Darfar Sorcerer

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Nagesa

Fortune: 2 Experience: 0
Vigor: 9+1=10 Wounds: 5 Fatigue: 0
Resolve: 13+3=16 Trauma: 5 Despair: 0
Gold: 7 Upkeep: 3+2=5 Encumbrance: 10
Renown: 0 Standing: 2
Bonus Damage (Melee) +1
Bonus Damage (Ranged) +0
Bonus Damage (Mental) +0

Agility 7 +2+1 10
Melee +1 / +3 EXPERTISE: TN 14 FOCUS: 1-4
• No Mercy
Awareness 7+2 9
Insight +1 / +1 / +2 EXPERTISE: TN 14 FOCUS: 1-5
Observation +1 EXPERTISE: TN 11 FOCUS: 1-2

Survival +1 / +1 EXPERTISE: TN 12 FOCUS: 1-3

Brawn 7 +1/+1 9
Athletics +1+1 EXPERTISE: TN 11 FOCUS: 1-2
Resistance +1 EXPERTISE: TN 10 FOCUS: 1

Coordination 7 7

Intelligence 7 +1 8
Lore +1 / +1 EXPERTISE: TN 10 FOCUS: 1-2
Alchemy +1 EXPERTISE: TN 10 FOCUS: 1-2
Healing +1 / +1 EXPERTISE: TN 11 FOCUS: 1-3

Linguistics +1 EXPERTISE: TN 9 FOCUS: 1


• Darfari, Stygian

Personality 7 7
Animal Handling +1 EXPERTISE: TN 8 FOCUS: 1
Command +1 EXPERTISE: TN 8 FOCUS: 1
Counsel +1 EXPERTISE: TN 8 FOCUS: 1

Willpower 7 +2/+3/+1 13
Sorcery +2 / +1 / +1 EXPERTISE: TN 17 FOCUS: 1-3
• Patron
• Sorcerer
• Spell: Form of a Beast
Discipline +1 / +1 / +1 EXPERTISE: TN 16 FOCUS: 1-3
• Courageous
Homeland: Black Kingdoms
• Talent: Strife --- In homeland, make D0 Lore test per day to see if there will major disturbance
• Language: Darfari
Attribute: Brave and Unwavering Intelligence
• Mandatory (+2): Agility and Willpower
• Best (+3) : Willpower
• Worst (+1): Intelligence
• Optional (+1): Brawn and Agility
Caste: Priesthood
• Talents: Priest, Subject
• Skill: +1 Expertise and +1 Focus to: Lore
• Social Standing: 2
Story: Ill Omens
• Trait: Cursed
Archetype: Sorcerer
• Career Skill: +2 Expertise and +2 Focus in Sorcery
• Career Talent: Patron (Sorcery)
• Mandatory Skills: +1 Expertise and +1 Focus to: Alchemy, Counsel, Healing, Lore
• Elective Skills: +1 Expertise and +1 Focus to: Animal Handling, Command
Nature: Cursed
• Attribute Improvement: +1 to Brawn
• Mandatory Skills: +1 Expertise and +1 Focus to: Healing, Observation, Survival
• Elective Skills: +1 Expertise and +1 Focus to: Discipline, Sorcery
• Talent: Courageous (Discipline)
Education: Haunted by Ghosts
• Mandatory Skills: +1 Expertise and +1 Focus to: Insight, Lore, Sorcery
• Elective Skills: +1 Expertise and +1 Focus to: Discipline, Languages
• Talent: Sorcerer (Sorcery)
• -2 Resolve
• Spell
War Story: Survived a failed summoning:
• Skill: +1 Expertise and +1 Focus to: Discipline, Insight
Finishing Touches
• Attribute Increase: +2 Awareness
• Skills: +1 Expertise and +1 Focus to: Melee, Survival, Resistance
• Skills: +2 Expertise and +2 Focus to: Insight, Athletics
• Skills: +3 Expertise and +3 Focus to: Melee
• Talent: No Mercy (Melee)
• Spend 1 Fortune Point for +1 Willpower
• Ancient Bloodline

Equipment
Sorcerous accoutrements
Healers bag with 3 doses [Encumbrance 5+3=8]
Seasonally appropriate clothing and traveling gear
Spear [Reach 3 / Damage 4 / Unbalanced / Piercing 1 / Encumbrance 2]
Suitable beast of burden or hand cart
A small trinket associated with death or necromancy

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