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Digital Marketing: 101: An Introduction To The Digital Marketing For Traditional Marketers and Agencies
Digital Marketing: 101: An Introduction To The Digital Marketing For Traditional Marketers and Agencies
MARKETING TO CONSUMERS
Consumers are who we work, create and think for Consumers are fragmented, into niche audiences with passions and lives As creative marketers we should looking to play in the consumers life As creators we want our stories to influence human behavior Consumers want a say in how we create Consumers want us to tell a story that makes their conversations more interesting Today's Consumer truths
Make it something I really care about Make it fun, credible and memorable Make it something I can easily tell others Be true, so I dont like to look like a liar
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Desperate Housewives
Dancing With the Stars CSI: Crime Scene Investigation
ABC
ABC CBS
22.3 million
22.0 20.8
Alain Thys - FutureLab
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1-200,000
1,000-200,000
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It is not.
The paradigm shift has happened.
The noise we have made over the years has frustrated consumers and they have tuned us and our advertising out. Now we are mono-loging like the nut in the corner of the room talking to ourselves.
(David Armano)
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76%
of consumers dont believe that companies tell the truth in advertisements
Yankelowich
Alain Thys - FutureLab
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Financial Analyst
58
58 53 36 33 29 19 17 16 15
Alain Thys - FutureLab
NGO Rep
2003
2004
2005
2006
Blogger
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Newspaper Coupons Internet Product/Company Information Retailer information Other Magazines TV Radio
25 21 16 14 14 4 4 3
1967 36% of surveyed consumers reported learning of an innovation through word-ofmouth, while 48% reported being influenced by WOM when making a purchase decision
2001 Diffusion studies found that WOM is 10x more effective than media advertising 2006 61% trust other people like themselves (as media) - Edelman Trust Barometer, 2006
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The introduction of Interactive and Experience Design The Introduction to Consumer Engagement Mapping
Which communicates the story that you are telling consumers
Interaction Design (ID) is the professional discipline that defines the behavior of interactive products and how products communicate their functionality to the people who use them.
Good interaction design makes products ranging from computer software to clock radios to cars more useful, usable, and desirable. In today's world of ubiquitous technology, practitioners of interaction design play an increasingly important role in the design of successful products. Through well-executed interaction design, businesses can increase their revenues, reduce development costs, and attract, satisfy, and retain loyal customers
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What is an Ad Server?
A central ad server is a computer server that stores advertisements and delivers them to website visitors. Ad servers come in two flavors: local ad servers and third-party or remote ad servers. Local ad servers are typically run by a single publisher and serve ads to that publisher's domains, allowing finegrained creative, formatting, and content control by that publisher. Remote ad servers can serve ads across domains owned by multiple publishers. They deliver the ads from one central source so that advertisers and publishers can track the distribution of their online advertisements, and have one location for controlling the rotation and distribution of their advertisements across the web. is media that uses multiple forms of information content and information processing (e.g. text, audio, graphics, animation, video, interactivity) to inform or entertain the (user) audience.
Interactive video advertising (not an TV AD - a video experience All inventory that is not premium inventory on a publishers website Cost Per Mille, Cost Per Click, Cost Per Acquisition (or Actions) Real-time reporting is a dashboard feature that most online advertising servers and or ad networks offer advertisers to view the performance of their creative and ad placements. It allows marketers to make iterative changes to their campaigns for high impact.
What is remnant inventory? What is CPM, CPC or CPA? What is Real-Time reporting?
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3.
Immediate Results
4.
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User Centered Design = EXPERIENCE NOT NOISE The key to creating online experiences is all in the team you hire.
They must be great story tellers They must be consumers They must be strategic artists
It is important to have a well-balanced team that has the skills needed to implement a user-centered design approach to site, media and mobile, often referred to as User Experience (UE). Rarely are all these skills found in one person, so we will create a team of individuals who specialize in these areas who can contribute uniquely to the final product. YOUR BRAND.
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