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DCCN Lecture 28 Network Management
DCCN Lecture 28 Network Management
DCCN Lecture 28 Network Management
Communication
Network Management
1.3.6.1.2.1.7.1
ISO udpInDatagrams
ISO-ident. Org. UDP
US DoD MIB2
Internet management
OSI
Object
Identifier
Tree
SNMP Protocol Mode
Response Mode Trap Mode
Initiated by the SNMP Initiated by the SNMP agent.
manager. The agent sends a trap message
The manager sends a request
to the manager to notify it about
to the agent to either fetch an event or an issue without any
some information or perform prior request from the manager.
an action. asynchronous, meaning the
The agent then responds with
agent doesn’t wait for a
the requested information or response from the manager.
an error message if the Traps are used to alert the
request cannot be processed.
manager about exceptional
Synchronous
events or conditions
SNMP protocol
Two ways to convey MIB info, commands:
managing managing
entity entity
request
trap msg
response
PDU Trap
type Enterprise Agent Type
Specific Time
Name Value ….
Addr code stamp
4 (0-7)
Trap header Trap info
SNMP PDU
SNMP security and administration
encryption: DES-encrypt SNMP message
authentication: compute, send MIC(m,k):
compute hash (MIC) over message (m), secret
shared key (k)
protection against playback
view-based access control:
SNMP entity maintains database of access rights,
policies for various users
database itself accessible as managed object!
Chapter 9 outline
What is network management?
Internet-standard management framework
struct {
test.code a test.code a
char code;
test.x 00000001
int x;
00000011 test.x 00000011
} test;
00000001
test.x = 256;
test.code=‘a’
host 1 format host 2 format
3
Value, 259
1
Length, 2 bytes 2
Type=2, integer 2
h transmitted
t byte
i stream
Value, 5 octets (chars)
m
s
Length, 5 bytes 5
Type=4, octet string 4
Ubiquitous Networking
Contents-
Applications.
“Anytime, anywhere”.
It is total mobility
It is also called
"UBICOMP".
What Ubiquitous Computing Isn't
• Ubiquitous computing
is opposite of virtual reality.
• The difference between
ubiquitous
computing and virtual reality is
that virtual reality puts
people inside a computer
world but ubiquitous
computing forces the
computer to live in the
world with people.
Power Of Ubiquitous Computing
Major Trends In Computing
• These trends are coming from the results of
computing getting smaller, faster, and cheaper.