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Urban Sprawl Game
Urban Sprawl Game
Create
an area about 2x2 inches and label it
“Commons”
The year 1700…
Draw… (do NOT make them too big )
10 houses
1 church
1 cemetery
1 store
1 pub
1 coalmine
At least 30 trees
DO IT QUICKLY!!
Warm-up
Maryland’s Smart Growth Areas Act of 1999
encourages the building of new homes in
vacant city lots. Which of these is a reason
Maryland’s government passed this law?
Build a canal
It must run parallel with the River
… I would suggest it starts close to the coal
mine
Round 2 - 1750
ADD Five
Houses!
That’s 15
total now.
Round 3 - 1760
Add
5 new factories ( 6 total)
5 new houses (40 Total)
Round 7 - 1780
Add 5 Tenements
Round 8 - 1781
Add…
1 store (3 total)
1 pub (3 total)
1 church (3 total)
1 school
Round 9 – 1782
Add DESTROY!!!
5 more pubs .. Uh oh 5 Houses
8 total 35 Total!
4 tenements
9 total
Round 10 - 1783
Add
2 Special Homes labeled with $
4 total
1 Factory (7 total)
10 houses
45 (total)
NOTE: From this point on you may remove trees for
space.
Round 11 – 1785
Add
10 Factories WITH SMOKE
17 Total – Add smoke to all pre-existing factories
Another nice house (people keep gettin’ rich!)
5 Total
1 Tenement (10 total)
Round 12 - 1800
Add…
1 new coal mine (2 total)
A new iron bridge that replaces wooden bridge
Add 5 houses
50 TOTAL
Round 13 – 1815
Add
CoalMine (3 Total)
Cemetery (2 Total)
5 Houses (50 Total)
Round 14 - 1820
Add
A major railroad line
MUST connect all your factories to your coalmines
2 Houses!
52 Total
Round 15 – 1827
Add
1 Jail
2 Pubs (10 Total)
2 Tenements (12 Total)
Round 16 - 1838
Add
2 Hospitals
1 Cemetery (3 Total)
Round 17 – 1840
Add 2 Theatre/Musuem
Add 2 Private Schools for upper class
Mark them with the letter P
Add 1 nice house (6 total)
Round 19
1 Cemetery (4 total)
1 Jail (2 total)
1 Hospital (3)
Accommodates victims of urban life
Round 20
Add 20 Houses
77 Total!
1 pub
5 Tenements 11 total
17 total
2 more nice houses
2 Stores
5 total 8 total
5 factories City Hall
22 total
On a Separate piece of paper