ClovisWest High School Offense

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POWER O

Philosophy, Techniques & Installation vs. Even, Odd & Bear Fronts

Presented by:

Sergio Muniz Offensive Coordinator Clovis West High School sergiomuniz@cusd.com

Philosophy, History & Considerations

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History
Why Power O 1 Back background
Inside Zone, Counter, Stretch, etc.

Moved up in Divisions VI to I
First year 6-5

Needed more umph in our ground game = POWER O


Following Year League Champions

Power O
Where we learned it University of Illinois
Former Head Coach Ron Turner Clinic in Anaheim 4 day visitation on just Power O and its play-action

University of Wisconsin
Offensive Coordinator Brian White

Power O
Who else runs it Common play for the NFL teams and many college programs including:
University Michigan University of Southern California University of Miami Virginia Tech University University of Texas

Power O
Types of players needed Fullback Hard nosed player that can block and catch TE Great down blocker with ability to catch
Must be able to handle 6I defender by himself

OL Able to sustain push on double teams, while also


being coordinated enough to come off on 2nd level defenders (LBs)

Tailback Great back would be nice, but not necessary


Disciplined and patient runner

Power O
Advantages (7) 1. Good versus a wide variety of defenses 2. Good play for various down and distance situations 3. Its a tone setting play
A. Forces opponents to play at a high-physical level

4. 5. 6. 7.

Sets up great high % play-action Good versus interior blitzes/stunts Great goal line play Straight ahead play vs. fast teams
A. Equalizer

Power O
Disadvantages (5) 1. Base Play
A. Must be an every game play

2. Practice Time
A. Improvement through repetition
1) Practices/Games

3. Check with me system


A. Double Tight End Sets

4. Blocking adjustments versus different fronts


A. Even, Odd, Bear, 6-2, etc. etc. Learning the rules

5. Personnel requirements FB

Power O
The play itself General Analysis of Play:
Off tackle play with two lead blockers for the runner
1st blocker kicks out 2nd blocker pulls up for responsibility
Example Next Slide

Power O
vs. Odd Front

Gap & peel

= RB Read
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Formations
1. Generally run out of set with a TE and Fullback
A. I B. Twin C. Double Tight I

2. Can be run out of any formation (2nd presentation)


A. Single back sets w/TE B. 4 WR Sets (no TE) C. Empty Sets

Power O
Rules & Coaching Points

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Power O - General Concepts


Fullback kicks out the 1st defender on-to-outside shade of the play side TE Playside O-line sustains combination blocks on down lineman to linebackers Backside O-line either Pulls around for the play side LB or blocks Gap & peel Tailback presses the C gap and reads the block of his pulling guard

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Offensive Line General Rules


Playside (Center to TE)
1. Create as many double teams as possible
It all starts with the Centers call No double team = down block (level 1 to level 2)
(FB = Kick out)

Backside
1. Backside guard pulls for callside LB 2. All remaining backside players block gap, backer, peel
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Offensive Line Points of Emphasis (7)


1. Create as many double teams as possible to the play side 2. Double teams should be called in priority of inside out from the center to the call side. Ex. Versus a 3,5,& 9 shades the call should be Gate not Tango 3. Double teams should get vertical push on DL to invite ILBs to run through underneath plays 4. Double teams should take DL to ILBs 5. Do not come off of double teams early 6. Double teams should incorporate 4-hands, 4-eyes principles 7. Never allow color to penetrate the LOS to the inside of your double team (you may come off of a double team to block a threat because of
stunts/blitzes)
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Fullback Rules
Blocking responsibility: First defender on-to-outside shade of the play side tight end
If responsibility slants inside and gets down blocked by TE, continue on path to kick the eventual force player If run weak, first defender on-to-outside shade of the play side tackle

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Runningback Rules
Aiming point is the inside leg of the playside tackle. Receive hand-off with eyes finding the backside pulling guard FOLLOW THE GUARD; DO NOT CUTBACK OR BOUNCE!!!!
Read the Guards rear-end; it will point the direction you should go

