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Epistemology 8 - Perception
Epistemology 8 - Perception
Perception
Perception and the World
• Perception is the central way in which we get
knowledge about the world.
• Kant thought of it as our direct connection with the
real physical world. – {Representations of the world,
conceptual semantic – meaningful –thinkable –
concept “cold,” “hot” or “light” (waves, photons):
perception of? Like “bald”}
• (1) But how direct and reliable is perception?
• (2) To what extent can it serve as a justification for
knowledge?
The Problem of Perceptual Knowledge
• It is clear that a great deal of our knowledge comes from perception –
from our senses. FACT – the way things really are – “really” “truly” [mind-
independent] = ontology (theory of being/reality) – metaphysical
questions: but what is a “fact”? What is visible to us, i.e. an appearance?
• Sensation seems then to be our most reliable and most direct access to
the world of “facts.”
• As Pritchard writes, “Part of the problem is that the way things look isn’t
always the way things are; appearances can be deception.” (p.69) – Plato :
appearance not reality
• Mirages and illusions teach us the need to refine and adapt our epistemic
attitudes towards our sensory experiences.
• We know the unexpected oasis before us could possibly be a mirage; the
stick in the water is not really bent.
Perceptual Error
• The mere existence of perceptual error (the bent stick and the
mirage) is not problematic, since we can usually account for it
and adapt our beliefs accordingly.
• But Pritchard asks us to compare (a) the visual impression
caused by a genuine (real – fact) seeing of an oasis on the
horizon to (b) the corresponding visual impression of an
illusory [not real, not a fact] seeing of an oasis on the horizon
caused by an hallucination. (a) + (b) = same semantic content!
• But these two visual impressions could be exactly the same
visual impression [a=b] -- there’s no difference between the
seeing [R1] of the genuine oasis and the seeing [R2] of the
hallucination – [R1 = R2]: BUT one is real, the other unreal
Perceptual Error 2