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Projectile Motion Problem Solving
Projectile Motion Problem Solving
MOTION
The way to get started is to
quit talking and begin doing.
Walt Disney
Voy
Another variable we need to identify is the velocity – either in Y dimension and X dimension
and the time (time up = time down)
Always remember also that there is no horizontal acceleration = 0 ( a x =0)
Uniformly accelerated Motion Equations
FREE FALL Y- DIMENSION
1. Vfy = Viy + at
2.Dy = Viy t +1 ayt2
• 2
4. Dy = ( Vfy – Viy ) ( t )
2
9/3/20XX Presentation Title
Uniformly accelerated Motion Equations
X – DIMENSION ( straight path)
1. Vx = dx Where:
t Vx = horizontal velocity
dx = distance or range
2. Dx = ( Vx ) ( t ) t = time
3. T = dx
Vx