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23 - 24 S&I Term 2 Session 14
23 - 24 S&I Term 2 Session 14
23 - 24 S&I Term 2 Session 14
Week 14
SOCIAL
IMAGINATION
Recap
Recap
Dreaming
Intentional field
Essence
Recap
One issue in
your life or your
work that you
feel stuck with
Recap
WHY DID WE DO
THAT?
Recap
Dreaming
Intentional field
Essence
Recap
DESIGN FICTION
A 19th-Century Vision of the Year 2000
by Jean-Marc Côté
1899
Recap HOW MIGHT
YOU USE
THESE IDEAS
IN YOUR
WORK?
We have choices about how we create reality
using our collective power of imagination
Week 14
Why do we work
with imagination?
Why work with imagination?
What’s wrong with the design
industry as it is?
Design for
connection makes
us more isolated
Design “The publicity image steals
deceives her love of herself as she is,
and offers it back to her for
the price of the product.”
John Berger
Design fuels over-consumption
Donut economics
Design pushes Kate Raworth
us beyond the
limits the
planet can
support
Design makes While others’
some people’s just get harder
lives more
delightful
Design makes it easier to tell who
is in, and who is out
Design can
silence
‘epistemic violence’ is to actively
obstruct and undermine non-
Western methods or approaches to
knowledge.
Gayatri Spivak
‘Humanising gloss on the
established regimes’
Roberto Unger
Question
Why does design do
all of these things?
Answer
Because of the imaginary
design usually operates from
Social
construction and
collective
imagination
Social (or institutional) objective worlds created when
institutions are passed on to a new generation.
The underlying reasoning is fully transparent to the creators of
an institution, as they can reconstruct the circumstances
under which they made agreements;
while the second generation inherits it as something “given”,
“unalterable” and “self-evident” and they might not
understand the underlying logic.
“Institutionalization” of social
processes grows out of the
habitualization and customs,
gained through mutual
observation with subsequent
mutual agreement on the “way
of doing things”.
This reduces uncertainty and
danger and allows our limited
attention span to focus on more
things at the same time, while
institutionalized routines can be
expected to continue “as
previously agreed”
Week 14
“Scroungers don’t
deserve it”
“Time is money”
“Next in line for
the throne”
BARRIERS
BARRIERS
BARRIERS
- FRAMES
CHANNELS
CATALYSTS
Week 14
FRAMING
FRAMING
BARRIERS
- BELIEFS
CHANNELS
CATALYSTS
BARRIERS
FRAMES
BARRIERS
CHANNELS
CATALYSTS
Week 14
CHANNEL
S
BARRIERS
CATALYSTS
Objects, projects, interventions that
“change the rules of game” and shift the
barriers and channels of the imaginary
What makes a good
CATALYST?
- Changes the rules
- New framing
- Strange attractors
- Co-created
What makes a
good
CATALYST?
- Changes the rules
What makes a
good
CATALYST?
- New framing
What makes a
good
CATALYST?
- Strange attractors
HOW MIGHT
THESE IDEAS
INFLUENCE
YOUR WORK?