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TECHSPHERE

By Pricilla Lalhriatpuii

ST. PAUL’S HIGHER


SECONDARY SCHOOL
XII SEC – ‘D’ GALLERY
The term "Tech" is universally understood and
appeals to a wide audience interested in
technology, innovation, and science.
"Sphere" implies a global or comprehensive view,
suggesting that the gallery covers a broad range of
technological topics and advancements
Welcome to TechSphere, a cutting-edge science gallery museum
dedicated to showcasing the wonders of technology and innovation.
Situated at the intersection of science, art, and technology,
TechSphere offers visitors an immersive and interactive journey into
the world of futuristic technologies and groundbreaking discoveries.
1. Virtual Reality & Augmented
Reality

VR and AR experiences can


encourage collaborative 1. VR can offer virtual field trips
to remote locations,
and social learning by historical sites or inaccessible
allowing visitors to explore, environments

interact, and learn 2. An AR overlay on a dinosaur


fossil exhibit, allowing visitors to
together in shared virtual see a 3D reconstruction of the
or augmented dinosaur
environments, fostering 4. VR will provide educational and
enriching experiences without
communication, teamwork, leaving the museum.
and social interaction.
5.
AR can encourage hands-on
learning and exploration by
allowing visitors to interact with
virtual objects
2. Robotics&AI
AI and robotics play a
pivotal role in AI-guided tours
enhancing the visitor can tailor the
Robotics can automate
routine tasks such as
experience and museum
experience cleaning, maintenance,
educational impact of based on and security patrols,
science galleries. visitors' allowing staff to focus
Incorporating AI and interests, on more complex and
preferences, creative aspects of
robotics into science and age museum operations.
galleries can groups,
transform traditional providing
personalized
exhibits into and immersive
interactive, experiences.
immersive, and
dynamic learning
environments
3.Interactive&Logi 1.
Logical puzzles appeal
cal Puzzles/ to a wide range of visitors,
Chemical Elements from children to adults.
This inclusivity ensures
They are valuable that science galleries cater
components of a to a diverse audience and
science museum's promote lifelong learning.
exhibits, offering When the visitors take
part in these games, they
engaging, hands-on Eg:- A game like Little will get clues of what
experiences that Alchemy, where the these game is about and
promote learning, visitor/player can discover the game will then
new elements just by playing
critical thinking, the game and combining two
navigate them to what
problem-solving, and different elements together. they had solved
exploration of
scientific concepts

WATER + FIRE = STEAM


4. Solar System Models It will help visitors
grasp the vast scale of
Solar system our solar system,
illustrating the
models serve as distances between
planets, moons, and
educational tools other celestial bodies
*
that engage
visitors of all ages Physical solar
system models
and backgrounds, allow visitors to
offering a tangible see and touch
representations of
and visual planets, moons,
representation of and asteroids,
making abstract Holograms can be designed to

our solar system concepts more


move, rotate, or change
perspective as visitors interact
accessible and with them, allowing for dynamic
and the universe understandable.
and interactive viewing
experiences
beyond
1.
5. Astrophotography stunning images can inspire
wonder, curiosity, and a sense of
The art and awe about the cosmos,
science of encouraging visitors to learn
more about astronomy and space
capturing exploration
images of
celestial objects
and phenomena 2. In a science museum,
astrophotography exhibits can
using telescopes educate visitors about the
and cameras, scientific methods, technologies,
and discoveries in astronomy,
showcases the showcasing the valuable
breathtaking contributions of astrophotography
to our understanding of the
beauty and universe.
grandeur of the
universe

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