending, offering a compelling financial rationale for Toys "R" Us
Canada to adopt such an approach.
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INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
How Will This Recommendation be Implemented?
How will Toys “R” Us enhance customer engagement through experiential retail?
Play Zones
- Creation of vibrant, energetic sections of each brick-and-
How?
Interactive Play Areas mortar location equipped with demo toys and video
games children can play with, and comfortable seating for
parents
Activity Categories
Engagement
Remote Control - Activities will reflect popular toy categories offered by
race day with a
track for remote Doll customization “Toys R Us”, ensuring customers can interact with a product
control vehicles. stations for before purchasing.
American Girl,
Barbie, Bratz and Staff Input
Outdoor adventure Monster Hugh
with basketball product lines. - Staff responsible for play zones will be trained to introduce
hoops and scooter new products, demonstrate and provide guidance on how
tracks when space Puzzles and board
allows. games with various to play, and ensure a safe environment for all children
difficulty levels for involved
different age
groups
LEGO building Scheduling
stations for Various video - During busy periods like weekends and holidays, a time
different age game zones where
groups. kids can compete slot system will be implemented where kids can sign up to
or play together
on different
play in specific slots throughout the day, ensuring they all
consoles. gets a turn.
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INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
How Will This Recommendation be Implemented?
How will Toys “R” Us enhance customer engagement through experiential retail?
Event Calendar
How? Educational Workshops & Events • Tap into seasonal holiday excitement with
- Workshops that focus on STEM education, arts and crafts and events planned around major holidays like
storytelling. Christmas, Halloween and Easter.
- Aligns with parental interest and contributes to a child’s
• Activity content will alternate each month to
development.
ensure it is constantly fresh and original,
- Offers value beyond a toy purchase and fosters a community of encouraging repeat visits.
loyal customers.
Special Features
• Transforming playtime into a learning experience,
participants will receive take home kits at the end of
Staff Training & Partnerships a workshop with additional items and projects based
on the theme of the workshop.
• Staff will be trained to carry out workshops
effectively, ensuring every participant enjoys safely. • Customisation of the kits will increase engagement
and the likelihood of a follow up purchase.
• Partnerships with local teachers, artists and
experts who specialise in DIY, jewelery design, • Each take home kit will include a guide for parents,
science, coding, storytelling and many more explaining the educational value of the kit and
exciting themes will be developed. activity
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INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
Pilot Programme and Roll Out
How will Toys “R” Us ensure the in-store experiences are a success
•A pilot programme will allow for risk mitigation in the wider rollout, feedback collection and
Why? developing a deeper relationship with a smaller customer base.
•KPIs will be monitored to evaluate progress and make adjustments where necessary.
Integrated
Marketing
Campaign
How will Toys ”R” Us
effectively market and
roll out the launch of
its new experiential Staff Training
retail, in-store events Pilot Phase and
Market
Research
Targeted
Promotion
Launch Day
Launch Event
Feedback
Collection and
Adjustments
Long Term:
Long Term:
47
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
Financial Breakdown
Overview of Financial Implications and Potential profits of Recommendation
Profit
• The introduction of interactive play areas and educational Profit Forecast
workshops/events is expected to significantly enhance in-store
engagement, driving both direct and ancillary revenue streams. 100
• Initial returns may be modest as these experiential offerings gain 80
traction, targeted marketing and the unique value proposition are 60
40
projected to catalyze substantial sales growth, potentially
20
contributing up to $80 million to the bottom line over four years as 0
customer visits and spending increase.
3.5
Cost
Cost Breakdown • We believe that an accurate budget for the implementation of interactive
3 play areas within stores and educational workshops and events will estimate
2.5
to $ 780,000
• Design, set up and initial marketing will cost $180,000
2 • Annual staffing costs will increase by at least $175,000 with an additional
1.5 $25,000 being used for staff training
• Each educational event will incur $300,000 in planning, talent fees, and
1 venue setup.
0.5 • Miscellaneous Annual Expenses, including insurance and permits, could
range from $40,000 to $100,000.
0
Set Up and Staffing Event Planning Additional
Marketing Expenses
48
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
How long will it take to fully rollout this strategy?
Implementation Timeline
Customer Social Media App Launch Gamification Loyalty and Continuous App Collaborations
Profiling Blitz Day Rewards programme Feedback Development (Pokémon Go)
Strengthen
Complete Redesign of Webpage. Live Chat-bot with AI powered Implementation of AR visuals to see
User –friendly interface assistance toys in home setting
Influencer
Involvement KPI’S
Securing Investment
45% Conversion Rate 60% Retention Rate 25% Increase in Foot Traffic 15% New Customer Growth
from customers who use of customers to return Looking for a major increase Increase in first time
Outreach
the app or website to and Negotiation
to the app or website in store visits as a result of customers visiting due
make a purchase or within 6 months of our experiential retail to experiential
create an account initial purchase practices initiatives
5
Ris Mitigatio
k n
Differentiation through unique in store experiences and
Dependance on
differentiation of itself and potential collaboration opportunities.
1
4
1 its product base from
competitors
obsolete
0 1 2 3 4 5
Likelihoo
d
50
INTRODUCTION ANALYSIS ISSUES RECOMMENDATIONS CONCLUSION
EXECUTIVE SUMMARY
Toys "R" Us Canada, established in 1984, thrived as the second-largest toy chain in Canada, differentiating itself from its American
counterpart by adapting to digital pressures and maintaining a strong market presence with CA$1 billion in revenue. Despite
Situation challenges, including the necessity to navigate the fallout from the US branch's bankruptcy, Toys "R" Us Canada capitalized on its
position to rebrand and innovate, aiming to stay relevant by enhancing digital operations and offering experiential in-store designs
How can Toys 'R' Us Canada effectively integrate its in-store and online experiences to meet the evolving demands of the
Question digital marketplace, enhance customer engagement through experiential retail, and navigate the challenges of growing
online competition and changing consumer behaviour, thereby securing its market position and avoiding a similar fate
experienced by its North American parent company?