Metaverse Newsletter by Slidesgo

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METAVERSE

Lydia Torres, Estefanía López and


Gabriela Almazán
INDEX 01 INTRODUCTION

02 WHAT IS METAVERSE?

03 WHAT IS IT FOR?

04 KEY TECHNOLOGIES
INDEX
05 REAL LIFE EXAMPLES

APPLICATIONS OF THE
06 METAVERSE

07 THE SEVEN LAYERS OF


THE METAVERSE
INTRODUCTION
METAVERSE
The Metaverse is a digital universe where users
can interact with a computer-generated
environment and other users, often in real-time.
It represents the next evolution of the internet,
blurring the lines between the digital and
physical realms.
WHAT IS METAVERSE?
DEFINITION
It is a 3D virtual world that merges physical,
augmented, and virtual reality, allowing users to
engage in a shared, persistent, and immersive
digital experience.

KEY CHARACTERISTICS
Interoperability, real-time interaction, persistence, and
a sense of presence.

TECHNOLOGICAL FOUNDATIONS
The metaverse is built upon a foundation of technologies
such as virtual reality (VR), augmented reality (AR),
blockchain, , and artificial intelligence (AI).
WHAT IS IT FOR?

• Expands actions and eliminates geographical boundaries.

• Unites people with just a connection to the internet.

• Enables interaction at a deeper level

• Creates virtual spaces similar to physical ones, but without


obstacles

• Amplifies academic, professional, and social opportunities.


KEY TECHNOLOGIES
● Virtual reality (VR): Simulation of a fully immersive 3D
environment.

● Augmented Reality (AR): Overlay of digital elements in the


real world.

● Artificial Intelligence (AI): Creation of intelligent characters


and environments.

● Blockchain: Security and digital ownership through


cryptocurrencies and NFTs.

● 5G and Connectivity: Fast and reliable networks to support


real-time interaction.
REAL LIFE EXAMPLES
WHERE CAN WE FIND METAVERSE?
APPLICATIONS OF THE METAVERSE

• Entertainment: Immersive video games, virtual concerts,


digital theme parks.
• Education: Virtual classes, simulations, and interactive labs.
• Work and Collaboration: Virtual offices, 3D meetings,
collaborative tools.
• Commerce and Marketing: Virtual stores, personalized
shopping experiences, immersive advertising.
• Healthcare: Virtual therapies, medical training, surgical
simulations.
PROS CONS
• Expands actions and opportunities
• Social Isolation
• Eliminates geographical
• Boundaries • Privacy Concerns

• Facilitates connections and interaction • Dependency on Technology

• Creates virtual spaces without obstacles • Digital Addiction

• Enhances academic, professional, and • Inequality and Exclusion


social opportunities
THANK YOU FOR
LISTENING

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