Four and half years of experience in Character Texturing. Use Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush and Maxon Bodypaint 3d and XnormalFour and half years of experience in Character Texturing. Use Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush and Maxon Bodypaint 3d and Xnormal