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03 - Bu 3
03 - Bu 3
03 - Bu 3
- The ciliary muscle changes the thickness of lens to bring image of the
object in retina.
- The retina is the innermost layer of the eye and contains the light
sensitive cells
III. LIGHTING METRICS
1. Luminous Flux
2. Illuminance
3. Luminous Intensity
4. Luminance
5. Luminous Efficacy and
Efficiency
III. LIGHTING METRICS
1. Luminous Flux
• Define as the flow of light, Φ
Measured in lumens
• A lamp receives watts and emits
lumens. The measure of success of
doing this is called efficacy and is
measured in lumens per watt
(lm/W)
III. LIGHTING METRICS
• Lamp Efficacies
III. LIGHTING METRICS
2. Illuminance
• As luminous flux travels outward from a
source, it ultimately impinges on surfaces,
where it is reflected, transmitted, and/or
absorbed
• Illuminance on a surface, Eis the density of
luminous flux incident on that surface
• Measured in lumens per square meter
• Lumen/m2is called a luxwhile lumen/ft2is
called footcandle
III. LIGHTING METRICS
3. LUMINOUS INTENSITY
• Generally speaking, a light source emits its luminous flux (Φ) in
different directions and at different intensities. The visible radiant
intensity in a particular direction is called luminous intensity (I).
The unit of measurement is the candela (cd).
III. LIGHTING METRICS
4. Luminance
• The luminance (L) is the brightness of an illuminated or luminous
surface as perceived by the human eye. Unit of measurement is
candelas per square meter (cd/m2).
III. LIGHTING METRICS
5. Luminous Efficacy and Efficiency
• Luminous Efficacy (η). Luminous efficacy indicates the efficiency
with which the electrical power consumed is converted into light.
The unit of measurement is lumensper watt (lm/W).
• Luminaire Efficiency. Luminaire efficiency (also known as the
light output ratio) is an important criterion in gauging the energy
efficiency of a luminaire. This is the ratio between the luminous
flux emitted by the luminaire and the luminous flux of the lamp (or
lamps) installed in the luminaire.
III. LIGHTING METRICS
LAWS FOR POINT SOURCES OF LIGHT
The following are used to calculate the illuminance at a single point in
a plane
• Inverse Square Law
• Cosine Law of Incidence
III. LIGHTING METRICS
INVERSE SQUARE LAW
To understand this law, consider a cone-shaped beam of light coming
from a small point source and hitting a surface some distance away.
Suppose that the luminous flux within the cone is one lumen, and that
it strikes a surface 1-meter away, producing an illuminated area of 1
square meter. By dividing the luminous flux by the area we can find the
illuminance, which will be 1 lux.
III. LIGHTING METRICS
INVERSE SQUARE LAW
III. LIGHTING METRICS
COSINE LAW OF INCIDENCE
• If the surface is turned so that the rays hit it at an angle, the illuminated
area will increase in size and the illuminance will drop accordingly. The
ratio of the original illuminated area to the new area is equal to the
cosine of the angle through which the surface has been moved.
Therefore the illuminance will fall by the factor of the cosine of angle.
This is where Lamberts Second Law comes in, the Cosine Law of
illuminance.
• If a surface is illuminated to 100 lux and is twisted through an angle of
60 degrees then the illuminance will fall to half or 50 lux, because the
cosine of 60 degrees is ½.
III. LIGHTING METRICS
COSINE LAW OF INCIDENCE
III. LIGHTING METRICS
III. LIGHTING METRICS