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Lecture 5
Lecture 5
Lecture 5
BSR163
Lecture 5
Learning Outcome
At the end of the lecture, students should be able
to
Demonstrate the use of CAD tools
Create 2D & 3D models
2
Unit Objective for Lecture 5
Understand the terminology used in 3-D solid Modeling
Define the most common types of 3-D modeling systems
Apply Booelan operation to 3-D objects
Apply construction geometry in the support of feature creation
3
3D-SOLID MODELLING FUNDAMENTALS
3D Drawing can be viewed from any
direction by changing viewports
All objects composed of simple
geometric, shapes or promitives
Boxes Cones
Wedges Spheres
Cylinders Torus
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3D Model Types
Surface
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3D Model Types
Solid
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User Co-ordinate System (UCS) Command
To ease for drawing certain objects
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UCS Icon Dialog Box
Pull-down menu>View>Display>UCS
Icon>Properties
Type ucsicon in command window
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Viewing 3D Models With The 3D Orbit
Command
Pull-down menu>View>3DOrbit
Type 3dorbit in command window
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View Toolbar
Pull-down menu>View>3D Views
Type ddvpoint in command window
Type view in command window
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Solid Modelling Commands
Pull-down menu>Draw>Solids
Box Extrude
Sphere Revolve
Cylinder Slice
Cone Section
Wedges Interfere
Torus
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Box Pull-down menu>Draw>Solids>Box
Type box in command window
Command: sphere
Current wire frame density: ISOLINES=4
Specify center of sphere <0,0,0>: 7,7
Specify radius of sphere or [Diameter]: d
Specify diameter: 4
Command: Hide
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Cylinder
Pull-down menu>Draw>Solids>Cylinder
Type sphere in command window
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Cone
Pull-down menu>Draw>Solids>Cone
Type cone in command window
Command: cone
Command: cone Current wire frame density: ISOLINES=4
Current wire frame density: ISOLINES=4 Specify center point for base of cone or [Elliptical] <0,0,0>: e
Specify center point for base of cone or [Elliptical] <0,0,0>: 5,5 Specify axis endpoint of ellipse for base of cone or [Center]: c
Specify radius for base of cone or [Diameter]: 1 Specify center point of ellipse for base of cone <0,0,0>: 6.5,-0.5
Specify height of cone or [Apex]: 4 Specify axis endpoint of ellipse for base of cone: @2<0
Specify length of other axis for base of cone: @1<90
Specify height of cone or [Apex]: 4
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Wedge
Pull-down menu>Draw>Solids>Wedge
Type we in command window
Command: we Command: we
WEDGE WEDGE
Specify first corner of wedge or [CEnter] <0,0,0>: 5,5 Specify first corner of wedge or [CEnter] <0,0,0>: 8.5,-1.5
Specify corner or [Cube/Length]: 11.5,7.75 Specify corner or [Cube/Length]: L
Specify height: 3 Specify length: 5
Specify width: 1
Specify height: 3
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Torus
Pull-down menu>Draw>Solids>Torus
Type tor in command window
Command: tor
TORUS
Current wire frame density: ISOLINES=4
Specify center of torus <0,0,0>: 10,10
Specify radius of torus or [Diameter]: 5
Specify radius of tube or [Diameter]: 1
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Boolean Operation
Union
Subtract
Intersect
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UnionPull-down menu>Modify>Solid Editing>Union
Type uni in command window
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Subtract
Pull-down menu>Modify>Solid Editing>Subtract
Type su in command window
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Intersect
Pull-down menu>Modify>Solid Editing>Intersect
Type in in command window
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Creating Solid Extrusions
Pull-down menu>Draw>Solid>Extrude
Type ext in command window
Command: ext
EXTRUDE
Current wire frame density: ISOLINES=20
Select objects: 1 found
Select objects:
Specify height of extrusion or [Path]: 1
Specify angle of taper for extrusion <0>:
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Creating Solid Extrusions
Pull-down menu>Draw>Solid>Extrude
Type ext in command window
Command: ext
EXTRUDE
Current wire frame density: ISOLINES=20
Select objects: 1 found
Select objects:
Specify height of extrusion or [Path]: 1
Specify angle of taper for extrusion <0>:15
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Creating Solid Extrusions
Pull-down menu>Draw>Solid>Extrude
Type ext in command window
Command: ext
EXTRUDE
Current wire frame density: ISOLINES=8
Select objects: 1 found (select the circle)
Select objects:
Specify height of extrusion or [Path]: p
Select extrusion path:
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Creating Revolved Solids
Pull-down menu>Draw>Solid>Revolve
Type rev in command window
Command: rev
REVOLVE
Current wire frame density: ISOLINES=8
Select objects: 1 found
Select objects:
Specify start point for axis of revolution or
define axis by [Object/X (axis)/Y (axis)]: O
Select an object:
Specify angle of revolution <360>:
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Try this!!
