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Reflection and Refraction of Mirrors-1
Reflection and Refraction of Mirrors-1
If the medium is not uniform (for example at a surface), ray can be curved or
bent.
Rays bend at the interface between two dissimilar media and may be
curved in a medium in which the refractive index changes.
Beam of Light is a group of rays of light emitted by a source.
TYPES OF BEAM
There are three types of beam. A beam can be parallel, convergent or
divergent.
HOW DO WE SEE OBJECTS?
we can see an object if rays emitted by the object enter our eyes
(if you can see something, it must be a source of light!)
When Light encounters Matter it is-
1. Reflected – Reflection of the light bounces the energy back into the same medium that
it came from.
2. Transmitted through – The light can travel through the new material while
undergoing varying degrees of interaction with the substances’ molecules.
3. Absorbed – The light energy can be completely absorbed into the molecules of the
substance and turned into heat.
We can categorize substances according to how light interacts with their molecules.
1. Opaque objects absorb and/or reflect all light - light cannot get through.
2. Transparent objects allows light to travel through in straight lines.
3. Translucent substances or objects scatter light in all directions as it passes through.
Our atmosphere is translucent to visible light.
REFLECTION
Light striking a surface may be reflected, transmitted, or absorbed.
TYPES OF REFLECTION
2. The incident ray, the reflected ray and the normal are all in the same plane
TYPES OF MIRRORS
1. PLANE MIRROR
2. SPERICAL MIRROR
REFLECTION AT PLANE MIRROR
Image Formation by a Plane Mirror
What you see when you look into a plane (flat) mirror is an image which
appears at behind the mirror. This is called a virtual image, as the light
does not go through it.
Characteristics of Image Formed
By A Plane Mirror
1. The image is same size as the
object
2. The image is far behind the
mirror as the object is in front
3. The image is virtual i.e. cannot
be seen on a screen
4. The image is inverted
REFLECTION AT SPHERICAL (CURVE) MIRRORS
Spherical mirrors are shaped like sections of a sphere, and may be reflective on
either the inside (concave) or outside (convex). Concave Mirrors are mirrors
that used the inside as reflecting surface while Convex mirrors used the outside
as reflecting surface.
Basic Terms Related to Spherical Mirror
1. Principal axis : Line joining the pole and centre of curvature of the
spherical mirror.
2. Pole : The geometrical central point of the reflecting spherical surface.
(aperture), denoted by (P).
3. Aperture : The width of reflecting spherical surface.
4. Centre of curvature : The centre of the hollow glass sphere of which the
spherical mirror is a part is called as centre of curvature.
5. Radius of curvature : The distance between the pole and the centre of
curvature. i.e. PC = R or The radius of the hollow sphere of which the mirror
is a part.
6. Focus point : The point on the principal axis, where all parallel rays meet
after reflection is called as Principal Focus or Focus. It is denoted by letter
‘F’.
7. Focal length : The distance between the pole and focus point i.e. PF = f
Spherical Aberration
Parallel rays striking a spherical mirror do not all converge at exactly the
same place if the curvature of the mirror is large; this is called spherical
aberration. Spherical aberration can be avoided by using a parabolic
reflector; these are more difficult and expensive to make, and so are used
only when necessary, such as in research telescopes.
Other Types Of Aberration Associated With Sperical Mirrors
Coma
The principal disadvantage of a parabolic mirror is that it produces good
images over only a relatively small field of view, that is, for light that
strikes the mirror very nearly parallel to the optical axis while those formed
by light coming in at an angle to the optical axis, are distorted into tiny
“tear drops” or “commas” pointing towards the center of the photograph.
The shape of these images accounts for the name “coma” given to this type
of aberration that distorts images formed by light that strikes the mirror off-
axis.
Astigmatism
Astigmatism occurs when rays of light in different planes do not focus at
the same distance from the mirror. Such aberrations may be caused by
mechanical distortions of large mirrors.
Curvature of field
This is an aberration in which the image is sharp, but different parts of it are
formed at different distances from the mirror, so that the whole image
cannot be captured by a flat detector.
Distortion
This is an aberration in which the image may be sharp, but its shape is
distorted, e.g. if straight lines in the object plane are imaged as curved lines.
Distortion may vary within the field of view, being most noticeable near the
edges of the field of view.
