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Users (1)
Users (1)
Roles: Roles define the set of permissions and responsibilities assigned to users within the
PLM system.
Groups: Groups are collections of users with similar roles, responsibilities, or functions
within the organization.
Projects: Projects represent specific initiatives or tasks within the PLM system.
Programs: Programs are larger initiatives that typically involve multiple projects or product
lines.
Organization: An organization refers to the structure of the company or enterprise using the
PLM system.
Suppliers: Suppliers are external entities that provide goods, services, or components used in
the product development process.
Rules/Conditions in PLM:
Workflow Rules: Workflow rules define the sequence of tasks, approvals, and notifications
required to move a product or project through its lifecycle stages.
Validation Rules: Validation rules ensure that data entered into the PLM system meets specified
criteria or standards.
Access Control Rules: Access control rules define permissions based on user roles, groups, or
other criteria.
Lifecycle State Rules: Lifecycle state rules govern the conditions under which a product can
transition from one state to another.
Change Management Rules: Change management rules define the process for initiating,
evaluating, and implementing changes.
Introduction to Inheritance
● Definition: Inheritance allows a class to inherit attributes and methods from another
class.
● It enables code reuse and establishes a "is-a" relationship between classes.
● Inheritance is a fundamental concept
in object-oriented programming (OOP).
Syntax and Superclass/Subclass Relationship
- Syntax: Use the `extends` keyword to create a subclass.
- Superclass: The class being inherited from.
- Subclass: The class that inherits from the superclass.
- Example code snippet illustrating the syntax and relationship.
class Animal {
void eat() {
System.out.println("Animal is eating");
}
}