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CH 13 - Part 1 - Group A
CH 13 - Part 1 - Group A
CH 13 - Part 1 - Group A
Omar Hajjaj
Hader Helal
• Game theory has many practical applications. It is particularly useful for analyzing how
oligopolistic firms set prices, quantities, and advertising levels.
• Economists also use game theory to analyze bargaining between unions and management
or between the buyer and seller of a car, interactions between polluters and those harmed
by pollution, transactions between the buyers and sellers of homes, negotiations between
parties with different amounts of information (such as between car owners and auto
mechanics), bidding in auctions, and many other economic interactions.
• Game is an interaction between players (such as individuals or firms) in which players use
strategies.
• A strategy is a battle plan that specifies the actions or moves that a player will make
• An action is a single move that a player makes at a specified time within a business game.
Nash Equilibrium
• The idea that players use best responses is the basis for the
Nash equilibrium, a solution concept for games formally
introduced by John Nash (1951).
• The Nash equilibrium is the primary solution concept used by
economists in analyzing games. It allows us to find solutions to
more games than just those with a dominant strategy solution.
• If a game has a dominant strategy solution, then that solution
must also be a Nash equilibrium.
• However, a Nash equilibrium can be found for many games that
do not have dominant strategy solutions.
2.Types of Business Strategy Games.
• There are 2 Types of Games in context of business :-
• The static game lasts for only one period, so the action taken
in that period represents the full battle plan or strategy.
• If a static game in which the firms choose either a high price or a low
price is played repeatedly period after period, a firm’s strategy
determines its action in each period.
• One possible strategy is for the firm to set the low price in each
period. However, it could use a more complex strategy, such as one in
which its action in a given period depends on its rival’s actions in
previous periods. For example, a firm could set a high price in the
first period and then, in subsequent periods, it could set its price at the
same level that its rival chose in the previous period.
4.1 Repeated Games.