If the curvature is small, the focus is much more precise; the focal point is
where the rays converge.
From elementary geometry, we find that the focal length is half the
radius of curvature:
Formation of Images by Spherical Mirrors
We use ray diagrams to determine where an image will be.
For mirrors, we use three key rays, all of which begin on the object:
1. A ray parallel to the axis; after reflection it passes through the focal point
2. A ray through the focal point; after reflection it is parallel to the axis
3. A ray of light which passes through centre of curvature will retrace their
path after reflection
Rules 1 to 3 are the basic rules used in forming the location of the image
formed by a concave or convex mirrors
Image formed by Concave (converging) mirrors
The type of image produced by a concave mirror depends upon the location
of the object relative to the focal point and centre of curvature.
Real images are formed if the object is beyond the focal point.
In the ray diagrams on the next slide AB represent the Object while B1A1
represent the Image.
Image formed by Concave (converging) mirrors
Object beyond C
Object at Infinity
2. They are often used as shaving mirrors to see a larger image of the face.
3. The dentists use concave mirrors to see large images of the teeth of
patients.
The object distance (u), image distance (v) and focal length (f) of a spherical
mirror are related as
M=
Solution
Radius of curvature, R = 6m; Object distance, u = 5m; Image distance, v = ?
Focal length, f = R/2 = 6m/ 2 = - 3m
From note: for convex mirrors, f is –ve
where c = speed of light in free space (vacuum), v = speed of light in the medium and
n = index of refraction of the medium
Indexes of Refraction for Various Materials
The greater the index of refraction of a medium, the lower the speed of
light in that medium and the more light is bent in going from air into the
medium. A light ray will follow the path between two points that takes
the shortest time
Refraction from different media
2. The ratio of the sine of the angle of incidence to the sine of the angle of
refraction is constant for a given pair of media. This law is also known as
Snell’s law.
or = 1 n2
The constant, written as 1n2 is called the refractive index of the second
medium (in which the refracted ray lies) with respect to the first medium
(in which the incident ray lies).
Refraction and Snell’s Law
If we consider a beam of light passing at an angle from air into a plane-parallel slab of
glass as illustrated in above then Snell’s law gives a relationship between the angle of
incidence, (), the refraction angle (), the refraction index of the glass slab (), and the
refraction index of the surrounding air ():
Total Internal Reflection and Critical angle
Total Internal reflection is the phenomenon that occur when light travels
from a denser medium to a less dense medium when the angle of
incidence is greater than the critical angle.
The Critical angle is the angle of incidence for which the angle of
refraction will be 90°
𝑛2 𝑛2
𝑆𝑖𝑛 𝜃 = 𝑆𝑖𝑛 90 =
𝑛1 𝑛1
R
Application of Total Internal Reflection
1. Mirage
2. Endoscopes used in medicine
3. Reflective road signs
4. Periscopes
5. Optical Fibres used in Telecommunication, medicine, science, decorative room lighting,
photography etc…
Optical fibre
Mirage
Sometimes, on a hot day, we see mirages. For example, a driver may see what looks like a
large pool of water on the road. In fact, the road is dry.
A mirage is an optical illusion especially the appearance of a sheet of water in a hot road or
desert caused by refraction from the sky by heated air.
It is formed because there are hot layers of air near the hot road and a cooler and denser layer
above it. Cool air has a greater refractive index than hot air.
Refractive Index in terms of Real and Apparent Depth
Refraction explains why a swimming pools is deeper than it actually appears to
be and a fish in the river or pond appears to be close to the surface of the water
than it actually is when viewed by an observer.
Apparent Depth:
Apparent depth is the distance of the virtual image (I) from the surface of
the water
Real Depth:
Real depth is the distance of the real object (O) from the surface of the
water
The apparent depth is less than the real depth because rays of light are
refracted from the normal as they leave the water. The light rays appear to
come from a point I which is a virtual image.
Refractive index in terms of the speed of light in different media
Refractive Index
First, the frequency, f of the wave does not change when passing from one
material to another i.e. the number of wave cycles arriving per unit time
must equal to the number leaving per unit time.
But hence
Finally, from λf
From here we can confirm the frequency is always constant, using
Conditions for no refraction
1. When light is incident normally on a boundary.
2. When the refractive indices of the two media are equal.