SECONDARY SCHOOL XII SEC – ‘D’ GALLERY The term "Tech" is universally understood and appeals to a wide audience interested in technology, innovation, and science. "Sphere" implies a global or comprehensive view, suggesting that the gallery covers a broad range of technological topics and advancements Welcome to TechSphere, a cutting-edge science gallery museum dedicated to showcasing the wonders of technology and innovation. Situated at the intersection of science, art, and technology, TechSphere offers visitors an immersive and interactive journey into the world of futuristic technologies and groundbreaking discoveries. 1. Virtual Reality & Augmented Reality
VR and AR experiences can
encourage collaborative 1. VR can offer virtual field trips to remote locations, and social learning by historical sites or inaccessible allowing visitors to explore, environments
interact, and learn 2. An AR overlay on a dinosaur
fossil exhibit, allowing visitors to together in shared virtual see a 3D reconstruction of the or augmented dinosaur environments, fostering 4. VR will provide educational and enriching experiences without communication, teamwork, leaving the museum. and social interaction. 5. AR can encourage hands-on learning and exploration by allowing visitors to interact with virtual objects 2. Robotics&AI AI and robotics play a pivotal role in AI-guided tours enhancing the visitor can tailor the Robotics can automate routine tasks such as experience and museum experience cleaning, maintenance, educational impact of based on and security patrols, science galleries. visitors' allowing staff to focus Incorporating AI and interests, on more complex and preferences, creative aspects of robotics into science and age museum operations. galleries can groups, transform traditional providing personalized exhibits into and immersive interactive, experiences. immersive, and dynamic learning environments 3.Interactive&Logi 1. Logical puzzles appeal cal Puzzles/ to a wide range of visitors, Chemical Elements from children to adults. This inclusivity ensures They are valuable that science galleries cater components of a to a diverse audience and science museum's promote lifelong learning. exhibits, offering When the visitors take part in these games, they engaging, hands-on Eg:- A game like Little will get clues of what experiences that Alchemy, where the these game is about and promote learning, visitor/player can discover the game will then new elements just by playing critical thinking, the game and combining two navigate them to what problem-solving, and different elements together. they had solved exploration of scientific concepts
WATER + FIRE = STEAM
4. Solar System Models It will help visitors grasp the vast scale of Solar system our solar system, illustrating the models serve as distances between planets, moons, and educational tools other celestial bodies * that engage visitors of all ages Physical solar system models and backgrounds, allow visitors to offering a tangible see and touch representations of and visual planets, moons, representation of and asteroids, making abstract Holograms can be designed to
our solar system concepts more
move, rotate, or change perspective as visitors interact accessible and with them, allowing for dynamic and the universe understandable. and interactive viewing experiences beyond 1. 5. Astrophotography stunning images can inspire wonder, curiosity, and a sense of The art and awe about the cosmos, science of encouraging visitors to learn more about astronomy and space capturing exploration images of celestial objects and phenomena 2. In a science museum, astrophotography exhibits can using telescopes educate visitors about the and cameras, scientific methods, technologies, and discoveries in astronomy, showcases the showcasing the valuable breathtaking contributions of astrophotography to our understanding of the beauty and universe. grandeur of the universe