Once through the hole, if forced to bounce running hash, number, sideline Give go calls Always go 100%; whether you have the ball or not (Power Read)
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Quarterback Rules
Get the ball to the back as deep as possible
Get snap from center O=Open up with play side foot at @ 5 oclock (right), 7 oclock (left) Work for width and depth, allowing the fullback to clear Once cleared, extend the ball with both hands to the I-back See the ball being placed into the RBs gut Pull both hands back together while simultaneously popping up to simulate play-action pass Eyes should go to the flat defender to give the QB a hint when play-action is called/needed
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Wide Receiver Rules


Playside receivers block Man-on Backside receivers Cut-off

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Power O
vs. Even Front

Gap & peel

= RB Read
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Power O
vs. Odd Front

Gap & peel

= RB Read
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Power O
vs. Bear Front

Gap & peel

= RB Read
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Power O The Play

FILM CUTS

sergiomuniz@cusd.com
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POWER O
Application of Power "O" to Multiple Offensive Systems

Presented by:

Sergio Muniz Offensive Coordinator Clovis West High School

Topics
1. Play-action: Power Pass

2. Running Power O from Shotgun Spread/Empty Sets Double Tight Sets Wing Sets
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Power Pass

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Power Pass
The play itself General Analysis of Play:
Simulation of off tackle play to take advantage of over aggressive support players on Power O
1st back out = Flare TE Stick Route
Example Next Slide

Offensive Line General Rules


Line will slide opposite of Call (RB/QB action) Slide/Gap protection
Come off hard and low Responsible for color to their respective gap Do not chase twists

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Skill Player Rules


Playside
#1 = Vertical Clear #2 = (TE or WR) Stick Route #3 = Flat

Backside
#1 = 3 step Slant #2 = Slant

Tailback = Block first man on-to outside shade of call side tackle.
Get his hands down.
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Quarterback Rules Power Pass


Receive snap Open @ 5 O'clock or 7 O'clock with ball in pouch Once FB clears extend ball with both hands towards TBs back hip
Appearance is the same as if going into TBs gut If off-set FB extend ball right away

Pull ball back with eyes to flat defender


POP hips with two quick balance steps to left

Throw opposite of his movement to


CV 3 = Flat to Stick CV 2 = Vertical-Flat/Stick Weakside overload blitz, QB may throw 3 step slant
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Power Pass
vs. Even Front / 3 Deep

= QB Read

= RB Responsibility
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Power Pass
vs. Even Front / 3 Deep

= QB Read

= RB Responsibility
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Power Pass
vs. Even Front / 3 Deep

= QB Read

= RB Responsibility
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Power Pass
vs. Even Front / 2 Deep

= QB Read

= RB Responsibility
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Power O Read

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Power O Read - General Concept


Very similar traditional Power O
Blocking rules Physical emphasis same

Differences
Backside Tackle Rules Receiver blocking techniques QB & Tailback Mesh
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Offensive Line Rules


Backside Tackle Gap, Up
Do not block EMLOS Responsibility is backside B gap. Block any threatsif no threats on level 1 Go Up for BSILB Be sure to step hard into the B gap first Versus Bear = If the shade taken by center go up to BSILB

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Quarterback Rules
Power Read
Read Backside C gap defender, generally the defender on the BST 1) If defender turns shoulders or runs down the line = pull the ball
If the read says pull then carry the ball High & Tight and proceed to run hash numbers, sideline while simultaneously giving GO! calls

2) If the defender slow plays, or if you have any uncertainty = hand the ball off and carry out your fake
Carry out all fakes and never look back

Always go 100%; whether have the ball or not


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Wide Receiver Rules


WR Power Read Rules
Playside receivers block Man-on Backside receivers block Keep-rules
Push up field and throttle down on the outside # of the defender on you Be alert for GO! calls Use the inside hand for leverage and the outside hand as the Punch hand

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Power O Read
Power Read

Gap & Up

= RB Read = QB Read
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QB Power O

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Q-Power
QB Power O

Gap & peel

= QB Read

= RB Responsibility
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Q-Power
QB Power O

Gap & peel

= QB Read

= RB Responsibility
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Double Tight Power O

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Power O
Power O Check with me

Gap & peel

= RB Read
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Wing Power O

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Wing Power O
Power

Gap & peel

= RB Read
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