Professional Documents
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Lighting Amit
Lighting Amit
Intro to Maya
Types of Lights
• Ambient Light
• Direction Lights
• Spot Lights
• Point Lights
• Advanced: Area Light
• Advanced: Volume Lights
Ambient Light
• An ever present light
• `Floods’ the scene
• No highlights
• No Shadows
• Good for Base
Lighting
Direction Light
• Light from a single
direction.
• Like sun-light.
• Has shadows
• Has highlights.
• A good basic light.
Spot Light
• A theatrical spot-light.
• Has shadows
• Radiates out in a cone
• Has fall-off
• Has penumbra
• Very powerful.
Point Light
• A local light
• Radiates in all
directions
• Great `filler’ light
• Has shadows
• Can really punch up a
scene.
• Very dramatic
Components of Light and Shadow
• Light source.
• Fall-off/decay
• Shadow
• Umbra
• Penumbra
Light Controls
• Aim From/Aim At
• Fall-off Rate
• Cone Radius
• Penumbra/Umbra control
• Non-linear fall-off
• All In One Control
Aim From/Aim At
Fall-off Rate
Cone Radius
Penumbra/Umbra Control
Non-linear fall-off
All In One Control
Good ways to use lights
• Look to photographers for good techniques
• Think in terms of balance.
• Avoid the overly dramatic.
• Look at natural lighting.
• Avoid saturated lights and hues
• Normally only need a few lights.
• Avoid disco colors and effects
Light Intensity from too
Dark to too bright.
Direction