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Filter overvi ew

let you add interesting visual effects to text, buttons, and movie clips. A feature unique to Flash is that you can animate the filters you apply using motion tweens.

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Compositing

is the process of varying the transparency or color interaction of two or more overlapping objects. Blending modes also add a dimension of control to the opacity of objects and images. You can use Flash blending modes to create highlights or shadows that let details from an underlying image show through, or to colorize a desaturated 3/20/12 image.

The type, number, and quality of filters you apply to objects can affect the performance of SWF files as you play them. The more filters you apply to an object, the greater the number of calculations Adobe Flash Player must process to correctly display the visual effects youve created. Adobe recommends that you apply a limited number of filters to a given object. Each filter includes controls that let you adjust the strength and quality of 3/20/12

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drop shadow

The Drop Shadow filter simulates the look of an object casting a shadow onto a surface.

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Select the object to apply a drop shadow to, and select Filters. Click the Add Filter (+) button, and select Drop Shadow. Edit the filter settings on the Filter tab:

To set the width and height of the drop shadow, drag the Blur X and Y sliders. To set the distance of the shadow from the object, drag the Distance slider. To open the Color Picker and set the shadow color, click the color control.

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blur

The Blur filter softens the edges and details of objects. Applying a blur to an object can make it appear as if it is behind other objects, or make an object appear to be in motion.

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Select an object to apply a blur to, and select Filters. Click the Add Filter (+) button, and select Blur. Edit the filter settings on the Filter tab:

To set the width and height of the blur, drag the Blur X and Y slider. Select the quality level for the blur. High is approximate to that of a Gaussian blur. Low maximizes playback performance.

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glow

The Glow filter lets you apply a color around the edges of an object.

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Select an object to apply a glow to, and select Filters. Click the Add Filter (+) button, and select Glow. Edit the filter settings in the Filter tab:

To set the width and height of the glow, drag the Blur X and Y slider. To open the Color Picker and set the glow color, click the color control. To set the sharpness of the glow, drag the Strength slider.

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Glow w/ knock out option

To apply the glow within the boundaries of the object, select Inner Glow. Select the quality level for the glow. High is approximate to that of a Gaussian blur. Low maximizes playback performance.

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bevel

Applying a bevel applies a highlight to the object that makes it appear to be curved up above the background surface.

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Select an object to apply a bevel to, and select Filters. Click the Add Filter (+) button, and select Bevel. Edit the filter settings in the Filter tab:

To apply a bevel to the object from the Type pop up menu, select the bevel type. To set the width and height of the bevel, drag the Blur X and Y slider. Select a shadow and highlight color for

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gradient glow

Applying a gradient glow produces a glow look with a gradient color across the surface of the glow. The gradient glow requires one color at the beginning of the gradient with an Alpha value of 0. You cannot move the position of this color, but you can change the color.
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gradient bevel

Applying a gradient bevel produces a raised look that makes an object appear to be raised above the background, with a gradient color across the surface of the bevel. The gradient bevel requires one color in the middle of the gradient with an alpha value of 0.
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Adjust Color filter

Contrast Adjusts the highlights, shadows, and midtones of an image. Brightness Adjusts the brightness of an image. Saturation Adjusts the intensity of a color. Hue Adjusts the shade of a color.
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Copy to grid:

Duplicates a selected object by the number of columns and then multiplies the columns by the number of rows to create a grid of the elements.

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Distributed duplication:

Duplicates a selected object the number of times entered in the settings. The first element is a copy of the original object. The objects are modified in increments until the final object reflects the parameters entered in the settings.

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Blur:

Creates a motion blur effect by changing the alpha value, position, or scale of an object over time.

Drop shadow:

Creates a shadow below the selected element.

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Expand:

Expands, contracts, or expands and contracts objects over time. This effect works best with two or more objects grouped together or combined in a movie clip or graphic symbol. Objects containing text or letters work well with this effect.

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Explode:

Gives the illusion of an object exploding. Elements of text or a complex group of objects (symbols, shapes or video clips) break apart, spin, and arc outward.

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Transform:

Adjusts the position, scale, rotation, alpha, and tint of the selected elements. Use Transform to apply a single effect or a combination of effects to create Fade In/Out, Fly In/Out, Grow/Shrink, and Spin Left/Right effects.

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Transition:

Wipes in or wipes out selected objects by fading, wiping, or a combination of both.

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Than
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