Draw a simple rectangular (20units by
50units)
Create a boundary
Type ‘revolve’
Select the object
Select rotation axis (select top-right corner
and bottom right corner)
Specify revolution angle (360 deg)
Enter…..
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Try this!!
What happen???
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Try this!! Cont…
When you revolve a rectangle with an angle of 360 deg
on one side of that rectangle, you will get a cylinder.
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Creating Revolved Solids
Pull-down menu>Draw>Solid>Revolve
Type rev in command window
Command: rev
REVOLVE
Current wire frame density: ISOLINES=8
Select objects: 1 found
Select objects:
Specify start point for axis of revolution or
define axis by [Object/X (axis)/Y (axis)]: O
Select an object:
Specify angle of revolution <360>:
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Try This…
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3D Screw
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Isolines System Variable
Type isolines in command window and followed by regen to
allow the new setting to take place
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Example of Viewports
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Creating Section
Pull-down menu>Draw>Solids>Section
Type sec in command window
Command: sec
SECTION
Select objects: 1 found
Select objects:
Specify first point on Section plane by
[Object/Zaxis/View/XY/YZ/ZX/3points]
<3points>: XY
Specify a point on the ZX-plane <0,0,0>:
Command: m
MOVE
Select objects:
1 found
Select objects: L
1 found
Select objects:
Specify base point or displacement: Specify second point of displacement or
<use first point as displacement>:
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Creating Slice
Pull-down menu>Draw>Solids>Slice
Type sl in command window
Command: sl
SLICE
Select objects: 1 found
Select objects:
Specify first point on slicing plane by
[Object/Zaxis/View/XY/YZ/ZX/3points]
<3points>: ZX
Specify a point on the ZX-plane <0,0,0>:
Specify a point on desired side of the plane or [keep Both sides]: b
Command: m
MOVE
Select objects: 1 found
Select objects:
Specify base point or displacement: Specify second point of displacement or
<use first point as displacement>:
Command: hide
Regenerating model.
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Shading Solid Models
Pull-down menu>View>Shade
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2D Wireframe & 3D Wireframe
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Hidden
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Flat Shade & Gouraud Shaded
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Flat Shade, Edge On & Gouraud Shaded, Edge On
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2D Draw Commands in 3D Space
Elevation-To create drawing at different height
Command: elev
Specify new default elevation <0.0000>:
Specify new default thickness <0.0000>: 4.5
Command: polygon (draw polygon with a radius of 2.5units)
Command: elev
Specify new default elevation <0.0000>:2.0
Specify new default thickness <0.0000>: 7.5
Command: circle (draw a circle with a radius of 1.0 unit)
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2D
Draw Commands in 3D Space
Region-creates a region object of 2D that enable
the object to be extruded in 3D
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End of Lecture 5
Understand the terminology used in 3-D solid Modeling
Define the most common types of 3-D modeling systems
Apply Booelan operation to 3-D objects
Apply construction geometry in the support of feature creation
49